Renderer: Working compute implementation
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committed by
Jérôme Leclercq
parent
4605eed0da
commit
fe8715f1fb
@@ -112,9 +112,8 @@ namespace Nz
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enabledFeatures.depthClamping = !config.forceDisableFeatures.depthClamping && renderDeviceInfo[bestRenderDeviceIndex].features.depthClamping;
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enabledFeatures.nonSolidFaceFilling = !config.forceDisableFeatures.nonSolidFaceFilling && renderDeviceInfo[bestRenderDeviceIndex].features.nonSolidFaceFilling;
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enabledFeatures.storageBuffers = !config.forceDisableFeatures.storageBuffers && renderDeviceInfo[bestRenderDeviceIndex].features.storageBuffers;
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enabledFeatures.textureRead = !config.forceDisableFeatures.textureRead && renderDeviceInfo[bestRenderDeviceIndex].features.textureRead;
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enabledFeatures.textureReadWithoutFormat = !config.forceDisableFeatures.textureReadWithoutFormat && renderDeviceInfo[bestRenderDeviceIndex].features.textureReadWithoutFormat;
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enabledFeatures.textureWrite = !config.forceDisableFeatures.textureWrite && renderDeviceInfo[bestRenderDeviceIndex].features.textureWrite;
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enabledFeatures.textureReadWrite = !config.forceDisableFeatures.textureReadWrite && renderDeviceInfo[bestRenderDeviceIndex].features.textureReadWrite;
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enabledFeatures.textureWriteWithoutFormat = !config.forceDisableFeatures.textureWriteWithoutFormat && renderDeviceInfo[bestRenderDeviceIndex].features.textureWriteWithoutFormat;
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enabledFeatures.unrestrictedTextureViews = !config.forceDisableFeatures.unrestrictedTextureViews && renderDeviceInfo[bestRenderDeviceIndex].features.unrestrictedTextureViews;
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