Renderer/ShaderSerializer: Fix AccessMember

This commit is contained in:
Jérôme Leclercq
2020-07-22 14:44:49 +02:00
parent 5ce67f434b
commit f66758f99b

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@@ -569,6 +569,7 @@ namespace Nz
{
case ShaderNodes::NodeType::None: break;
HandleType(AccessMember);
HandleType(AssignOp);
HandleType(BinaryOp);
HandleType(Branch);