Graphics: Add TextureLoader
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@@ -32,6 +32,16 @@ namespace Nz
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return m_materialPassRegistry;
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}
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inline MaterialLoader& Graphics::GetMaterialLoader()
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{
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return m_materialLoader;
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}
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inline const MaterialLoader& Graphics::GetMaterialLoader() const
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{
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return m_materialLoader;
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}
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inline PixelFormat Graphics::GetPreferredDepthStencilFormat() const
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{
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return m_preferredDepthStencilFormat;
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