Graphics/Billboard: Fix billboard texcoords
Former-commit-id: 4c3182736ded66d0d03ed5d0abc54a51d6f6eca6
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@@ -69,6 +69,7 @@ void main()
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gl_Position = ViewProjMatrix * vec4(vertexPos, 1.0);
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gl_Position = ViewProjMatrix * vec4(vertexPos, 1.0);
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texCoords = VertexTexCoord;
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texCoords = VertexTexCoord;
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#endif
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#endif
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texCoords.y = 1.0 - texCoords.y;
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#else
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#else
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#if FLAG_INSTANCING
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#if FLAG_INSTANCING
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#if TRANSFORM
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#if TRANSFORM
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File diff suppressed because one or more lines are too long
@@ -75,6 +75,7 @@ void main()
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gl_Position = ViewProjMatrix * vec4(vertexPos, 1.0);
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gl_Position = ViewProjMatrix * vec4(vertexPos, 1.0);
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texCoords = VertexTexCoord;
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texCoords = VertexTexCoord;
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#endif
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#endif
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texCoords.y = 1.0 - texCoords.y;
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#else
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#else
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#if FLAG_INSTANCING
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#if FLAG_INSTANCING
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#if TRANSFORM
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#if TRANSFORM
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File diff suppressed because one or more lines are too long
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