Lua/LuaState: Add error handling methods

This commit is contained in:
Lynix 2018-05-21 19:31:19 +02:00
parent efa727dfd4
commit f2c16f916a
5 changed files with 40 additions and 19 deletions

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@ -101,6 +101,8 @@ Nazara Engine:
- Mesh class now has a OnMeshInvalidateAABB signal, triggered when a mesh invalidates its AABB, which is also submesh updates its AABB
- Model now invalidate properly their bounding volume when their mesh AABB is updated
- Added operator&/|/^ taking an enumeration value and a Flags object using the same enumeration type.
- Added LuaState::CallWithHandler methods, allowing to setup a error handler function
- Added LuaState::Traceback method
Nazara Development Kit:
- Added ImageWidget (#139)

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@ -31,7 +31,7 @@ namespace Nz
private:
LuaCoroutine(lua_State* internalState, int refIndex);
bool Run(int argCount, int resultCount) override;
bool Run(int argCount, int resultCount, int errHandler) override;
int m_ref;
};

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@ -43,6 +43,8 @@ namespace Nz
bool Call(unsigned int argCount);
bool Call(unsigned int argCount, unsigned int resultCount);
bool CallWithHandler(unsigned int argCount, int errorHandler);
bool CallWithHandler(unsigned int argCount, unsigned int resultCount, int errorHandler);
template<typename T> T Check(int* index) const;
template<typename T> T Check(int* index, T defValue) const;
@ -84,10 +86,10 @@ namespace Nz
void Error(const char* message) const;
void Error(const String& message) const;
bool Execute(const String& code);
bool ExecuteFromFile(const String& filePath);
bool ExecuteFromMemory(const void* data, std::size_t size);
bool ExecuteFromStream(Stream& stream);
bool Execute(const String& code, int errorHandler = 0);
bool ExecuteFromFile(const String& filePath, int errorHandler = 0);
bool ExecuteFromMemory(const void* data, std::size_t size, int errorHandler = 0);
bool ExecuteFromStream(Stream& stream, int errorHandler = 0);
int GetAbsIndex(int index) const;
LuaType GetField(const char* fieldName, int tableIndex = -1) const;
@ -178,6 +180,8 @@ namespace Nz
void* ToUserdata(int index, const char* tname) const;
void* ToUserdata(int index, const String& tname) const;
void Traceback(const char* message = nullptr, int level = 0);
LuaState& operator=(const LuaState&) = default;
LuaState& operator=(LuaState&& instance) = default;
@ -190,7 +194,7 @@ namespace Nz
template<typename T> std::enable_if_t<std::is_signed<T>::value, T> CheckBounds(int index, long long value) const;
template<typename T> std::enable_if_t<std::is_unsigned<T>::value, T> CheckBounds(int index, long long value) const;
virtual bool Run(int argCount, int resultCount);
virtual bool Run(int argCount, int resultCount, int errHandler);
static int ProxyFunc(lua_State* internalState);

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@ -47,7 +47,7 @@ namespace Nz
}
}
bool LuaCoroutine::Run(int argCount, int /*resultCount*/)
bool LuaCoroutine::Run(int argCount, int /*resultCount*/, int /*errHandler*/)
{
return Resume(argCount) != Ternary_False;
}

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@ -144,12 +144,22 @@ namespace Nz
bool LuaState::Call(unsigned int argCount)
{
return Run(argCount, LUA_MULTRET);
return Run(argCount, LUA_MULTRET, 0);
}
bool LuaState::Call(unsigned int argCount, unsigned int resultCount)
{
return Run(argCount, resultCount);
return Run(argCount, resultCount, 0);
}
bool LuaState::CallWithHandler(int errorHandler, unsigned int argCount)
{
return Run(argCount, LUA_MULTRET, errorHandler);
}
bool LuaState::CallWithHandler(int errorHandler, unsigned int argCount, unsigned int resultCount)
{
return Run(argCount, resultCount, errorHandler);
}
void LuaState::CheckAny(int index) const
@ -350,7 +360,7 @@ namespace Nz
luaL_error(m_state, message.GetConstBuffer());
}
bool LuaState::Execute(const String& code)
bool LuaState::Execute(const String& code, int errorHandler)
{
if (code.IsEmpty())
return true;
@ -358,29 +368,29 @@ namespace Nz
if (!Load(code))
return false;
return Call(0);
return CallWithHandler(errorHandler, 0);
}
bool LuaState::ExecuteFromFile(const String& filePath)
bool LuaState::ExecuteFromFile(const String& filePath, int errorHandler)
{
if (!LoadFromFile(filePath))
return false;
return Call(0);
return CallWithHandler(errorHandler, 0);
}
bool LuaState::ExecuteFromMemory(const void* data, std::size_t size)
bool LuaState::ExecuteFromMemory(const void* data, std::size_t size, int errorHandler)
{
MemoryView stream(data, size);
return ExecuteFromStream(stream);
return ExecuteFromStream(stream, errorHandler);
}
bool LuaState::ExecuteFromStream(Stream& stream)
bool LuaState::ExecuteFromStream(Stream& stream, int errorHandler)
{
if (!LoadFromStream(stream))
return false;
return Call(0);
return CallWithHandler(errorHandler, 0);
}
int LuaState::GetAbsIndex(int index) const
@ -809,14 +819,19 @@ namespace Nz
return luaL_testudata(m_state, index, tname.GetConstBuffer());
}
bool LuaState::Run(int argCount, int resultCount)
void LuaState::Traceback(const char* message, int level)
{
luaL_traceback(m_state, m_state, message, level);
}
bool LuaState::Run(int argCount, int resultCount, int errHandler)
{
LuaInstance& instance = GetInstance(m_state);
if (instance.m_level++ == 0)
instance.m_clock.Restart();
int status = lua_pcall(m_state, argCount, resultCount, 0);
int status = lua_pcall(m_state, argCount, resultCount, errHandler);
instance.m_level--;