Add command buffers (WIP)
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include/Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp
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57
include/Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
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#define NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <Nazara/VulkanRenderer/Config.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
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namespace Nz
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{
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class NAZARA_VULKANRENDERER_API VulkanCommandBufferBuilder final : public CommandBufferBuilder
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{
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public:
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inline VulkanCommandBufferBuilder(Vk::CommandBuffer& commandBuffer);
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VulkanCommandBufferBuilder(const VulkanCommandBufferBuilder&) = delete;
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VulkanCommandBufferBuilder(VulkanCommandBufferBuilder&&) noexcept = default;
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~VulkanCommandBufferBuilder() = default;
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void BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color) override;
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void BindIndexBuffer(AbstractBuffer* indexBuffer, UInt64 offset = 0) override;
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void BindShaderBinding(ShaderBinding& binding) override;
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void BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset = 0) override;
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void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override;
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void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override;
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void EndDebugRegion() override;
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inline Vk::CommandBuffer& GetCommandBuffer();
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void PreTransferBarrier() override;
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void PostTransferBarrier() override;
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void SetScissor(Nz::Recti scissorRegion) override;
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void SetViewport(Nz::Recti viewportRegion) override;
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VulkanCommandBufferBuilder& operator=(const VulkanCommandBufferBuilder&) = delete;
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VulkanCommandBufferBuilder& operator=(VulkanCommandBufferBuilder&&) = delete;
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private:
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Vk::CommandBuffer& m_commandBuffer;
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};
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}
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#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.inl>
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#endif // NAZARA_VULKANRENDERER_VULKANCOMMANDBUFFERBUILDER_HPP
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