Renderer: Working compute implementation
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committed by
Jérôme Leclercq
parent
4605eed0da
commit
fe8715f1fb
@@ -68,11 +68,8 @@ namespace Nz
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virtual bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos = Vector3ui::Zero()) = 0;
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virtual std::shared_ptr<Texture> CreateView(const TextureViewInfo& viewInfo) = 0;
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virtual PixelFormat GetFormat() const = 0;
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virtual UInt8 GetLevelCount() const = 0;
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virtual Texture* GetParentTexture() const = 0;
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virtual Vector3ui GetSize(UInt8 level = 0) const = 0;
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virtual ImageType GetType() const = 0;
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virtual const TextureInfo& GetTextureInfo() const = 0;
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virtual void UpdateDebugName(std::string_view name) = 0;
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