Add command buffers (WIP)
This commit is contained in:
parent
cf396b0792
commit
f443bec6bc
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@ -114,18 +114,6 @@ int main()
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// Vertex buffer
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std::cout << "Vertex count: " << drfreakVB->GetVertexCount() << std::endl;
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Nz::VkRenderWindow& vulkanWindow = *static_cast<Nz::VkRenderWindow*>(window.GetImpl());
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Nz::VulkanDevice& vulkanDevice = vulkanWindow.GetDevice();
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Nz::Vk::CommandPool cmdPool;
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if (!cmdPool.Create(vulkanDevice, 0, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT))
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{
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NazaraError("Failed to create rendering cmd pool");
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return __LINE__;
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}
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Nz::Vk::QueueHandle graphicsQueue = vulkanDevice.GetQueue(0, 0);
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// Texture
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Nz::ImageRef drfreakImage = Nz::Image::LoadFromFile("resources/Spaceship/Texture/diffuse.png");
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if (!drfreakImage || !drfreakImage->Convert(Nz::PixelFormatType_RGBA8))
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@ -219,8 +207,11 @@ int main()
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clearValues[0].color = {0.0f, 0.0f, 0.0f, 0.0f};
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clearValues[1].depthStencil = {1.f, 0};
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Nz::VkRenderWindow& vulkanWindow = *static_cast<Nz::VkRenderWindow*>(window.GetImpl());
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Nz::VulkanDevice& vulkanDevice = vulkanWindow.GetDevice();
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Nz::UInt32 imageCount = vulkanWindow.GetFramebufferCount();
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std::vector<Nz::Vk::CommandBuffer> renderCmds = cmdPool.AllocateCommandBuffers(imageCount, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
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std::vector<std::unique_ptr<Nz::CommandBuffer>> renderCmds(imageCount);
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Nz::RenderBuffer* renderBufferIB = static_cast<Nz::RenderBuffer*>(drfreakIB->GetBuffer()->GetImpl());
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Nz::RenderBuffer* renderBufferVB = static_cast<Nz::RenderBuffer*>(drfreakVB->GetBuffer()->GetImpl());
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@ -237,18 +228,14 @@ int main()
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return __LINE__;
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}
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Nz::VulkanBuffer* indexBufferImpl = static_cast<Nz::VulkanBuffer*>(renderBufferIB->GetHardwareBuffer(&vulkanDevice));
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Nz::VulkanBuffer* vertexBufferImpl = static_cast<Nz::VulkanBuffer*>(renderBufferVB->GetHardwareBuffer(&vulkanDevice));
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Nz::AbstractBuffer* indexBufferImpl = renderBufferIB->GetHardwareBuffer(&vulkanDevice);
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Nz::AbstractBuffer* vertexBufferImpl = renderBufferVB->GetHardwareBuffer(&vulkanDevice);
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Nz::VulkanRenderPipeline* vkPipeline = static_cast<Nz::VulkanRenderPipeline*>(pipeline.get());
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Nz::VulkanRenderPipelineLayout* vkPipelineLayout = static_cast<Nz::VulkanRenderPipelineLayout*>(renderPipelineLayout.get());
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Nz::VulkanShaderBinding& vkShaderBinding = static_cast<Nz::VulkanShaderBinding&>(shaderBinding);
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for (Nz::UInt32 i = 0; i < imageCount; ++i)
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{
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Nz::Vk::CommandBuffer& renderCmd = renderCmds[i];
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auto& commandBufferPtr = renderCmds[i];
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VkRect2D renderArea = {
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{ // VkOffset2D offset
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@ -271,24 +258,29 @@ int main()
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clearValues.data() // const VkClearValue *pClearValues
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};
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renderCmd.Begin();
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renderCmd.BeginDebugRegion("Main window rendering", Nz::Color::Green);
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renderCmd.BeginRenderPass(render_pass_begin_info);
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renderCmd.BindIndexBuffer(indexBufferImpl->GetBuffer(), 0, VK_INDEX_TYPE_UINT16);
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renderCmd.BindVertexBuffer(0, vertexBufferImpl->GetBuffer(), 0);
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renderCmd.BindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, vkPipelineLayout->GetPipelineLayout(), 0, vkShaderBinding.GetDescriptorSet());
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renderCmd.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, vkPipeline->Get(vulkanWindow.GetRenderPass()));
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renderCmd.SetScissor(Nz::Recti{0, 0, int(windowSize.x), int(windowSize.y)});
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renderCmd.SetViewport({0.f, 0.f, float(windowSize.x), float(windowSize.y)}, 0.f, 1.f);
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renderCmd.DrawIndexed(drfreakIB->GetIndexCount());
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renderCmd.EndRenderPass();
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renderCmd.EndDebugRegion();
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if (!renderCmd.End())
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commandBufferPtr = vulkanWindow.BuildCommandBuffer([&](Nz::CommandBufferBuilder& builder)
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{
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NazaraError("Failed to specify render cmd");
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return __LINE__;
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}
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Nz::Vk::CommandBuffer& vkCommandBuffer = static_cast<Nz::VulkanCommandBufferBuilder&>(builder).GetCommandBuffer();
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builder.BeginDebugRegion("Main window rendering", Nz::Color::Green);
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{
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vkCommandBuffer.BeginRenderPass(render_pass_begin_info);
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{
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builder.BindIndexBuffer(indexBufferImpl);
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builder.BindVertexBuffer(0, vertexBufferImpl);
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builder.BindShaderBinding(shaderBinding);
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builder.SetScissor(Nz::Recti{ 0, 0, int(windowSize.x), int(windowSize.y) });
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builder.SetViewport(Nz::Recti{ 0, 0, int(windowSize.x), int(windowSize.y) });
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vkCommandBuffer.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, vkPipeline->Get(vulkanWindow.GetRenderPass())); //< TODO
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builder.DrawIndexed(drfreakIB->GetIndexCount());
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}
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vkCommandBuffer.EndRenderPass();
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}
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builder.EndDebugRegion();
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});
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}
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Nz::Vector3f viewerPos = Nz::Vector3f::Zero();
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@ -298,38 +290,6 @@ int main()
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window.EnableEventPolling(true);
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struct ImageData
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{
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Nz::Vk::Fence inflightFence;
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Nz::Vk::Semaphore imageAvailableSemaphore;
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Nz::Vk::Semaphore renderFinishedSemaphore;
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Nz::Vk::AutoCommandBuffer commandBuffer;
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std::optional<Nz::VulkanUploadPool> uploadPool;
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};
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const std::size_t MaxConcurrentImage = imageCount;
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Nz::Vk::CommandPool transientPool;
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transientPool.Create(vulkanDevice, 0, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
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transientPool.SetDebugName("Transient command pool");
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std::vector<ImageData> frameSync(MaxConcurrentImage);
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for (ImageData& syncData : frameSync)
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{
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syncData.imageAvailableSemaphore.Create(vulkanDevice);
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syncData.renderFinishedSemaphore.Create(vulkanDevice);
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syncData.inflightFence.Create(vulkanDevice, VK_FENCE_CREATE_SIGNALED_BIT);
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syncData.uploadPool.emplace(vulkanDevice, 8 * 1024 * 1024);
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syncData.commandBuffer = transientPool.AllocateCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY);
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}
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std::vector<Nz::Vk::Fence*> inflightFences(imageCount, nullptr);
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std::size_t currentFrame = 0;
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Nz::Clock updateClock;
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Nz::Clock secondClock;
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unsigned int fps = 0;
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@ -395,47 +355,30 @@ int main()
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viewerPos += Nz::Vector3f::Down() * cameraSpeed;
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}
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ImageData& frame = frameSync[currentFrame];
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frame.inflightFence.Wait();
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Nz::UInt32 imageIndex;
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if (!vulkanWindow.Acquire(&imageIndex, frame.imageAvailableSemaphore))
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{
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std::cout << "Failed to acquire next image" << std::endl;
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return EXIT_FAILURE;
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}
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if (inflightFences[imageIndex])
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inflightFences[imageIndex]->Wait();
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inflightFences[imageIndex] = &frame.inflightFence;
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inflightFences[imageIndex]->Reset();
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// Update UBO
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frame.uploadPool->Reset();
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Nz::VulkanRenderImage& renderImage = vulkanWindow.Acquire();
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ubo.viewMatrix = Nz::Matrix4f::ViewMatrix(viewerPos, camAngles);
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auto allocData = frame.uploadPool->Allocate(uniformSize);
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assert(allocData);
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auto& allocation = renderImage.GetUploadPool().Allocate(uniformSize);
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std::memcpy(allocData->mappedPtr, &ubo, sizeof(ubo));
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std::memcpy(allocation.mappedPtr, &ubo, sizeof(ubo));
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frame.commandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT);
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frame.commandBuffer->BeginDebugRegion("UBO Update", Nz::Color::Yellow);
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frame.commandBuffer->MemoryBarrier(VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0U, VK_ACCESS_TRANSFER_READ_BIT);
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frame.commandBuffer->CopyBuffer(allocData->buffer, static_cast<Nz::VulkanBuffer*>(uniformBuffer.get())->GetBuffer(), allocData->size, allocData->offset);
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frame.commandBuffer->MemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT);
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frame.commandBuffer->EndDebugRegion();
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frame.commandBuffer->End();
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renderImage.Execute([&](Nz::CommandBufferBuilder& builder)
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{
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builder.BeginDebugRegion("UBO Update", Nz::Color::Yellow);
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{
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builder.PreTransferBarrier();
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builder.CopyBuffer(allocation, uniformBuffer.get());
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builder.PostTransferBarrier();
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}
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builder.EndDebugRegion();
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}, false);
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if (!graphicsQueue.Submit(frame.commandBuffer))
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return false;
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Nz::UInt32 imageIndex = renderImage.GetImageIndex();
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if (!graphicsQueue.Submit(renderCmds[imageIndex], frame.imageAvailableSemaphore, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, frame.renderFinishedSemaphore, frame.inflightFence))
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return false;
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renderImage.SubmitCommandBuffer(renderCmds[imageIndex].get(), true);
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vulkanWindow.Present(imageIndex, frame.renderFinishedSemaphore);
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renderImage.Present();
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// On incrémente le compteur de FPS improvisé
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fps++;
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@ -458,8 +401,6 @@ int main()
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// Et on relance l'horloge pour refaire ça dans une seconde
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secondClock.Restart();
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}
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currentFrame = (currentFrame + 1) % imageCount;
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}
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instance.vkDestroyDebugUtilsMessengerEXT(instance, callback, nullptr);
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@ -29,15 +29,19 @@
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#ifndef NAZARA_GLOBAL_RENDERER_HPP
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#define NAZARA_GLOBAL_RENDERER_HPP
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#include <Nazara/Renderer/CommandBuffer.hpp>
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/DebugDrawer.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <Nazara/Renderer/GlslWriter.hpp>
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#include <Nazara/Renderer/RenderBuffer.hpp>
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#include <Nazara/Renderer/RenderBufferView.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/Renderer/RenderDeviceInfo.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RendererImpl.hpp>
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#include <Nazara/Renderer/RenderImage.hpp>
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#include <Nazara/Renderer/RenderPipeline.hpp>
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#include <Nazara/Renderer/RenderPipelineLayout.hpp>
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#include <Nazara/Renderer/RenderStates.hpp>
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@ -52,5 +56,6 @@
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#include <Nazara/Renderer/ShaderWriter.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Renderer/TextureSampler.hpp>
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#include <Nazara/Renderer/UploadPool.hpp>
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#endif // NAZARA_GLOBAL_RENDERER_HPP
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@ -0,0 +1,30 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_COMMANDBUFFER_HPP
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#define NAZARA_COMMANDBUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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namespace Nz
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{
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class NAZARA_RENDERER_API CommandBuffer
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{
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public:
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CommandBuffer() = default;
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CommandBuffer(const CommandBuffer&) = delete;
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CommandBuffer(CommandBuffer&&) = default;
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virtual ~CommandBuffer();
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CommandBuffer& operator=(const CommandBuffer&) = delete;
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CommandBuffer& operator=(CommandBuffer&&) = default;
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};
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}
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#include <Nazara/Renderer/CommandBuffer.inl>
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#endif // NAZARA_COMMANDBUFFER_HPP
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@ -0,0 +1,12 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/CommandBuffer.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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{
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}
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#include <Nazara/Renderer/DebugOff.hpp>
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@ -0,0 +1,59 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_COMMANDBUFFERBUILDER_HPP
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#define NAZARA_COMMANDBUFFERBUILDER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RenderBufferView.hpp>
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#include <Nazara/Renderer/UploadPool.hpp>
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#include <string_view>
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namespace Nz
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{
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class ShaderBinding;
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class NAZARA_RENDERER_API CommandBufferBuilder
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{
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public:
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CommandBufferBuilder() = default;
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CommandBufferBuilder(const CommandBufferBuilder&) = delete;
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CommandBufferBuilder(CommandBufferBuilder&&) = default;
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virtual ~CommandBufferBuilder();
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virtual void BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color) = 0;
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virtual void BindIndexBuffer(Nz::AbstractBuffer* indexBuffer, UInt64 offset = 0) = 0;
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virtual void BindShaderBinding(ShaderBinding& binding) = 0;
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virtual void BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset = 0) = 0;
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inline void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target);
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virtual void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 fromOffset = 0, UInt64 toOffset = 0) = 0;
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inline void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target);
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virtual void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 fromOffset = 0, UInt64 toOffset = 0) = 0;
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virtual void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) = 0;
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virtual void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) = 0;
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virtual void EndDebugRegion() = 0;
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virtual void PreTransferBarrier() = 0;
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virtual void PostTransferBarrier() = 0;
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virtual void SetScissor(Nz::Recti scissorRegion) = 0;
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virtual void SetViewport(Nz::Recti viewportRegion) = 0;
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CommandBufferBuilder& operator=(const CommandBufferBuilder&) = delete;
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CommandBufferBuilder& operator=(CommandBufferBuilder&&) = default;
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};
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}
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#include <Nazara/Renderer/CommandBufferBuilder.inl>
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#endif // NAZARA_COMMANDBUFFERBUILDER_HPP
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@ -0,0 +1,21 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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{
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inline void CommandBufferBuilder::CopyBuffer(const RenderBufferView& from, const RenderBufferView& to)
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{
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return CopyBuffer(from, to, from.GetSize());
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}
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inline void CommandBufferBuilder::CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target)
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{
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return CopyBuffer(allocation, target, allocation.size);
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}
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}
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#include <Nazara/Renderer/DebugOff.hpp>
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@ -27,14 +27,15 @@ namespace Nz
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RenderBuffer(RenderBuffer&&) = default;
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~RenderBuffer() = default;
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bool Fill(const void* data, UInt32 offset, UInt32 size) final;
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bool Fill(const void* data, UInt64 offset, UInt64 size) final;
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bool Initialize(UInt32 size, BufferUsageFlags usage) override;
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bool Initialize(UInt64 size, BufferUsageFlags usage) override;
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AbstractBuffer* GetHardwareBuffer(RenderDevice* device);
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UInt64 GetSize() const override;
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DataStorage GetStorage() const override;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) final;
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void* Map(BufferAccess access, UInt64 offset = 0, UInt64 size = 0) final;
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bool Unmap() final;
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RenderBuffer& operator=(const RenderBuffer&) = delete;
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@ -0,0 +1,41 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERBUFFERVIEW_HPP
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#define NAZARA_RENDERBUFFERVIEW_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/MovablePtr.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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namespace Nz
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{
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class RenderBufferView
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{
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public:
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inline RenderBufferView(AbstractBuffer* buffer);
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inline RenderBufferView(AbstractBuffer* buffer, UInt64 offset, UInt64 size);
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RenderBufferView(const RenderBufferView&) = delete;
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RenderBufferView(RenderBufferView&&) = default;
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||||
~RenderBufferView() = default;
|
||||
|
||||
inline AbstractBuffer* GetBuffer() const;
|
||||
inline UInt64 GetOffset() const;
|
||||
inline UInt64 GetSize() const;
|
||||
|
||||
RenderBufferView& operator=(const RenderBufferView&) = delete;
|
||||
RenderBufferView& operator=(RenderBufferView&&) = default;
|
||||
|
||||
private:
|
||||
UInt64 m_offset;
|
||||
UInt64 m_size;
|
||||
AbstractBuffer* m_buffer;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/RenderBufferView.inl>
|
||||
|
||||
#endif // NAZARA_RENDERBUFFERVIEW_HPP
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/RenderBufferView.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline RenderBufferView::RenderBufferView(AbstractBuffer* buffer) :
|
||||
RenderBufferView(buffer, 0, buffer->GetSize())
|
||||
{
|
||||
}
|
||||
|
||||
inline RenderBufferView::RenderBufferView(AbstractBuffer* buffer, UInt64 offset, UInt64 size) :
|
||||
m_buffer(buffer),
|
||||
m_offset(offset),
|
||||
m_size(size)
|
||||
{
|
||||
}
|
||||
|
||||
inline AbstractBuffer* RenderBufferView::GetBuffer() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline UInt64 RenderBufferView::GetOffset() const
|
||||
{
|
||||
return m_offset;
|
||||
}
|
||||
|
||||
inline UInt64 RenderBufferView::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/DebugOff.hpp>
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_RENDERIMAGE_HPP
|
||||
#define NAZARA_RENDERIMAGE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <functional>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class CommandBuffer;
|
||||
class CommandBufferBuilder;
|
||||
class UploadPool;
|
||||
|
||||
class NAZARA_RENDERER_API RenderImage
|
||||
{
|
||||
public:
|
||||
RenderImage() = default;
|
||||
virtual ~RenderImage();
|
||||
|
||||
virtual void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, bool isGraphical) = 0;
|
||||
|
||||
virtual UploadPool& GetUploadPool() = 0;
|
||||
|
||||
virtual void SubmitCommandBuffer(CommandBuffer* commandBuffer, bool isGraphical) = 0;
|
||||
|
||||
virtual void Present() = 0;
|
||||
|
||||
protected:
|
||||
RenderImage(const RenderImage&) = delete;
|
||||
RenderImage(RenderImage&&) = default;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/RenderImage.inl>
|
||||
|
||||
#endif // NAZARA_RENDERIMAGE_HPP
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/RenderImage.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/DebugOff.hpp>
|
||||
|
|
@ -13,11 +13,14 @@
|
|||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/RenderDevice.hpp>
|
||||
#include <Nazara/Renderer/RenderWindowParameters.hpp>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class CommandBuffer;
|
||||
class CommandBufferBuilder;
|
||||
class RendererImpl;
|
||||
class RenderImage;
|
||||
class RenderSurface;
|
||||
|
||||
class NAZARA_RENDERER_API RenderWindowImpl
|
||||
|
|
@ -26,6 +29,10 @@ namespace Nz
|
|||
RenderWindowImpl() = default;
|
||||
virtual ~RenderWindowImpl();
|
||||
|
||||
virtual RenderImage& Acquire() = 0;
|
||||
|
||||
virtual std::unique_ptr<CommandBuffer> BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback) = 0;
|
||||
|
||||
virtual bool Create(RendererImpl* renderer, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters) = 0;
|
||||
|
||||
virtual std::shared_ptr<RenderDevice> GetRenderDevice() = 0;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,52 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_RENDERER_UPLOADPOOL_HPP
|
||||
#define NAZARA_RENDERER_UPLOADPOOL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_RENDERER_API UploadPool
|
||||
{
|
||||
public:
|
||||
struct Allocation;
|
||||
|
||||
UploadPool() = default;
|
||||
UploadPool(const UploadPool&) = delete;
|
||||
UploadPool(UploadPool&&) noexcept = default;
|
||||
~UploadPool() = default;
|
||||
|
||||
virtual Allocation& Allocate(UInt64 size) = 0;
|
||||
virtual Allocation& Allocate(UInt64 size, UInt64 alignment) = 0;
|
||||
|
||||
virtual void Reset() = 0;
|
||||
|
||||
UploadPool& operator=(const UploadPool&) = delete;
|
||||
UploadPool& operator=(UploadPool&&) = delete;
|
||||
|
||||
struct NAZARA_RENDERER_API Allocation
|
||||
{
|
||||
Allocation() = default;
|
||||
Allocation(const Allocation&) = delete;
|
||||
Allocation(Allocation&&) = default;
|
||||
~Allocation();
|
||||
|
||||
Allocation& operator=(const Allocation&) = delete;
|
||||
Allocation& operator=(Allocation&&) = default;
|
||||
|
||||
void* mappedPtr;
|
||||
UInt64 offset;
|
||||
UInt64 size;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/UploadPool.inl>
|
||||
|
||||
#endif // NAZARA_RENDERER_UPLOADPOOL_HPP
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/UploadPool.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/DebugOff.hpp>
|
||||
|
|
@ -18,13 +18,14 @@ namespace Nz
|
|||
AbstractBuffer() = default;
|
||||
virtual ~AbstractBuffer();
|
||||
|
||||
virtual bool Fill(const void* data, UInt32 offset, UInt32 size) = 0;
|
||||
virtual bool Fill(const void* data, UInt64 offset, UInt64 size) = 0;
|
||||
|
||||
virtual bool Initialize(UInt32 size, BufferUsageFlags usage) = 0;
|
||||
virtual bool Initialize(UInt64 size, BufferUsageFlags usage) = 0;
|
||||
|
||||
virtual UInt64 GetSize() const = 0;
|
||||
virtual DataStorage GetStorage() const = 0;
|
||||
|
||||
virtual void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) = 0;
|
||||
virtual void* Map(BufferAccess access, UInt64 offset = 0, UInt64 size = 0) = 0;
|
||||
virtual bool Unmap() = 0;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,16 +19,17 @@ namespace Nz
|
|||
{
|
||||
public:
|
||||
SoftwareBuffer(Buffer* parent, BufferType type);
|
||||
~SoftwareBuffer();
|
||||
~SoftwareBuffer() = default;
|
||||
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size) override;
|
||||
bool Fill(const void* data, UInt64 offset, UInt64 size) override;
|
||||
|
||||
bool Initialize(UInt32 size, BufferUsageFlags usage) override;
|
||||
bool Initialize(UInt64 size, BufferUsageFlags usage) override;
|
||||
|
||||
const UInt8* GetData() const;
|
||||
UInt64 GetSize() const;
|
||||
DataStorage GetStorage() const override;
|
||||
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) override;
|
||||
void* Map(BufferAccess access, UInt64 offset = 0, UInt64 size = 0) override;
|
||||
bool Unmap() override;
|
||||
|
||||
private:
|
||||
|
|
|
|||
|
|
@ -35,8 +35,11 @@
|
|||
#include <Nazara/VulkanRenderer/VkRenderWindow.hpp>
|
||||
#include <Nazara/VulkanRenderer/Vulkan.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipeline.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
|
||||
|
|
|
|||
|
|
@ -26,15 +26,11 @@ namespace Nz
|
|||
VkRenderTarget(VkRenderTarget&&) = delete; ///TOOD?
|
||||
virtual ~VkRenderTarget();
|
||||
|
||||
virtual bool Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const = 0;
|
||||
|
||||
virtual const Vk::Framebuffer& GetFrameBuffer(UInt32 imageIndex) const = 0;
|
||||
virtual UInt32 GetFramebufferCount() const = 0;
|
||||
|
||||
inline const Vk::RenderPass& GetRenderPass() const;
|
||||
|
||||
virtual void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) = 0;
|
||||
|
||||
VkRenderTarget& operator=(const VkRenderTarget&) = delete;
|
||||
VkRenderTarget& operator=(VkRenderTarget&&) = delete; ///TOOD?
|
||||
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@
|
|||
#include <Nazara/Renderer/RenderWindowImpl.hpp>
|
||||
#include <Nazara/VulkanRenderer/Config.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VkRenderTarget.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
|
||||
|
|
@ -37,7 +38,9 @@ namespace Nz
|
|||
VkRenderWindow(VkRenderWindow&&) = delete; ///TODO
|
||||
virtual ~VkRenderWindow();
|
||||
|
||||
bool Acquire(UInt32* index, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const override;
|
||||
VulkanRenderImage& Acquire() override;
|
||||
|
||||
std::unique_ptr<CommandBuffer> BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback) override;
|
||||
|
||||
bool Create(RendererImpl* renderer, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters) override;
|
||||
|
||||
|
|
@ -45,12 +48,12 @@ namespace Nz
|
|||
inline UInt32 GetFramebufferCount() const override;
|
||||
inline VulkanDevice& GetDevice();
|
||||
inline const VulkanDevice& GetDevice() const;
|
||||
inline UInt32 GetPresentableFamilyQueue() const;
|
||||
inline Vk::QueueHandle& GetGraphicsQueue();
|
||||
inline const Vk::Swapchain& GetSwapchain() const;
|
||||
|
||||
std::shared_ptr<RenderDevice> GetRenderDevice() override;
|
||||
|
||||
void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) override;
|
||||
void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE);
|
||||
|
||||
VkRenderWindow& operator=(const VkRenderWindow&) = delete;
|
||||
VkRenderWindow& operator=(VkRenderWindow&&) = delete; ///TODO
|
||||
|
|
@ -60,18 +63,27 @@ namespace Nz
|
|||
bool SetupRenderPass();
|
||||
bool SetupSwapchain(const Vk::PhysicalDevice& deviceInfo, Vk::Surface& surface, const Vector2ui& size);
|
||||
|
||||
struct ImageData
|
||||
{
|
||||
Vk::Framebuffer framebuffer;
|
||||
Vk::Fence* inFlightFence = nullptr;
|
||||
};
|
||||
|
||||
std::size_t m_currentFrame;
|
||||
Clock m_clock;
|
||||
VkColorSpaceKHR m_colorSpace;
|
||||
VkFormat m_colorFormat;
|
||||
VkFormat m_depthStencilFormat;
|
||||
std::shared_ptr<VulkanDevice> m_device;
|
||||
std::vector<Vk::Framebuffer> m_frameBuffers;
|
||||
std::vector<ImageData> m_imageData;
|
||||
std::vector<VulkanRenderImage> m_concurrentImageData;
|
||||
Vk::CommandPool m_graphicsCommandPool;
|
||||
Vk::DeviceMemory m_depthBufferMemory;
|
||||
Vk::Image m_depthBuffer;
|
||||
Vk::ImageView m_depthBufferView;
|
||||
Vk::QueueHandle m_graphicsQueue;
|
||||
Vk::QueueHandle m_presentQueue;
|
||||
Vk::Swapchain m_swapchain;
|
||||
UInt32 m_presentableFamilyQueue;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -17,19 +17,19 @@ namespace Nz
|
|||
return *m_device;
|
||||
}
|
||||
|
||||
inline Vk::QueueHandle& VkRenderWindow::GetGraphicsQueue()
|
||||
{
|
||||
return m_graphicsQueue;
|
||||
}
|
||||
|
||||
inline const Vk::Framebuffer& VkRenderWindow::GetFrameBuffer(UInt32 imageIndex) const
|
||||
{
|
||||
return m_frameBuffers[imageIndex];
|
||||
return m_imageData[imageIndex].framebuffer;
|
||||
}
|
||||
|
||||
inline UInt32 VkRenderWindow::GetFramebufferCount() const
|
||||
{
|
||||
return static_cast<UInt32>(m_frameBuffers.size());
|
||||
}
|
||||
|
||||
inline UInt32 VkRenderWindow::GetPresentableFamilyQueue() const
|
||||
{
|
||||
return m_presentableFamilyQueue;
|
||||
return static_cast<UInt32>(m_imageData.size());
|
||||
}
|
||||
|
||||
inline const Vk::Swapchain& VkRenderWindow::GetSwapchain() const
|
||||
|
|
@ -44,9 +44,11 @@ namespace Nz
|
|||
|
||||
inline void VkRenderWindow::Present(UInt32 imageIndex, VkSemaphore waitSemaphore)
|
||||
{
|
||||
NazaraAssert(imageIndex < m_frameBuffers.size(), "Invalid image index");
|
||||
NazaraAssert(imageIndex < m_imageData.size(), "Invalid image index");
|
||||
|
||||
m_presentQueue.Present(m_swapchain, imageIndex, waitSemaphore);
|
||||
|
||||
m_currentFrame = (m_currentFrame + 1) % m_imageData.size();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ namespace Nz
|
|||
~Vulkan() = delete;
|
||||
|
||||
static std::shared_ptr<VulkanDevice> CreateDevice(const Vk::PhysicalDevice& deviceInfo);
|
||||
static std::shared_ptr<VulkanDevice> CreateDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* presentableFamilyQueue);
|
||||
static std::shared_ptr<VulkanDevice> CreateDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* graphicsFamilyIndex, UInt32* presentableFamilyIndex);
|
||||
static std::shared_ptr<VulkanDevice> CreateDevice(const Vk::PhysicalDevice& deviceInfo, const QueueFamily* queueFamilies, std::size_t queueFamilyCount);
|
||||
|
||||
static Vk::Instance& GetInstance();
|
||||
|
|
@ -49,7 +49,7 @@ namespace Nz
|
|||
static bool IsInitialized();
|
||||
|
||||
static std::shared_ptr<VulkanDevice> SelectDevice(const Vk::PhysicalDevice& deviceInfo);
|
||||
static std::shared_ptr<VulkanDevice> SelectDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* presentableFamilyQueue);
|
||||
static std::shared_ptr<VulkanDevice> SelectDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* graphicsFamilyIndex, UInt32* presentableFamilyIndex);
|
||||
|
||||
static void Uninitialize();
|
||||
|
||||
|
|
|
|||
|
|
@ -26,14 +26,15 @@ namespace Nz
|
|||
VulkanBuffer(VulkanBuffer&&) = delete; ///TODO
|
||||
virtual ~VulkanBuffer();
|
||||
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size) override;
|
||||
bool Fill(const void* data, UInt64 offset, UInt64 size) override;
|
||||
|
||||
bool Initialize(UInt64 size, BufferUsageFlags usage) override;
|
||||
|
||||
inline VkBuffer GetBuffer();
|
||||
bool Initialize(UInt32 size, BufferUsageFlags usage) override;
|
||||
|
||||
UInt64 GetSize() const override;
|
||||
DataStorage GetStorage() const override;
|
||||
|
||||
void* Map(BufferAccess access, UInt32 offset, UInt32 size) override;
|
||||
void* Map(BufferAccess access, UInt64 offset, UInt64 size) override;
|
||||
bool Unmap() override;
|
||||
|
||||
VulkanBuffer& operator=(const VulkanBuffer&) = delete;
|
||||
|
|
@ -42,7 +43,7 @@ namespace Nz
|
|||
private:
|
||||
BufferType m_type;
|
||||
BufferUsageFlags m_usage;
|
||||
UInt32 m_size;
|
||||
UInt64 m_size;
|
||||
VkBuffer m_buffer;
|
||||
VkBuffer m_stagingBuffer;
|
||||
VmaAllocation m_allocation;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,37 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFER_HPP
|
||||
#define NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFER_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/CommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Config.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API VulkanCommandBuffer final : public CommandBuffer
|
||||
{
|
||||
public:
|
||||
inline VulkanCommandBuffer(Vk::AutoCommandBuffer commandBuffer);
|
||||
VulkanCommandBuffer(const VulkanCommandBuffer&) = delete;
|
||||
VulkanCommandBuffer(VulkanCommandBuffer&&) noexcept = default;
|
||||
~VulkanCommandBuffer() = default;
|
||||
|
||||
inline Vk::CommandBuffer& GetCommandBuffer();
|
||||
|
||||
VulkanCommandBuffer& operator=(const VulkanCommandBuffer&) = delete;
|
||||
VulkanCommandBuffer& operator=(VulkanCommandBuffer&&) = delete;
|
||||
|
||||
private:
|
||||
Vk::AutoCommandBuffer m_commandBuffer;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.inl>
|
||||
|
||||
#endif // NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFER_HPP
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline VulkanCommandBuffer::VulkanCommandBuffer(Vk::AutoCommandBuffer commandBuffer) :
|
||||
m_commandBuffer(std::move(commandBuffer))
|
||||
{
|
||||
}
|
||||
|
||||
inline Vk::CommandBuffer& VulkanCommandBuffer::GetCommandBuffer()
|
||||
{
|
||||
return m_commandBuffer.Get();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/DebugOff.hpp>
|
||||
|
|
@ -0,0 +1,57 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
|
||||
#define NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/CommandBufferBuilder.hpp>
|
||||
#include <Nazara/VulkanRenderer/Config.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API VulkanCommandBufferBuilder final : public CommandBufferBuilder
|
||||
{
|
||||
public:
|
||||
inline VulkanCommandBufferBuilder(Vk::CommandBuffer& commandBuffer);
|
||||
VulkanCommandBufferBuilder(const VulkanCommandBufferBuilder&) = delete;
|
||||
VulkanCommandBufferBuilder(VulkanCommandBufferBuilder&&) noexcept = default;
|
||||
~VulkanCommandBufferBuilder() = default;
|
||||
|
||||
void BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color) override;
|
||||
|
||||
void BindIndexBuffer(AbstractBuffer* indexBuffer, UInt64 offset = 0) override;
|
||||
void BindShaderBinding(ShaderBinding& binding) override;
|
||||
void BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset = 0) override;
|
||||
|
||||
void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
|
||||
void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
|
||||
|
||||
void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override;
|
||||
void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override;
|
||||
|
||||
void EndDebugRegion() override;
|
||||
|
||||
inline Vk::CommandBuffer& GetCommandBuffer();
|
||||
|
||||
void PreTransferBarrier() override;
|
||||
void PostTransferBarrier() override;
|
||||
|
||||
void SetScissor(Nz::Recti scissorRegion) override;
|
||||
void SetViewport(Nz::Recti viewportRegion) override;
|
||||
|
||||
VulkanCommandBufferBuilder& operator=(const VulkanCommandBufferBuilder&) = delete;
|
||||
VulkanCommandBufferBuilder& operator=(VulkanCommandBufferBuilder&&) = delete;
|
||||
|
||||
private:
|
||||
Vk::CommandBuffer& m_commandBuffer;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.inl>
|
||||
|
||||
#endif // NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline VulkanCommandBufferBuilder::VulkanCommandBufferBuilder(Vk::CommandBuffer& commandBuffer) :
|
||||
m_commandBuffer(commandBuffer)
|
||||
{
|
||||
}
|
||||
|
||||
inline Vk::CommandBuffer& VulkanCommandBufferBuilder::GetCommandBuffer()
|
||||
{
|
||||
return m_commandBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/DebugOff.hpp>
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKANRENDERER_VULKANRENDERIMAGE_HPP
|
||||
#define NAZARA_VULKANRENDERER_VULKANRENDERIMAGE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/RenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Fence.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Semaphore.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class VkRenderWindow;
|
||||
|
||||
class NAZARA_VULKANRENDERER_API VulkanRenderImage : public RenderImage
|
||||
{
|
||||
public:
|
||||
VulkanRenderImage(VkRenderWindow& owner);
|
||||
VulkanRenderImage(const VulkanRenderImage&) = delete;
|
||||
VulkanRenderImage(VulkanRenderImage&&) noexcept = default;
|
||||
~VulkanRenderImage();
|
||||
|
||||
void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, bool isGraphical) override;
|
||||
|
||||
inline Vk::Fence& GetInFlightFence();
|
||||
inline Vk::Semaphore& GetImageAvailableSemaphore();
|
||||
inline UInt32 GetImageIndex();
|
||||
inline Vk::Semaphore& GetRenderFinishedSemaphore();
|
||||
VulkanUploadPool& GetUploadPool() override;
|
||||
|
||||
void SubmitCommandBuffer(CommandBuffer* commandBuffer, bool isGraphical) override;
|
||||
void SubmitCommandBuffer(VkCommandBuffer commandBuffer, bool isGraphical);
|
||||
|
||||
void Present() override;
|
||||
|
||||
inline void Reset(UInt32 imageIndex);
|
||||
|
||||
VulkanRenderImage& operator=(const VulkanRenderImage&) = delete;
|
||||
VulkanRenderImage& operator=(VulkanRenderImage&&) = delete;
|
||||
|
||||
private:
|
||||
std::size_t m_currentCommandBuffer;
|
||||
std::vector<Vk::AutoCommandBuffer> m_inFlightCommandBuffers;
|
||||
std::vector<VkCommandBuffer> m_graphicalCommandsBuffers;
|
||||
VkRenderWindow& m_owner;
|
||||
Vk::CommandPool m_commandPool;
|
||||
Vk::Fence m_inFlightFence;
|
||||
Vk::Semaphore m_imageAvailableSemaphore;
|
||||
Vk::Semaphore m_renderFinishedSemaphore;
|
||||
VulkanUploadPool m_uploadPool;
|
||||
UInt32 m_imageIndex;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.inl>
|
||||
|
||||
#endif // NAZARA_VULKANRENDERER_VULKANRENDERIMAGE_HPP
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline Vk::Fence& Nz::VulkanRenderImage::GetInFlightFence()
|
||||
{
|
||||
return m_inFlightFence;
|
||||
}
|
||||
|
||||
inline Vk::Semaphore& VulkanRenderImage::GetImageAvailableSemaphore()
|
||||
{
|
||||
return m_imageAvailableSemaphore;
|
||||
}
|
||||
|
||||
inline UInt32 VulkanRenderImage::GetImageIndex()
|
||||
{
|
||||
return m_imageIndex;
|
||||
}
|
||||
|
||||
inline Vk::Semaphore& VulkanRenderImage::GetRenderFinishedSemaphore()
|
||||
{
|
||||
return m_renderFinishedSemaphore;
|
||||
}
|
||||
|
||||
inline void VulkanRenderImage::Reset(UInt32 imageIndex)
|
||||
{
|
||||
m_graphicalCommandsBuffers.clear();
|
||||
m_currentCommandBuffer = 0;
|
||||
m_imageIndex = imageIndex;
|
||||
m_uploadPool.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/DebugOff.hpp>
|
||||
|
|
@ -24,6 +24,7 @@ namespace Nz
|
|||
~VulkanShaderBinding() = default;
|
||||
|
||||
inline Vk::DescriptorSet& GetDescriptorSet();
|
||||
inline VulkanRenderPipelineLayout& GetOwner();
|
||||
|
||||
void Update(std::initializer_list<Binding> bindings) override;
|
||||
|
||||
|
|
|
|||
|
|
@ -17,6 +17,11 @@ namespace Nz
|
|||
{
|
||||
return m_descriptorSet;
|
||||
}
|
||||
|
||||
inline VulkanRenderPipelineLayout& VulkanShaderBinding::GetOwner()
|
||||
{
|
||||
return m_owner;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/DebugOff.hpp>
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/MovablePtr.hpp>
|
||||
#include <Nazara/Renderer/UploadPool.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Buffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.hpp>
|
||||
#include <optional>
|
||||
|
|
@ -16,28 +17,23 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API VulkanUploadPool
|
||||
class NAZARA_VULKANRENDERER_API VulkanUploadPool : public UploadPool
|
||||
{
|
||||
public:
|
||||
struct AllocationData;
|
||||
struct VulkanAllocation : Allocation
|
||||
{
|
||||
VkBuffer buffer;
|
||||
};
|
||||
|
||||
inline VulkanUploadPool(Vk::Device& device, UInt64 blockSize);
|
||||
VulkanUploadPool(const VulkanUploadPool&) = delete;
|
||||
VulkanUploadPool(VulkanUploadPool&&) noexcept = default;
|
||||
~VulkanUploadPool() = default;
|
||||
|
||||
std::optional<AllocationData> Allocate(UInt64 size);
|
||||
std::optional<AllocationData> Allocate(UInt64 size, UInt64 alignment);
|
||||
VulkanAllocation& Allocate(UInt64 size) override;
|
||||
VulkanAllocation& Allocate(UInt64 size, UInt64 alignment) override;
|
||||
|
||||
void Reset();
|
||||
|
||||
struct AllocationData
|
||||
{
|
||||
VkBuffer buffer;
|
||||
void* mappedPtr;
|
||||
UInt64 offset;
|
||||
UInt64 size;
|
||||
};
|
||||
void Reset() override;
|
||||
|
||||
VulkanUploadPool& operator=(const VulkanUploadPool&) = delete;
|
||||
VulkanUploadPool& operator=(VulkanUploadPool&&) = delete;
|
||||
|
|
@ -53,6 +49,7 @@ namespace Nz
|
|||
UInt64 m_blockSize;
|
||||
Vk::Device& m_device;
|
||||
std::vector<Block> m_blocks;
|
||||
std::vector<VulkanAllocation> m_allocations;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ namespace Nz
|
|||
inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, const VkImageSubresourceRange& range);
|
||||
inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, UInt32 rangeCount, const VkImageSubresourceRange* ranges);
|
||||
|
||||
inline void CopyBuffer(VkBuffer source, VkBuffer target, UInt32 size, UInt32 sourceOffset = 0, UInt32 targetOffset = 0);
|
||||
inline void CopyBuffer(VkBuffer source, VkBuffer target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0);
|
||||
inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, UInt32 width, UInt32 height, UInt32 depth = 1);
|
||||
|
||||
inline void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0);
|
||||
|
|
@ -68,6 +68,8 @@ namespace Nz
|
|||
|
||||
inline void Free();
|
||||
|
||||
inline CommandPool& GetPool();
|
||||
|
||||
inline void InsertDebugLabel(const char* label);
|
||||
inline void InsertDebugLabel(const char* label, Nz::Color color);
|
||||
|
||||
|
|
|
|||
|
|
@ -216,7 +216,7 @@ namespace Nz
|
|||
return m_pool->GetDevice()->vkCmdClearDepthStencilImage(m_handle, image, imageLayout, &depthStencil, rangeCount, ranges);
|
||||
}
|
||||
|
||||
inline void CommandBuffer::CopyBuffer(VkBuffer source, VkBuffer target, UInt32 size, UInt32 sourceOffset, UInt32 targetOffset)
|
||||
inline void CommandBuffer::CopyBuffer(VkBuffer source, VkBuffer target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
|
||||
{
|
||||
VkBufferCopy region;
|
||||
region.dstOffset = targetOffset;
|
||||
|
|
@ -292,6 +292,11 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
inline CommandPool& CommandBuffer::GetPool()
|
||||
{
|
||||
return *m_pool;
|
||||
}
|
||||
|
||||
inline void CommandBuffer::InsertDebugLabel(const char* label)
|
||||
{
|
||||
Vk::Device* device = m_pool->GetDevice();
|
||||
|
|
|
|||
|
|
@ -20,13 +20,14 @@ namespace Nz
|
|||
{
|
||||
public:
|
||||
inline QueueHandle();
|
||||
inline QueueHandle(Device& device, VkQueue queue);
|
||||
inline QueueHandle(Device& device, VkQueue queue, UInt32 queueFamilyIndex);
|
||||
QueueHandle(const QueueHandle& queue) = delete;
|
||||
QueueHandle(QueueHandle&& queue) noexcept = default;
|
||||
~QueueHandle() = default;
|
||||
|
||||
inline Device& GetDevice() const;
|
||||
inline VkResult GetLastErrorCode() const;
|
||||
inline UInt32 GetQueueFamilyIndex() const;
|
||||
|
||||
inline bool Present(const VkPresentInfoKHR& presentInfo) const;
|
||||
inline bool Present(VkSwapchainKHR swapchain, UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) const;
|
||||
|
|
@ -51,6 +52,7 @@ namespace Nz
|
|||
MovablePtr<Device> m_device;
|
||||
VkQueue m_handle;
|
||||
mutable VkResult m_lastErrorCode;
|
||||
UInt32 m_queueFamilyIndex;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,10 +18,11 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
inline QueueHandle::QueueHandle(Device& device, VkQueue queue) :
|
||||
inline QueueHandle::QueueHandle(Device& device, VkQueue queue, UInt32 queueFamilyIndex) :
|
||||
m_device(&device),
|
||||
m_handle(queue),
|
||||
m_lastErrorCode(VkResult::VK_SUCCESS)
|
||||
m_lastErrorCode(VkResult::VK_SUCCESS),
|
||||
m_queueFamilyIndex(queueFamilyIndex)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -35,6 +36,11 @@ namespace Nz
|
|||
return m_lastErrorCode;
|
||||
}
|
||||
|
||||
inline UInt32 QueueHandle::GetQueueFamilyIndex() const
|
||||
{
|
||||
return m_queueFamilyIndex;
|
||||
}
|
||||
|
||||
inline bool QueueHandle::Present(const VkPresentInfoKHR& presentInfo) const
|
||||
{
|
||||
m_lastErrorCode = m_device->vkQueuePresentKHR(m_handle, &presentInfo);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,11 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/CommandBuffer.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
CommandBuffer::~CommandBuffer() = default;
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/CommandBufferBuilder.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
CommandBufferBuilder::~CommandBufferBuilder() = default;
|
||||
}
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
bool RenderBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
bool RenderBuffer::Fill(const void* data, UInt64 offset, UInt64 size)
|
||||
{
|
||||
if (m_softwareBuffer.Fill(data, offset, size))
|
||||
{
|
||||
|
|
@ -21,7 +21,7 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
bool RenderBuffer::Initialize(UInt32 size, BufferUsageFlags usage)
|
||||
bool RenderBuffer::Initialize(UInt64 size, BufferUsageFlags usage)
|
||||
{
|
||||
m_size = size;
|
||||
m_softwareBuffer.Initialize(size, usage);
|
||||
|
|
@ -37,12 +37,17 @@ namespace Nz
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
UInt64 RenderBuffer::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
DataStorage RenderBuffer::GetStorage() const
|
||||
{
|
||||
return DataStorage::DataStorage_Hardware;
|
||||
}
|
||||
|
||||
void* RenderBuffer::Map(BufferAccess access, UInt32 offset, UInt32 size)
|
||||
void* RenderBuffer::Map(BufferAccess access, UInt64 offset, UInt64 size)
|
||||
{
|
||||
if (void* ptr = m_softwareBuffer.Map(access, offset, size))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -0,0 +1,11 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/RenderImage.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
RenderImage::~RenderImage() = default;
|
||||
}
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/UploadPool.hpp>
|
||||
#include <cassert>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
UploadPool::Allocation::~Allocation() = default;
|
||||
}
|
||||
|
|
@ -14,11 +14,7 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
SoftwareBuffer::~SoftwareBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
bool SoftwareBuffer::Fill(const void* data, UInt64 offset, UInt64 size)
|
||||
{
|
||||
NazaraAssert(!m_mapped, "Buffer is already mapped");
|
||||
|
||||
|
|
@ -26,7 +22,7 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::Initialize(UInt32 size, BufferUsageFlags /*usage*/)
|
||||
bool SoftwareBuffer::Initialize(UInt64 size, BufferUsageFlags /*usage*/)
|
||||
{
|
||||
// Protect the allocation to prevent a memory exception to escape the function
|
||||
try
|
||||
|
|
@ -49,12 +45,17 @@ namespace Nz
|
|||
return m_buffer.data();
|
||||
}
|
||||
|
||||
UInt64 SoftwareBuffer::GetSize() const
|
||||
{
|
||||
return UInt64(m_buffer.size());
|
||||
}
|
||||
|
||||
DataStorage SoftwareBuffer::GetStorage() const
|
||||
{
|
||||
return DataStorage_Software;
|
||||
}
|
||||
|
||||
void* SoftwareBuffer::Map(BufferAccess /*access*/, UInt32 offset, UInt32 /*size*/)
|
||||
void* SoftwareBuffer::Map(BufferAccess /*access*/, UInt64 offset, UInt64 /*size*/)
|
||||
{
|
||||
NazaraAssert(!m_mapped, "Buffer is already mapped");
|
||||
|
||||
|
|
|
|||
|
|
@ -7,6 +7,8 @@
|
|||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
#include <Nazara/VulkanRenderer/Vulkan.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
|
||||
#include <array>
|
||||
|
|
@ -16,6 +18,7 @@
|
|||
namespace Nz
|
||||
{
|
||||
VkRenderWindow::VkRenderWindow() :
|
||||
m_currentFrame(0),
|
||||
m_depthStencilFormat(VK_FORMAT_MAX_ENUM)
|
||||
{
|
||||
}
|
||||
|
|
@ -25,22 +28,52 @@ namespace Nz
|
|||
if (m_device)
|
||||
m_device->WaitForIdle();
|
||||
|
||||
m_frameBuffers.clear();
|
||||
m_concurrentImageData.clear();
|
||||
m_graphicsCommandPool.Destroy();
|
||||
m_imageData.clear();
|
||||
m_renderPass.Destroy();
|
||||
m_swapchain.Destroy();
|
||||
|
||||
VkRenderTarget::Destroy();
|
||||
}
|
||||
|
||||
bool VkRenderWindow::Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore, VkFence signalFence) const
|
||||
VulkanRenderImage& VkRenderWindow::Acquire()
|
||||
{
|
||||
if (!m_swapchain.AcquireNextImage(std::numeric_limits<UInt64>::max(), signalSemaphore, signalFence, imageIndex))
|
||||
{
|
||||
NazaraError("Failed to acquire next image");
|
||||
return false;
|
||||
}
|
||||
VulkanRenderImage& currentFrame = m_concurrentImageData[m_currentFrame];
|
||||
Vk::Fence& inFlightFence = currentFrame.GetInFlightFence();
|
||||
|
||||
return true;
|
||||
// Wait until previous rendering to this image has been done
|
||||
inFlightFence.Wait();
|
||||
|
||||
UInt32 imageIndex;
|
||||
if (!m_swapchain.AcquireNextImage(std::numeric_limits<UInt64>::max(), currentFrame.GetImageAvailableSemaphore(), VK_NULL_HANDLE, &imageIndex))
|
||||
throw std::runtime_error("Failed to acquire next image: " + TranslateVulkanError(m_swapchain.GetLastErrorCode()));
|
||||
|
||||
if (m_imageData[imageIndex].inFlightFence)
|
||||
m_imageData[imageIndex].inFlightFence->Wait();
|
||||
|
||||
m_imageData[imageIndex].inFlightFence = &inFlightFence;
|
||||
m_imageData[imageIndex].inFlightFence->Reset();
|
||||
|
||||
currentFrame.Reset(imageIndex);
|
||||
|
||||
return currentFrame;
|
||||
}
|
||||
|
||||
std::unique_ptr<CommandBuffer> VkRenderWindow::BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback)
|
||||
{
|
||||
Vk::AutoCommandBuffer commandBuffer = m_graphicsCommandPool.AllocateCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY);
|
||||
|
||||
if (!commandBuffer->Begin())
|
||||
throw std::runtime_error("failed to begin command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
|
||||
|
||||
VulkanCommandBufferBuilder builder(commandBuffer.Get());
|
||||
callback(builder);
|
||||
|
||||
if (!commandBuffer->End())
|
||||
throw std::runtime_error("failed to build command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
|
||||
|
||||
return std::make_unique<VulkanCommandBuffer>(std::move(commandBuffer));
|
||||
}
|
||||
|
||||
bool VkRenderWindow::Create(RendererImpl* /*renderer*/, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters)
|
||||
|
|
@ -49,14 +82,17 @@ namespace Nz
|
|||
|
||||
Vk::Surface& vulkanSurface = static_cast<VulkanSurface*>(surface)->GetSurface();
|
||||
|
||||
m_device = Vulkan::SelectDevice(deviceInfo, vulkanSurface, &m_presentableFamilyQueue);
|
||||
UInt32 graphicsFamilyQueueIndex;
|
||||
UInt32 presentableFamilyQueueIndex;
|
||||
m_device = Vulkan::SelectDevice(deviceInfo, vulkanSurface, &graphicsFamilyQueueIndex, &presentableFamilyQueueIndex);
|
||||
if (!m_device)
|
||||
{
|
||||
NazaraError("Failed to get compatible Vulkan device");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_presentQueue = m_device->GetQueue(m_presentableFamilyQueue, 0);
|
||||
m_graphicsQueue = m_device->GetQueue(graphicsFamilyQueueIndex, 0);
|
||||
m_presentQueue = m_device->GetQueue(presentableFamilyQueueIndex, 0);
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> surfaceFormats;
|
||||
if (!vulkanSurface.GetFormats(deviceInfo.physDevice, &surfaceFormats))
|
||||
|
|
@ -144,10 +180,10 @@ namespace Nz
|
|||
UInt32 imageCount = m_swapchain.GetBufferCount();
|
||||
|
||||
// Framebuffers
|
||||
m_frameBuffers.resize(imageCount);
|
||||
m_imageData.resize(imageCount);
|
||||
for (UInt32 i = 0; i < imageCount; ++i)
|
||||
{
|
||||
std::array<VkImageView, 2> attachments = {m_swapchain.GetBuffer(i).view, m_depthBufferView};
|
||||
std::array<VkImageView, 2> attachments = { m_swapchain.GetBuffer(i).view, m_depthBufferView };
|
||||
|
||||
VkFramebufferCreateInfo frameBufferCreate = {
|
||||
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
|
||||
|
|
@ -161,13 +197,25 @@ namespace Nz
|
|||
1U // uint32_t layers;
|
||||
};
|
||||
|
||||
if (!m_frameBuffers[i].Create(*m_device, frameBufferCreate))
|
||||
if (!m_imageData[i].framebuffer.Create(*m_device, frameBufferCreate))
|
||||
{
|
||||
NazaraError("Failed to create framebuffer for image #" + String::Number(i));
|
||||
NazaraError("Failed to create framebuffer for image #" + String::Number(i) + ": " + TranslateVulkanError(m_imageData[i].framebuffer.GetLastErrorCode()));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_graphicsCommandPool.Create(*m_device, m_graphicsQueue.GetQueueFamilyIndex()))
|
||||
{
|
||||
NazaraError("Failed to create graphics command pool: " + TranslateVulkanError(m_graphicsCommandPool.GetLastErrorCode()));
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::size_t MaxConcurrentImage = imageCount;
|
||||
m_concurrentImageData.reserve(MaxConcurrentImage);
|
||||
|
||||
for (std::size_t i = 0; i < MaxConcurrentImage; ++i)
|
||||
m_concurrentImageData.emplace_back(*this);
|
||||
|
||||
m_clock.Restart();
|
||||
|
||||
return true;
|
||||
|
|
@ -181,7 +229,7 @@ namespace Nz
|
|||
0U, // VkImageCreateFlags flags;
|
||||
VK_IMAGE_TYPE_2D, // VkImageType imageType;
|
||||
m_depthStencilFormat, // VkFormat format;
|
||||
{size.x, size.y, 1U}, // VkExtent3D extent;
|
||||
{size.x, size.y, 1U}, // VkExtent3D extent;
|
||||
1U, // uint32_t mipLevels;
|
||||
1U, // uint32_t arrayLayers;
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
|
||||
|
|
|
|||
|
|
@ -297,7 +297,7 @@ namespace Nz
|
|||
return CreateDevice(deviceInfo, queuesFamilies.data(), queuesFamilies.size());
|
||||
}
|
||||
|
||||
std::shared_ptr<VulkanDevice> Vulkan::CreateDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
|
||||
std::shared_ptr<VulkanDevice> Vulkan::CreateDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* graphicsFamilyIndex, UInt32* presentableFamilyIndex)
|
||||
{
|
||||
Nz::ErrorFlags errFlags(ErrorFlag_ThrowException, true);
|
||||
|
||||
|
|
@ -362,7 +362,8 @@ namespace Nz
|
|||
}
|
||||
};
|
||||
|
||||
*presentableFamilyQueue = presentQueueNodeIndex;
|
||||
*graphicsFamilyIndex = graphicsQueueNodeIndex;
|
||||
*presentableFamilyIndex = presentQueueNodeIndex;
|
||||
|
||||
return CreateDevice(deviceInfo, queuesFamilies.data(), queuesFamilies.size());
|
||||
}
|
||||
|
|
@ -496,7 +497,7 @@ namespace Nz
|
|||
return CreateDevice(deviceInfo);
|
||||
}
|
||||
|
||||
std::shared_ptr<VulkanDevice> Vulkan::SelectDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
|
||||
std::shared_ptr<VulkanDevice> Vulkan::SelectDevice(const Vk::PhysicalDevice& deviceInfo, const Vk::Surface& surface, UInt32* graphicsFamilyIndex, UInt32* presentableFamilyIndex)
|
||||
{
|
||||
// First, try to find a device compatible with that surface
|
||||
for (auto it = s_devices.begin(); it != s_devices.end();)
|
||||
|
|
@ -505,6 +506,7 @@ namespace Nz
|
|||
if (devicePtr->GetPhysicalDevice() == deviceInfo.physDevice)
|
||||
{
|
||||
const std::vector<Vk::Device::QueueFamilyInfo>& queueFamilyInfo = devicePtr->GetEnabledQueues();
|
||||
UInt32 graphicsQueueFamilyIndex = UINT32_MAX;
|
||||
UInt32 presentableQueueFamilyIndex = UINT32_MAX;
|
||||
for (const Vk::Device::QueueFamilyInfo& queueInfo : queueFamilyInfo)
|
||||
{
|
||||
|
|
@ -515,14 +517,29 @@ namespace Nz
|
|||
{
|
||||
presentableQueueFamilyIndex = queueInfo.familyIndex;
|
||||
if (queueInfo.flags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
*graphicsFamilyIndex = queueInfo.familyIndex;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (graphicsQueueFamilyIndex == UINT32_MAX)
|
||||
{
|
||||
for (const Vk::Device::QueueFamilyInfo& queueInfo : queueFamilyInfo)
|
||||
{
|
||||
if (queueInfo.flags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
*graphicsFamilyIndex = queueInfo.familyIndex;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (presentableQueueFamilyIndex != UINT32_MAX)
|
||||
{
|
||||
*presentableFamilyQueue = presentableQueueFamilyIndex;
|
||||
*presentableFamilyIndex = presentableQueueFamilyIndex;
|
||||
return devicePtr;
|
||||
}
|
||||
}
|
||||
|
|
@ -531,7 +548,7 @@ namespace Nz
|
|||
}
|
||||
|
||||
// No device had support for that surface, create one
|
||||
return CreateDevice(deviceInfo, surface, presentableFamilyQueue);
|
||||
return CreateDevice(deviceInfo, surface, graphicsFamilyIndex, presentableFamilyIndex);
|
||||
}
|
||||
|
||||
void Vulkan::Uninitialize()
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Nz
|
|||
vmaDestroyBuffer(m_device.GetMemoryAllocator(), m_buffer, m_allocation);
|
||||
}
|
||||
|
||||
bool VulkanBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
bool VulkanBuffer::Fill(const void* data, UInt64 offset, UInt64 size)
|
||||
{
|
||||
void* ptr = Map(BufferAccess_WriteOnly, offset, size);
|
||||
if (!ptr)
|
||||
|
|
@ -30,7 +30,7 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
bool VulkanBuffer::Initialize(UInt32 size, BufferUsageFlags usage)
|
||||
bool VulkanBuffer::Initialize(UInt64 size, BufferUsageFlags usage)
|
||||
{
|
||||
m_size = size;
|
||||
m_usage = usage;
|
||||
|
|
@ -69,12 +69,17 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
UInt64 VulkanBuffer::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
DataStorage VulkanBuffer::GetStorage() const
|
||||
{
|
||||
return DataStorage_Hardware;
|
||||
}
|
||||
|
||||
void* VulkanBuffer::Map(BufferAccess /*access*/, UInt32 offset, UInt32 size)
|
||||
void* VulkanBuffer::Map(BufferAccess /*access*/, UInt64 offset, UInt64 size)
|
||||
{
|
||||
if (m_usage & BufferUsage_DirectMapping)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -0,0 +1,10 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
}
|
||||
|
|
@ -0,0 +1,98 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <Nazara/Core/StackArray.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
void VulkanCommandBufferBuilder::BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color)
|
||||
{
|
||||
// Ensure \0 at the end of string
|
||||
StackArray<char> regionNameEOS = NazaraStackArrayNoInit(char, regionName.size() + 1);
|
||||
std::memcpy(regionNameEOS.data(), regionName.data(), regionName.size());
|
||||
regionNameEOS[regionName.size()] = '\0';
|
||||
|
||||
m_commandBuffer.BeginDebugRegion(regionNameEOS.data(), color);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::BindIndexBuffer(Nz::AbstractBuffer* indexBuffer, UInt64 offset)
|
||||
{
|
||||
VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(indexBuffer);
|
||||
|
||||
m_commandBuffer.BindIndexBuffer(vkBuffer.GetBuffer(), offset, VK_INDEX_TYPE_UINT16); //< Fuck me right?
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::BindShaderBinding(ShaderBinding& binding)
|
||||
{
|
||||
VulkanShaderBinding& vkBinding = static_cast<VulkanShaderBinding&>(binding);
|
||||
|
||||
VulkanRenderPipelineLayout& pipelineLayout = vkBinding.GetOwner();
|
||||
|
||||
m_commandBuffer.BindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout.GetPipelineLayout(), 0U, vkBinding.GetDescriptorSet());
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset)
|
||||
{
|
||||
VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(vertexBuffer);
|
||||
|
||||
m_commandBuffer.BindVertexBuffer(binding, vkBuffer.GetBuffer(), offset);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
|
||||
{
|
||||
VulkanBuffer& sourceBuffer = *static_cast<VulkanBuffer*>(source.GetBuffer());
|
||||
VulkanBuffer& targetBuffer = *static_cast<VulkanBuffer*>(target.GetBuffer());
|
||||
|
||||
m_commandBuffer.CopyBuffer(sourceBuffer.GetBuffer(), targetBuffer.GetBuffer(), size, sourceOffset + source.GetOffset(), targetOffset + target.GetOffset());
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
|
||||
{
|
||||
const auto& vkAllocation = static_cast<const VulkanUploadPool::VulkanAllocation&>(allocation);
|
||||
VulkanBuffer& targetBuffer = *static_cast<VulkanBuffer*>(target.GetBuffer());
|
||||
|
||||
m_commandBuffer.CopyBuffer(vkAllocation.buffer, targetBuffer.GetBuffer(), size, vkAllocation.offset + sourceOffset, target.GetOffset() + targetOffset);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::Draw(UInt32 vertexCount, UInt32 instanceCount, UInt32 firstVertex, UInt32 firstInstance)
|
||||
{
|
||||
m_commandBuffer.Draw(vertexCount, instanceCount, firstVertex, firstInstance);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::DrawIndexed(UInt32 indexCount, UInt32 instanceCount, UInt32 firstVertex, UInt32 firstInstance)
|
||||
{
|
||||
m_commandBuffer.DrawIndexed(indexCount, instanceCount, firstVertex, 0, firstInstance);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::EndDebugRegion()
|
||||
{
|
||||
m_commandBuffer.EndDebugRegion();
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::PreTransferBarrier()
|
||||
{
|
||||
m_commandBuffer.MemoryBarrier(VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0U, VK_ACCESS_TRANSFER_READ_BIT);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::PostTransferBarrier()
|
||||
{
|
||||
m_commandBuffer.MemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::SetScissor(Nz::Recti scissorRegion)
|
||||
{
|
||||
m_commandBuffer.SetScissor(scissorRegion);
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::SetViewport(Nz::Recti viewportRegion)
|
||||
{
|
||||
m_commandBuffer.SetViewport(Nz::Rectf(viewportRegion), 0.f, 1.f);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,93 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VkRenderWindow.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
VulkanRenderImage::VulkanRenderImage(VkRenderWindow& owner) :
|
||||
m_owner(owner),
|
||||
m_uploadPool(m_owner.GetDevice(), 2 * 1024 * 1024)
|
||||
{
|
||||
Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
|
||||
if (!m_commandPool.Create(m_owner.GetDevice(), graphicsQueue.GetQueueFamilyIndex(), VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT))
|
||||
throw std::runtime_error("failed to create command pool: " + TranslateVulkanError(m_commandPool.GetLastErrorCode()));
|
||||
|
||||
if (!m_imageAvailableSemaphore.Create(m_owner.GetDevice()))
|
||||
throw std::runtime_error("failed to create image available semaphore: " + TranslateVulkanError(m_imageAvailableSemaphore.GetLastErrorCode()));
|
||||
|
||||
if (!m_renderFinishedSemaphore.Create(m_owner.GetDevice()))
|
||||
throw std::runtime_error("failed to create image finished semaphore: " + TranslateVulkanError(m_imageAvailableSemaphore.GetLastErrorCode()));
|
||||
|
||||
if (!m_inFlightFence.Create(m_owner.GetDevice(), VK_FENCE_CREATE_SIGNALED_BIT))
|
||||
throw std::runtime_error("failed to create in-flight fence: " + TranslateVulkanError(m_inFlightFence.GetLastErrorCode()));
|
||||
}
|
||||
|
||||
VulkanRenderImage::~VulkanRenderImage()
|
||||
{
|
||||
m_inFlightCommandBuffers.clear();
|
||||
}
|
||||
|
||||
void VulkanRenderImage::Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, bool isGraphical)
|
||||
{
|
||||
Vk::CommandBuffer* commandBuffer;
|
||||
if (m_currentCommandBuffer >= m_inFlightCommandBuffers.size())
|
||||
{
|
||||
Vk::AutoCommandBuffer& newlyAllocatedBuffer = m_inFlightCommandBuffers.emplace_back(m_commandPool.AllocateCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY));
|
||||
commandBuffer = &newlyAllocatedBuffer.Get();
|
||||
m_currentCommandBuffer++;
|
||||
}
|
||||
else
|
||||
commandBuffer = &m_inFlightCommandBuffers[m_currentCommandBuffer++].Get();
|
||||
|
||||
if (!commandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
|
||||
throw std::runtime_error("failed to begin command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
|
||||
|
||||
VulkanCommandBufferBuilder builder(*commandBuffer);
|
||||
callback(builder);
|
||||
|
||||
if (!commandBuffer->End())
|
||||
throw std::runtime_error("failed to build command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
|
||||
|
||||
SubmitCommandBuffer(*commandBuffer, isGraphical);
|
||||
}
|
||||
|
||||
VulkanUploadPool& VulkanRenderImage::GetUploadPool()
|
||||
{
|
||||
return m_uploadPool;
|
||||
}
|
||||
|
||||
void VulkanRenderImage::SubmitCommandBuffer(CommandBuffer* commandBuffer, bool isGraphical)
|
||||
{
|
||||
VulkanCommandBuffer& vkCommandBuffer = *static_cast<VulkanCommandBuffer*>(commandBuffer);
|
||||
|
||||
return SubmitCommandBuffer(vkCommandBuffer.GetCommandBuffer(), isGraphical);
|
||||
}
|
||||
|
||||
void VulkanRenderImage::SubmitCommandBuffer(VkCommandBuffer commandBuffer, bool isGraphical)
|
||||
{
|
||||
if (isGraphical)
|
||||
m_graphicalCommandsBuffers.push_back(commandBuffer);
|
||||
else
|
||||
{
|
||||
Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
|
||||
if (!graphicsQueue.Submit(commandBuffer))
|
||||
throw std::runtime_error("Failed to submit command buffer: " + TranslateVulkanError(graphicsQueue.GetLastErrorCode()));
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanRenderImage::Present()
|
||||
{
|
||||
Vk::QueueHandle& graphicsQueue = m_owner.GetGraphicsQueue();
|
||||
if (!graphicsQueue.Submit(UInt32(m_graphicalCommandsBuffers.size()), m_graphicalCommandsBuffers.data(), m_imageAvailableSemaphore, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, m_renderFinishedSemaphore, m_inFlightFence))
|
||||
throw std::runtime_error("Failed to submit command buffers: " + TranslateVulkanError(graphicsQueue.GetLastErrorCode()));
|
||||
|
||||
m_owner.Present(m_imageIndex, m_renderFinishedSemaphore);
|
||||
}
|
||||
}
|
||||
|
|
@ -39,16 +39,16 @@ namespace Nz
|
|||
|
||||
DescriptorPool pool;
|
||||
if (!pool.descriptorPool.Create(*m_device, MaxSet, UInt32(poolSizes.size()), poolSizes.data(), VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT))
|
||||
{
|
||||
//return {};
|
||||
}
|
||||
throw std::runtime_error("Failed to allocate new descriptor pool: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
|
||||
|
||||
pool.allocatedSets.reserve(MaxSet);
|
||||
|
||||
auto& poolData = m_descriptorPools.emplace_back(std::move(pool));
|
||||
Vk::DescriptorSet descriptorSet = poolData.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
|
||||
//if (descriptorSet)
|
||||
return poolData.allocatedSets.emplace_back(*this, std::move(descriptorSet));
|
||||
if (!descriptorSet)
|
||||
throw std::runtime_error("Failed to allocate descriptor set: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
|
||||
|
||||
return poolData.allocatedSets.emplace_back(*this, std::move(descriptorSet));
|
||||
}
|
||||
|
||||
bool VulkanRenderPipelineLayout::Create(Vk::Device& device, RenderPipelineLayoutInfo layoutInfo)
|
||||
|
|
|
|||
|
|
@ -4,11 +4,12 @@
|
|||
|
||||
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
auto VulkanUploadPool::Allocate(UInt64 size) -> std::optional<AllocationData>
|
||||
auto VulkanUploadPool::Allocate(UInt64 size) -> VulkanAllocation&
|
||||
{
|
||||
const auto& deviceProperties = m_device.GetPhysicalDeviceInfo().properties;
|
||||
UInt64 preferredAlignement = deviceProperties.limits.optimalBufferCopyOffsetAlignment;
|
||||
|
|
@ -16,7 +17,7 @@ namespace Nz
|
|||
return Allocate(size, preferredAlignement);
|
||||
}
|
||||
|
||||
auto VulkanUploadPool::Allocate(UInt64 size, UInt64 alignment) -> std::optional<AllocationData>
|
||||
auto VulkanUploadPool::Allocate(UInt64 size, UInt64 alignment) -> VulkanAllocation&
|
||||
{
|
||||
assert(size <= m_blockSize);
|
||||
|
||||
|
|
@ -49,37 +50,25 @@ namespace Nz
|
|||
{
|
||||
Block newBlock;
|
||||
if (!newBlock.buffer.Create(m_device, 0U, m_blockSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT))
|
||||
{
|
||||
NazaraError("Failed to create block buffer: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
return {};
|
||||
}
|
||||
throw std::runtime_error("Failed to create block buffer: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
|
||||
VkMemoryRequirements requirement = newBlock.buffer.GetMemoryRequirements();
|
||||
|
||||
if (!newBlock.blockMemory.Create(m_device, requirement.size, requirement.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
|
||||
{
|
||||
NazaraError("Failed to allocate block memory: " + TranslateVulkanError(newBlock.blockMemory.GetLastErrorCode()));
|
||||
return {};
|
||||
}
|
||||
throw std::runtime_error("Failed to allocate block memory: " + TranslateVulkanError(newBlock.blockMemory.GetLastErrorCode()));
|
||||
|
||||
if (!newBlock.buffer.BindBufferMemory(newBlock.blockMemory))
|
||||
{
|
||||
NazaraError("Failed to bind buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
return {};
|
||||
}
|
||||
throw std::runtime_error("Failed to bind buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
|
||||
if (!newBlock.blockMemory.Map())
|
||||
{
|
||||
NazaraError("Failed to map buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
return {};
|
||||
}
|
||||
throw std::runtime_error("Failed to map buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
|
||||
|
||||
bestBlock.block = &m_blocks.emplace_back(std::move(newBlock));
|
||||
bestBlock.alignedOffset = 0;
|
||||
bestBlock.lostSpace = 0;
|
||||
}
|
||||
|
||||
AllocationData allocationData;
|
||||
VulkanAllocation& allocationData = m_allocations.emplace_back();
|
||||
allocationData.buffer = bestBlock.block->buffer;
|
||||
allocationData.mappedPtr = static_cast<UInt8*>(bestBlock.block->blockMemory.GetMappedPointer()) + bestBlock.alignedOffset;
|
||||
allocationData.offset = bestBlock.alignedOffset;
|
||||
|
|
@ -92,5 +81,7 @@ namespace Nz
|
|||
{
|
||||
for (Block& block : m_blocks)
|
||||
block.freeOffset = 0;
|
||||
|
||||
m_allocations.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -231,7 +231,7 @@ namespace Nz
|
|||
const auto& queues = GetEnabledQueues(queueFamilyIndex);
|
||||
NazaraAssert(queueIndex < queues.size(), "Invalid queue index");
|
||||
|
||||
return QueueHandle(*this, queues[queueIndex].queue);
|
||||
return QueueHandle(*this, queues[queueIndex].queue, queueFamilyIndex);
|
||||
}
|
||||
|
||||
void Device::ResetPointers()
|
||||
|
|
|
|||
Loading…
Reference in New Issue