Add command buffers (WIP)

This commit is contained in:
Lynix
2020-04-02 21:07:01 +02:00
parent cf396b0792
commit f443bec6bc
50 changed files with 1076 additions and 215 deletions

View File

@@ -0,0 +1,42 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERIMAGE_HPP
#define NAZARA_RENDERIMAGE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <functional>
namespace Nz
{
class CommandBuffer;
class CommandBufferBuilder;
class UploadPool;
class NAZARA_RENDERER_API RenderImage
{
public:
RenderImage() = default;
virtual ~RenderImage();
virtual void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, bool isGraphical) = 0;
virtual UploadPool& GetUploadPool() = 0;
virtual void SubmitCommandBuffer(CommandBuffer* commandBuffer, bool isGraphical) = 0;
virtual void Present() = 0;
protected:
RenderImage(const RenderImage&) = delete;
RenderImage(RenderImage&&) = default;
};
}
#include <Nazara/Renderer/RenderImage.inl>
#endif // NAZARA_RENDERIMAGE_HPP