VulkanRenderer: Fix handling of shader modules
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@@ -6,7 +6,7 @@
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/VulkanRenderer/Utils.hpp>
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#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
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#include <Nazara/VulkanRenderer/VulkanShaderStage.hpp>
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#include <Nazara/VulkanRenderer/VulkanShaderModule.hpp>
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#include <cassert>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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@@ -166,13 +166,15 @@ namespace Nz
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for (auto&& stagePtr : pipelineInfo.shaderModules)
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{
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Nz::VulkanShaderStage& vulkanStage = *static_cast<Nz::VulkanShaderStage*>(stagePtr.get());
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VkPipelineShaderStageCreateInfo& createInfo = shaderStageCreateInfos.emplace_back();
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createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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createInfo.module = vulkanStage.GetHandle();
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createInfo.pName = "main";
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createInfo.stage = ToVulkan(vulkanStage.GetStageType());
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Nz::VulkanShaderModule& vulkanModule = *static_cast<Nz::VulkanShaderModule*>(stagePtr.get());
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for (auto& stage : vulkanModule.GetStages())
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{
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VkPipelineShaderStageCreateInfo& createInfo = shaderStageCreateInfos.emplace_back();
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createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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createInfo.module = vulkanModule.GetHandle();
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createInfo.pName = stage.name.data();
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createInfo.stage = ToVulkan(stage.stage);
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}
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}
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return shaderStageCreateInfos;
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