Renderer: Working compute implementation
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committed by
Jérôme Leclercq
parent
4605eed0da
commit
fe8715f1fb
@@ -21,9 +21,8 @@ namespace Nz
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bool depthClamping = false;
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bool nonSolidFaceFilling = false;
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bool storageBuffers = false;
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bool textureRead = false;
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bool textureReadWithoutFormat = false;
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bool textureWrite = false;
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bool textureReadWrite = false;
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bool textureWriteWithoutFormat = false;
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bool unrestrictedTextureViews = false;
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};
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