Renderer: Working compute implementation

This commit is contained in:
SirLynix
2022-12-25 16:08:35 +01:00
committed by Jérôme Leclercq
parent 4605eed0da
commit fe8715f1fb
31 changed files with 615 additions and 167 deletions

View File

@@ -7,6 +7,11 @@
namespace Nz
{
inline PixelFormat VulkanTexture::GetFormat() const
{
return m_textureInfo.pixelFormat;
}
inline VkImage VulkanTexture::GetImage() const
{
return m_image;
@@ -17,10 +22,35 @@ namespace Nz
return m_imageView;
}
inline UInt8 VulkanTexture::GetLevelCount() const
{
return m_textureInfo.levelCount;
}
inline VulkanTexture* VulkanTexture::GetParentTexture() const
{
return m_parentTexture.get();
}
inline Vector3ui VulkanTexture::GetSize(UInt8 level) const
{
return Vector3ui(GetLevelSize(m_textureInfo.width, level), GetLevelSize(m_textureInfo.height, level), GetLevelSize(m_textureInfo.depth, level));
}
inline const VkImageSubresourceRange& VulkanTexture::GetSubresourceRange() const
{
return m_imageRange;
}
inline const TextureInfo& VulkanTexture::GetTextureInfo() const
{
return m_textureInfo;
}
inline ImageType VulkanTexture::GetType() const
{
return m_textureInfo.type;
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>