JoltPhysics3D/JoltRigidBody3D: Fix IsSleeping
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@ -166,7 +166,7 @@ namespace Nz
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bool JoltRigidBody3D::IsSleeping() const
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{
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return m_body->IsActive();
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return !m_body->IsActive();
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}
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bool JoltRigidBody3D::IsSleepingEnabled() const
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