Graphics/TextSprite: Fix undefined behavior
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@@ -108,6 +108,8 @@ namespace Nz
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for (std::size_t i = 0; i < glyphCount; ++i)
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{
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const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
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if (!glyph.atlas)
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continue;
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Texture* texture = static_cast<Texture*>(glyph.atlas);
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if (lastTexture != texture)
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