Commit Graph

35 Commits

Author SHA1 Message Date
Lynix 02643f9442 Improved Win32 code
Former-commit-id: cfaecc7d8df56fa4cb2a27570531ffbce3fdfe87
2014-12-17 13:52:40 +01:00
Lynix 53e5944b56 Fixed build error in debug mode
Former-commit-id: 8992ced076980cf0101eb2c62923521e1c975763
2014-06-27 21:18:51 +02:00
Lynix 81672a5ff6 Clarified source code
Former-commit-id: 669b6c52c05d87ff8e84d9c1148bc649431cc724
2014-06-18 17:39:16 +02:00
Lynix 5018787e3e Reworked InputImpl::IsMouseButtonPressed Windows code
Former-commit-id: 216192b459f4b0ce6dcceb06d954eb883ced2410
2014-03-01 12:23:17 +01:00
Lynix 86bdab9055 Big UberShader update
-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 3c96d8a1a1 Added Keyboard::Decimal key (Numpad .)
Former-commit-id: ae01476de199e22d080508e88f2625c2f0332002
2013-12-13 22:07:03 +01:00
Lynix a410e8856a Improved Error system
Former-commit-id: ddd08841d30575713f4a28ac02566f92791e5539
2013-10-09 10:14:09 +02:00
Lynix 3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix 1e6fe40707 Optimized WindowImpl::Get[Height|Position|Size|Width]
Former-commit-id: e482fc04a632e5338601627f7dd7c6f0fe18d135
2013-08-21 18:46:29 +02:00
Lynix c358e5ab6d Added option to disable menu keys under Windows
Former-commit-id: a596eb7ab2a24a7246d0bf08eeb00a3d746639d8
2013-08-03 00:20:48 +02:00
Lynix c76c419867 Cleaned interface
And fixed some VS warnings


Former-commit-id: 8c89fa1d4dc92a362053e4cdeabe20537fcec2a6
2013-06-09 11:25:17 +02:00
Lynix 50e8ce3658 Fixed delete after new[] (induced by last commit)
Former-commit-id: 44a4af07d5c1e6b28b6351318f3ca919f940f2a9
2013-05-23 02:22:23 +02:00
Lynix 738788b4c3 Made use of smart pointers :)
Former-commit-id: 5380752e0da3f4b958a944e41fcde38722e3c4c2
2013-05-23 02:14:41 +02:00
Lynix 7908839785 Added Window::GetStyle()
Useful with external windows


Former-commit-id: 62974c8cdfb6919bc1e85507cc8adc8101daba1a
2013-05-01 01:36:13 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix b2318b5261 Tried to fix Windows unicode messages
Former-commit-id: bf4680a4507545d7d91171efd86e6265c07e7343
2013-03-13 17:49:13 +01:00
Lynix c55a222324 Improved comments
Former-commit-id: b387e7eb487de22cc06a9a526ad974fc0625879d
2013-03-08 12:17:42 +01:00
Lynix dca6b6d41f Added comment
Former-commit-id: 081cceccdcfeb491606c8d7f36810a7374e50ec9
2013-03-08 01:20:50 +01:00
Lynix 31a04abcaa Fixed potential bug with fullscreen window style
Former-commit-id: 005102ed9fb53aba36a074deaa3245da3d479d06
2012-12-28 21:33:50 +01:00
Lynix c4a5d32f28 Fixed method alphabetic order
Former-commit-id: b37a42cb64fa729888ad50957fc8c73b17ef9620
2012-12-28 19:26:00 +01:00
Lynix cbc98ce3f0 Made NzThread interface mimic std::thread one
Hopefully fixed the threaded window bug


Former-commit-id: 6dc3ca2a8bee1da591a9b97d202d4b73b10be8eb
2012-11-29 16:51:01 +01:00
Lynix 3a9e8850c0 Added Keyboard::GetKeyName (experimental)
Former-commit-id: a937b98ceeed3cb7c64bf6c1f544bb7021ad01bd
2012-10-26 14:09:09 +02:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix d97e4a7f43 Fixed cursor change not showing immediatly
Fixed error message when failed to create icon
2012-06-24 15:06:17 +02:00
Lynix bcf36e7a14 Added support for custom cursor/icon 2012-06-24 13:28:24 +02:00
Lynix d851e35a56 Added NzWindow::SetCursor
Moved window flags to global scope (nzWindowStyle)
Removed NzWindow::ShowMouseCursor (superseded by SetCursor)
2012-06-23 15:02:17 +02:00
Lynix be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00
Lynix e2a38b3790 First part of render texture commit
Added NzContext::EnsureContext and NzContext::GetThreadContext
Added NzCube
Added NzRect::GetCenter
Added methods to send vectors to shaders
Added NzRenderer::SetViewport
Fixed NzRect::ExtendTo calculations
Fixed NzImage::Update checks with level > 0
No longer use glTexStorage when creating a texture to prevent a bug
NzBuffer's Lock and Unlock operations renamed to Map and Unmap
NzVector2/3/4 can now cast implicitly to a pointer
Optimized compilation time of String.hpp
Optimized normalisaton of quaternions
Optimized passing uniforms to shaders
Quaternion now automaticaly Normalize h
Removed macro definition of NAZARA_RENDERER_OPENGL from Renderer
Removed implicit cast from NzVector2/3/4 to NzString
Renamed nzBufferLock to nzBufferAccess
Renamed NzRenderTarget::CanActivate to IsValid
2012-06-13 07:40:31 +02:00
Lynix ddd2a2f310 Added CopyTo(Image/Texture) to NzRenderWindow
Added several methods to NzRenderer
Optimized NzRenderer::GetMax*();
Nz(Render)Window::GetSize now returns an unsigned vector
Fixed textures being flipped
2012-06-05 23:06:47 +02:00
Lynix 7659fdf460 Window's subsystem is now initialized by NzUtility
Optimized Image
2012-05-25 12:23:04 +02:00
Lynix b243d15c74 Added formats conversion
Functor, NonCopyable, Tuple are now parts of NazaraCore (NazaraCore no
longer needs NazaraUtility)
Added loadFormat image parameter (ask loader to load image in specific
format)
Fixed utility project building
It is now possible to convert, get validity or get name of pixel formats
Changed endianness macros' name
Removed useless NazaraEndianness macro
Removed unused files
2012-05-24 18:55:48 +02:00
Lynix 9b3f4e794a Added Image
Added pixel format support
Added MemoryStream
Added Rect
Added ResourceLoader
Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga)
Added PCX loader
Added utility module initializer
Fixed Config.hpp include
Prerequesites.hpp now overwrites _WIN32_WINNT when defined
version is less than requiered version
Renderer's initialisation will implicitly initialize utility module
Removed RENDERER_SINGLETON option
Shaders are now resources
2012-05-21 21:54:13 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00