Commit Graph

13 Commits

Author SHA1 Message Date
Gawaboumga 7f4a7c1012 Add override where missing
Former-commit-id: 2a876a280bc29f45ba81cedff5a3efeb5b70efab
2015-12-30 15:15:20 +01:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix 58f91d6e39 Graphics/ParticleSystem: Update interface
Former-commit-id: b58c3f194a32411eba2e321b00987d3c76e03cb0
2015-06-24 12:41:54 +02:00
Lynix 0ec0e02a5f Graphics/ParticleSystem: Turn it to Renderable interface
Former-commit-id: c083f32a4bf2baed93126c30a6d05cf8ed0ba493
2015-06-23 14:01:44 +02:00
Lynix 1fc17c8b53 Separate NAZARA_API into multiple defines (one per module)
To fix inter-module dependency


Former-commit-id: 64704f020e0af22e529d38527323ba977187d4d0
2015-06-13 22:31:29 +02:00
Lynix ee6ca790a5 Fixed missing includes and warnings under VS
Former-commit-id: c06756b62b616e7322aced01062966247bb7654f
2015-02-21 15:04:07 +01:00
Lynix a185f03abc Merge remote-tracking branch 'origin/Scene-Update'
Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
2015-01-25 16:35:18 +01:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix 8a3c410d60 Made bounding volume handing part of SceneNodes
Former-commit-id: d09d06ac4515ce09aa16fd92dd045c2a06730a99
2015-01-20 20:35:16 +01:00
Lynix bbfbec1aa3 (ParticleSystem) Moved controllers update to a function
Former-commit-id: 47586e675c202d871e3ea3561dc19781bdb264f3
2015-01-20 16:59:50 +01:00
Lynix e2d4ba030c Alphabetical commit
Former-commit-id: bacf8ab447d3022b48aac5f5ca2d337bc1283f8c
2015-01-19 11:57:19 +01:00
Lynix ead44173ba Merge remote-tracking branch 'origin/Particle-Update'
Conflicts:
	include/Nazara/Graphics/Enums.hpp
	include/Nazara/Graphics/ForwardRenderQueue.hpp
	include/Nazara/Graphics/ForwardRenderTechnique.hpp
	include/Nazara/Graphics/Sprite.hpp
	src/Nazara/Graphics/DeferredRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/Resources/Shaders/Basic/core.frag.h
	src/Nazara/Graphics/Resources/Shaders/Basic/core.vert
	src/Nazara/Graphics/Resources/Shaders/Basic/core.vert.h
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag.h
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert.h
	src/Nazara/Graphics/Sprite.cpp

Former-commit-id: 73139ce47d7721635d87c74b2ca1183c2f67c090
2015-01-19 02:20:28 +01:00
Lynix ea43edbaf3 Separated ParticleEmitter
Renamed ParticleEmitter to ParticleSystem
Added class ParticleEmitter

(First implementation, this will probably change)


Former-commit-id: a1f80db340983da5e85cedc974dd6b24a98e25b0
2014-08-31 14:09:43 +02:00