Update OpenGL.cpp
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#include <Nazara/Renderer/RenderStates.hpp>
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#include <Nazara/Renderer/RenderTarget.hpp>
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#if defined(NAZARA_PLATFORM_GLX)
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#include <Nazara/Platform/X11/Display.hpp>
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#include <Nazara/Platform/GLX/Display.hpp>
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#endif // NAZARA_PLATFORM_GLX
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#include <set>
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#include <sstream>
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