Renderer: Working compute implementation

This commit is contained in:
SirLynix
2022-12-25 16:08:35 +01:00
committed by Jérôme Leclercq
parent 4605eed0da
commit fe8715f1fb
31 changed files with 615 additions and 167 deletions

View File

@@ -291,7 +291,7 @@ namespace Nz
if (currentShaderBinding != drawData.shaderBinding)
{
commandBuffer.BindShaderBinding(0, *drawData.shaderBinding);
commandBuffer.BindRenderShaderBinding(0, *drawData.shaderBinding);
currentShaderBinding = drawData.shaderBinding;
}