Add initial support for shader binding sets (WIP)

This commit is contained in:
Jérôme Leclercq
2021-06-14 22:35:05 +02:00
parent 815a7b0c62
commit f22b501e25
53 changed files with 885 additions and 511 deletions

View File

@@ -221,6 +221,7 @@ namespace Nz::ShaderAst
Value(extVar.name);
Type(extVar.type);
OptVal(extVar.bindingIndex);
OptVal(extVar.bindingSet);
}
}