Renderer: Add release queue to fix deletion while use
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@@ -36,13 +36,13 @@ namespace Nz
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inline Vk::Semaphore& GetRenderFinishedSemaphore();
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VulkanUploadPool& GetUploadPool() override;
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void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) override;
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void SubmitCommandBuffer(VkCommandBuffer commandBuffer, QueueTypeFlags queueTypeFlags);
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void Present() override;
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inline void Reset(UInt32 imageIndex);
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void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) override;
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void SubmitCommandBuffer(VkCommandBuffer commandBuffer, QueueTypeFlags queueTypeFlags);
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VulkanRenderImage& operator=(const VulkanRenderImage&) = delete;
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VulkanRenderImage& operator=(VulkanRenderImage&&) = delete;
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