Sdk/Application: Fix compilation in server mode
Former-commit-id: f22b42bca6bd277e08739e73e93a330943d41385 [formerly ad21870d5a8a0a5ddc69be18de7d815a492e197e] [formerly 8c313395815420b252b4b902c56dd2a950049eb5 [formerly add61b18ad8c4059e410a311aeb3eeaa9572c551]] Former-commit-id: e01dc9b1b7dd6a686d748988967e19f828027664 [formerly e7665c8d40d3f6402b3730ceca27cefb90a08c22] Former-commit-id: 81aa4614b0704b6996165553abed7f7c40386f44
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@ -127,12 +127,14 @@ namespace Ndk
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template<typename T> void SetupWindow(WindowInfo& info, T* renderTarget, std::true_type /*isRenderTarget*/);
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template<typename T> void SetupWindow(WindowInfo& /*info*/, T* /*renderTarget*/, std::false_type /*isNotRenderTarget*/);
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std::map<Nz::String, Nz::String> m_parameters;
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std::set<Nz::String> m_options;
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std::vector<WindowInfo> m_windows;
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#endif
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std::map<Nz::String, Nz::String> m_parameters;
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std::set<Nz::String> m_options;
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std::list<World> m_worlds;
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Nz::Clock m_updateClock;
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#ifndef NDK_SERVER
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Nz::UInt32 m_overlayFlags;
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bool m_exitOnClosedWindows;
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@ -350,6 +350,7 @@ namespace Ndk
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return s_application;
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}
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#ifndef NDK_SERVER
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template<typename T>
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inline void Application::SetupWindow(WindowInfo& info, T* renderTarget, std::true_type)
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{
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@ -372,7 +373,6 @@ namespace Ndk
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{
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}
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#ifndef NDK_SERVER
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inline Application::WindowInfo::WindowInfo(std::unique_ptr<Nz::Window>&& window) :
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window(std::move(window)),
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renderTarget(nullptr)
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@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#include <NDK/Application.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <regex>
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#ifndef NDK_SERVER
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@ -63,11 +64,13 @@ namespace Ndk
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NazaraWarning("Ignored command-line argument #" + Nz::String::Number(i) + " \"" + argument + '"');
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}
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#ifndef NDK_SERVER
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if (HasOption("console"))
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EnableConsole(true);
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if (HasOption("fpscounter"))
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EnableFPSCounter(true);
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#endif
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}
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/*!
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