Lynix
cf6e2be0b0
Renamed PrimitiveType to PrimitiveMode
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Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT
Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix
8014f67eb8
Added Physics module
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Former-commit-id: acc3ffe119ebfae9c0199eb878a621325c28844a
2013-05-23 23:16:36 +02:00
Lynix
50e8ce3658
Fixed delete after new[] (induced by last commit)
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Former-commit-id: 44a4af07d5c1e6b28b6351318f3ca919f940f2a9
2013-05-23 02:22:23 +02:00
Lynix
738788b4c3
Made use of smart pointers :)
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Former-commit-id: 5380752e0da3f4b958a944e41fcde38722e3c4c2
2013-05-23 02:14:41 +02:00
Lynix
a33960c2aa
Added static assertions to check on MD2 structs
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Former-commit-id: 6318bb363b69bd2e872143fda9eee76e6e1ff995
2013-05-22 01:03:51 +02:00
Lynix
0717823b0e
Renamed depth test to depth buffer
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Because disabling depth test also disable depth write
Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
2013-05-21 16:16:36 +02:00
Lynix
3ff5761703
Fixed missing headers
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Former-commit-id: 85c27f12d393c087a455433b2bf7298a25f13b44
2013-05-21 14:00:23 +02:00
Lynix
f232c82d1c
Improved comment
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Former-commit-id: 1e8b4bb77ccf710bbc4ee688905bf02e42899938
2013-05-21 13:55:00 +02:00
Lynix
d3986d40cd
Improved emission map effect
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Former-commit-id: 44b8332a05d87175edd5e2e5f831c4b7f6b33f25
2013-05-21 13:54:50 +02:00
Lynix
8f09eea340
Renamed XImpl to AbstractX (More consistent)
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Where * is Buffer, Hash and Shader
Former-commit-id: a99681ab1d515c9b39e6ba5f447c9000ef1092b8
2013-05-21 13:54:10 +02:00
Lynix
4b68ff0118
Added alpha-mapping support
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Former-commit-id: ba4598e9e5efc47e04e72dc709d64d214d77e9a1
2013-05-16 22:48:16 +02:00
Lynix
0b66452e33
Fixed textures updated twice per state update
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Former-commit-id: fb4d79e920899e6761225d72928ea62878f2c485
2013-05-16 22:45:40 +02:00
Lynix
f7fb7e10fb
Improved unsupported texture format error
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Former-commit-id: 63c12416baadd82f6b6f3fa9442034a9a18d0704
2013-05-16 22:22:23 +02:00
Lynix
f434266a88
Fixed IndexMapper with constant sequential buffer
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Former-commit-id: 195d03c1db72edfdfa4d407f7c1adb983bd266c6
2013-05-13 12:53:56 +02:00
Lynix
2b00ee9c04
Cleaned SubMesh code
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Former-commit-id: 26be5a2fd205428f10316f899ee36b8fc3c3d46e
2013-05-13 12:52:56 +02:00
Lynix
a6cbc5c872
Fixed missing debug tools include
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Former-commit-id: b9a53f96e603c057f08e11e17a38d5a8322820c9
2013-05-11 20:15:08 +02:00
Lynix
4d9ba84d03
Added safety range-check to VertexMapper methods
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Former-commit-id: 63424008656619b44237f640b2f2bc7a67d70040
2013-05-11 19:08:38 +02:00
Lynix
b69963e93f
Made uniform caching less error-prone
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Former-commit-id: 0512daf3c54ed1e546ff7b12a6c9e82675504d5f
2013-05-11 14:30:39 +02:00
Lynix
c484bd38c9
Added OpenGL::BindTexture(unit, type, id)
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+ Fixed OpenGL::DeleteTexture
Former-commit-id: 124ac3316f604e436378aed8d663f0d2b5889cd3
2013-05-11 14:04:41 +02:00
Lynix
ad2c66bbb3
Improved Windows ClockGetMicroseconds precision
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Former-commit-id: 601157e2116bc4f3ecd22ec89a285f62e4b36c11
2013-05-11 14:04:08 +02:00
Lynix
28f46a5c90
Added ShaderUniform (Faster GetUniformLocation)
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Former-commit-id: c8a01eccde07fc3b2aac46c5b974f8406ad949f0
2013-05-11 14:03:22 +02:00
Lynix
991d841d57
Made String(char) explicit
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Former-commit-id: 02f5ead8fe60b825464f956d9fc6ea4689bda44b
2013-05-11 13:51:56 +02:00
Lynix
459c7a4d07
Made use of atomic variables
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In order to replace mutex-protected integer values (Performance
improvement)
Former-commit-id: d40ed2444111f00dab372f2371fe91cfd9cd2472
2013-05-03 23:12:58 +02:00
Lynix
aa1399b750
Updated Renderer.cpp
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Former-commit-id: 6d87af3cf87cba6ce0192f5e08e978c48cc1de2c
2013-05-03 21:46:23 +02:00
Lynix
44f1309836
Fixed warning on 64 bits (Yep, again)
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Former-commit-id: 303f3592124dfbd9b15fbaf04ba371cdfe20209a
2013-05-03 11:48:59 +02:00
Lynix
4f3060a40d
Greatly improved Renderer
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Separated Viewport from Scissor rect
Improved performances
Removed Lock/Unlock system from Shader/Texture class
Former-commit-id: f54bca6de58fe9d495d9192dc0d761f92594ee86
2013-05-03 02:58:35 +02:00
Lynix
76c19624d8
Made PCX Loader exception-safe
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Former-commit-id: aca42c27d8daa6b0c5412bd61c5fad3016bcd6d0
2013-05-03 02:56:04 +02:00
Lynix
780bcf122c
Nazara now use thread_local (GCC 4.8 is required)
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Former-commit-id: 09c0c24ede4a6860acfc71b9532f286bd1381dda
2013-05-03 02:55:26 +02:00
Lynix
5aeb9d63b8
Fixed SHA(384|512) not resetting SHA context
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Former-commit-id: 0bfc4e206b7203a179bf18f6fa16c64fbbfbf169
2013-05-03 02:52:07 +02:00
Lynix
f694c3be40
Fixed warning on 64bits
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Former-commit-id: eb4c1fb88cc0aec38507c3100650d45deeb4e64a
2013-05-03 02:50:06 +02:00
Lynix
2097d3476d
Minor changes
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Former-commit-id: 03920c74e2dc63a700d8167318d1bb14b4b68c8d
2013-05-01 01:37:18 +02:00
Lynix
7908839785
Added Window::GetStyle()
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Useful with external windows
Former-commit-id: 62974c8cdfb6919bc1e85507cc8adc8101daba1a
2013-05-01 01:36:13 +02:00
Lynix
961c658ae1
Changed Matrix4::(Make)Transform argument pos
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To reflect "TRS" transformation
Also removed an useless line
Former-commit-id: b60a70d04797f40f3490b26706740b375fe38421
2013-05-01 01:35:17 +02:00
Lynix
6699ce328f
ResourceLoader SteamChecker now return a ternary
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Former-commit-id: 2ee274ebb2b61f39e93f6ff2306b5a326b158594
2013-04-27 11:51:42 +02:00
Lynix
226d291ea6
Fixed compilation
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Former-commit-id: d676846c22d9a6c3efc168e4bb0734e103bdaddc
2013-04-24 12:18:31 +02:00
Lynix
1e256bdf35
Added Lua module
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Former-commit-id: 3f96b9aef8afffb5e8daf460480df2f3b8c37da7
2013-04-24 11:51:06 +02:00
Lynix
3ac0338285
Fixed node not copying initial values and name
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Former-commit-id: c6d9af9a9a3c4b0959be907634fa7db69be72709
2013-04-24 11:49:01 +02:00
Lynix
fdf0c8a71f
Added Node::To[Global|Local]*
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Fixed Node::Interpolate when used in global coord sys
Former-commit-id: 1963a6c6d3df8b2bc8a3f7a2a7a7102611ca6493
2013-04-19 13:59:57 +02:00
Lynix
3616a126b8
Fixed HybridMultiFractalXD
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Former-commit-id: eb44374145b7c43012ae70de7a9224154d1a2985
2013-04-17 21:31:30 +02:00
Lynix
3e916c91f0
Fixed compilation error
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Former-commit-id: 1f0f0fd117c8a1ab2fc17c98d5065ab8bf4f4c00
2013-04-17 21:30:32 +02:00
Lynix
6660b8fd30
Removed useless white lines
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Former-commit-id: b76756987112244247ef1b99275871dbfe03630f
2013-04-12 16:45:04 +02:00
Lynix
dd01e0bfdd
Fixed warnings
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Former-commit-id: d4bdb639c3f2e5ebb8d1d3caa020b75ca0821736
2013-04-12 15:12:27 +02:00
Lynix
143707bc2e
Added extern libraries (Made STB one of them)
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Former-commit-id: 0ca555e9f035600924c7c23fff06bc3810051fdf
2013-04-12 15:12:11 +02:00
Lynix
369c735596
Fixed audio module not building
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Former-commit-id: 87276c55c56142b8d10b13f2de19ee93b8148432
2013-04-11 15:38:07 +02:00
Lynix
0b8394c6dc
Fixed skybox being affected by previous materials
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Former-commit-id: 0e8a170c2b4088fcb5ab6c402fd3ba7323ad41fc
2013-04-11 15:37:33 +02:00
Lynix
36f8631028
Added user-friendly method for accessing materials
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Former-commit-id: 6f254ea6e324b3467a811ba5282f67b6ea078d51
2013-04-09 14:26:14 +02:00
Lynix
38a28c26d2
Added user-friendly method for loading maps
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Former-commit-id: 4990988256a37c55c6d07b273fd48430221235ae
2013-04-09 11:33:03 +02:00
Lynix
8ff32e2376
Improved error message
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Former-commit-id: 8f21e6420859cac4153941cf35e34f0d4ba13c87
2013-04-09 11:32:40 +02:00
Lynix
4afe078e9d
Added cubemap helpers for Image/Texture
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Former-commit-id: 3c0dfb9e9b78369b8a552a55f2c70b978e626ce9
2013-04-07 02:08:08 +02:00
Lynix
633b3bb7ba
Improved emissive mapping
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Used a different way to achieve this effect, thanks to Fissal
Former-commit-id: c08b82ca1609e73f1dfcc171a515c8456dee86eb
2013-04-06 21:27:35 +02:00
Lynix
b448709836
Fixed OpenGL faces
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Former-commit-id: 90968526c37926c56d7a569a9c2e0265028d0d86
2013-04-06 20:26:33 +02:00
Lynix
8d8a47da4c
Infallible Image methods no longer return a bool
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Former-commit-id: 10af51caf639d010b36829bdb82afbcfc908582c
2013-04-06 17:32:55 +02:00
Lynix
c3c3d07be0
Added Skyboxes
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Former-commit-id: f4153c047d658afb3e42302a34b0263fbac78d88
2013-04-06 17:04:56 +02:00
Lynix
f2942e2b3f
Fixed Image notified destroy when invalid
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Former-commit-id: 5c14f5356809454d15fc3abdcea1111635f2a2cf
2013-04-06 16:31:29 +02:00
Lynix
578523b4bf
Added emissive mapping support
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Former-commit-id: f469b1bcada16f0f2350cc10e9dc25fcf3c24abe
2013-04-06 15:07:29 +02:00
Lynix
aa6d4c5b52
Reworked Image/Texture
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Improved performances
Fixed some bugs
It is now possible to use non-contiguous buffer
Former-commit-id: 0fa7d13a740f62dae511a1549b267e2f2011d5a6
2013-04-06 13:53:45 +02:00
Lynix
1c59676051
Fixed ShaderBuilder code with old hardware
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Former-commit-id: b837de273f7e685c54c6133faed3a1171222b702
2013-04-06 00:13:25 +02:00
Lynix
dd7025eae2
Fixed operator+(char, NzString)
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Former-commit-id: ccd06c224bc95e292d0d276af69354f9e5e8d803
2013-04-04 14:06:27 +02:00
Lynix
8694f71c2a
X::Initialize no longer takes arguments
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Former-commit-id: a8233235e89112630f2d31c637723443bd0829a4
2013-04-03 16:41:57 +02:00
Lynix
d28cee3187
Fixed Noise freeing dependency before noticing
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Former-commit-id: 8356bad9084622491cf09fd1517fdf19663aa5da
2013-04-03 14:54:38 +02:00
Lynix
98e70f21a1
Made Background::Draw receive const scene pointer
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Former-commit-id: 2b84f8ea924714d81046f3dd29990939586e7622
2013-04-03 01:47:43 +02:00
Lynix
2c7744af41
Fixed last commit
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Yep, forgot to test it :D
It should be okay now
Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
2013-04-03 01:25:57 +02:00
Lynix
34dbd19385
Merged 2D and 3D modules into Graphics module
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Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00
Lynix
2f72939ad0
Added [Sub]Mesh::GetTriangleCount()
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Former-commit-id: e365bd3aa57d487186a0be5cde1d5b0ba78d740c
2013-04-01 14:33:10 +02:00
Lynix
a951736338
Added default values to MTL materials
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Former-commit-id: 102be4d1946047b47e05c356227a78d02e6c992b
2013-04-01 14:20:23 +02:00
Lynix
f0445b85b5
Improved Warnings
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Former-commit-id: 2457d99efb86403c6080b08fd7ed718d40cf9ab3
2013-04-01 03:10:46 +02:00
Lynix
650e317c04
Fixed OBJ loader
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Former-commit-id: 492b5fa542b8744021ff11de4d0e4492a28203ac
2013-04-01 03:03:02 +02:00
Lynix
8c942ef19b
Improved OBJ loader
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Former-commit-id: 201392edba571e66d0fab14e63c5c4284494808b
2013-04-01 02:52:41 +02:00
Lynix
425f964553
Added OBJ loader
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Former-commit-id: 1813ffeece4dbbe73e3d8ddf304c71205c670ffb
2013-03-29 23:10:04 +01:00
Lynix
ce6902d37c
Fixed String::GetWordPosition
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Former-commit-id: df701345b94a899f91d4f67d270b2da20c23e904
2013-03-29 23:02:58 +01:00
Lynix
4ebd391e05
Disabled default material face culling
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Former-commit-id: 015ada0b4b9bd66400a0cb4fa380f3a183d63fb6
2013-03-29 16:30:58 +01:00
Lynix
ad978dc85a
Moved normal/tangents generation to submeshes
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Former-commit-id: d043284a1a5810b429cc76d8bc071010985a523b
2013-03-29 14:48:23 +01:00
Lynix
83b6e429f8
Fixed typo
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Former-commit-id: c9bce4378a7540595d376a4249a45883e0111f2f
2013-03-29 14:44:53 +01:00
Lynix
3255162d3a
Fixed IndexMapper bug (with null index buffer)
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Former-commit-id: bbec2fddc8f95cca9c62b0f07dd3d115949224c6
2013-03-29 14:44:46 +01:00
Lynix
b86332a51b
Refactored TriangleIterator/VertexMapper
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Former-commit-id: b8d4fc79142b36519ebe1879276415fe30970d3e
2013-03-29 14:42:55 +01:00
Lynix
36cb681adc
Greatly optimized file-based streams
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Former-commit-id: 3adef66ec27b9e423667d2d17b914a3a6c71a4ca
2013-03-26 01:01:17 +01:00
Lynix
ddc900185d
Added String::Append(str, length);
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Former-commit-id: a1c16d5966221cffe1f28b20f099922078360818
2013-03-26 01:00:29 +01:00
Lynix
ee03ec8c6b
Fixed last commit
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Former-commit-id: e3340822fa8772adef371e9d0395aa97ed66f081
2013-03-25 14:29:39 +01:00
Lynix
56feddb100
Added Scene::GetActiveCamera()
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Also fixed a warning when instancing is used without lighting
Former-commit-id: 5326e95f99a58ffcc91d7942ec2991482d7e58bd
2013-03-25 13:27:18 +01:00
Lynix
5dd2d0d6a7
Changed Resource::SetPersistent default argument
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Former-commit-id: 803534a0216d85f96e6f6f7810e5e76ebcc8bb44
2013-03-24 01:07:01 +01:00
Lynix
b5d73ce389
Added ModelLoader
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Changed Model::SetMesh behavior
Former-commit-id: b1c937b22bcebeef8b8fc42ff061dbf8ece8d2f1
2013-03-24 01:03:21 +01:00
Lynix
be894c5555
Fixed material texture loader leaks
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Also made it exception-safe
Former-commit-id: db2b96d11fd6d604861911b2f4ea268b7fd3d5ad
2013-03-24 01:01:53 +01:00
Lynix
5464b3e184
Optimized some format conversions
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Thanks to kristofjé
Former-commit-id: f7c0e5da41b7b7b4c967d7ae812b6da517761823
2013-03-23 22:50:13 +01:00
Lynix
7ddff94a30
Added (move) assignement operator to Model
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Former-commit-id: eee1b92633656e47454218583f8e8bdabcddc157
2013-03-23 22:49:24 +01:00
Lynix
8f21a75c43
Reworked ResourceLoader
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Former-commit-id: 9809e7fcd3657dfe90a0795986d0918f4ae1823c
2013-03-23 22:49:06 +01:00
Lynix
a3a1538d9b
Fixed RenderTexture
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Former-commit-id: b67e9e5f49eb6339cf01cb4fa147ad9ed989d873
2013-03-22 17:44:26 +01:00
Lynix
ea2cc97169
Added Texture backgrounds
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Former-commit-id: 8aa98a9b8bee5fbf1b5eefa958a7b9095b784cf5
2013-03-22 11:15:17 +01:00
Lynix
aecc5919d3
Slightly changed scene background behavior
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Former-commit-id: c005ff83e6251d62e3471e6a7a07d3d1a8acdd88
2013-03-22 11:14:55 +01:00
Lynix
5390bd49f0
Fixed pixel flipping (ex:horizontal was vertical)
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Former-commit-id: 8fb8e6949ae1d2c3d53e42b979f1716e25d3bba9
2013-03-22 11:14:11 +01:00
Lynix
ccea00b12e
Added backgrounds
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Former-commit-id: e3959b04a124978c473bd6330047b5fd6ac27b19
2013-03-21 23:02:11 +01:00
Lynix
ce63985b0e
Fixed Drawable destructor
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Former-commit-id: 01ff3c3c86dc0bd3f25b51384b0751d3767aa9ba
2013-03-21 22:55:16 +01:00
Lynix
a65a6f14b5
Fixed and improved String::IsNumber
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Former-commit-id: 5b3dbfb349b64d227670cb891e2c7ef43606a56a
2013-03-21 17:32:13 +01:00
Lynix
5ac36d99ef
Fixed scene visible updatables
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Former-commit-id: 9633d7049bbe9d5f6b304ab8e9702fae93540018
2013-03-20 17:07:07 +01:00
Lynix
29d66892b7
Fixed RenderQueue not clearing generic drawables
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Former-commit-id: d510f8c0e817a42e2ca4db755ca68b3a6d99ab9a
2013-03-20 17:05:29 +01:00
Lynix
6999a60c3d
Fixed crash with NzShader::SendTexture
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Former-commit-id: 6851bb0842f32f5b34a3e8075cfeac6501d18914
2013-03-20 15:42:22 +01:00
Lynix
35ea331357
Fixed Material::Get[Height|Normal]Map
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Former-commit-id: be0f6df3d5ec5bf0c6a45969b433442e7a8af521
2013-03-20 15:41:24 +01:00
Lynix
929c0db82d
Added glDrawTexture (NVidia extension)
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Former-commit-id: 51d43d7423adeef0f0f0c0de5c633ee3d3b6ce2a
2013-03-20 15:41:06 +01:00
Lynix
6a7eb137d7
[Index|Vertex]Buffer::Fill now takes discard arg
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Former-commit-id: 384ffdb12d82c1e960249abcaf407ccbfe0939cf
2013-03-20 15:40:37 +01:00
Lynix
c280457196
Fixed some shader flags not compiling
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Former-commit-id: 4ae22cf904044b453247b78179083483efebdaf5
2013-03-18 21:09:07 +01:00
Lynix
086408f95f
Renamed FillInstancingData to SetInstancingData
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Former-commit-id: 081209d333fc8884a453e9052acfaac653d3133b
2013-03-16 01:08:28 +01:00
Lynix
200f46b442
Reworked texture samplers internal
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Former-commit-id: d26f8f12ccc1730519c6fa7d4bec725a0396d9f1
2013-03-16 01:07:00 +01:00
Lynix
d969e2ea3e
Fixed resource reference bug
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Former-commit-id: ee523acdc69ee00580644290b05e72b75ab6513d
2013-03-15 03:12:28 +01:00
Lynix
4ec2b7a120
Fixed possible bug with old hardware
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Former-commit-id: 96cc4312570bd6b16fe6c5b4f9dee41bc2769580
2013-03-15 03:10:38 +01:00
Lynix
6c2fb1eb89
Added ResourceRef (Automatic resource reference)
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Former-commit-id: 97a0b2732f4dc443b8e1676e68b33b1b53ddf4fb
2013-03-15 03:09:58 +01:00
Lynix
4ee6ca05ed
Minor prevent fix
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Former-commit-id: b07c861f348d0f232c365b63c46f2d41ee476b0e
2013-03-14 16:01:56 +01:00
Lynix
73c1b9508b
Improved ShaderBuilder
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Former-commit-id: 345b6389f3da460a6c4d6959a7fe808542f5f609
2013-03-14 16:01:46 +01:00
Lynix
677536c4b2
Updated some error messages
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Thanks to Shade "Hawk eye" Master
Former-commit-id: fb18a5aaa9d368ebec271c9016d4058089cefcf5
2013-03-14 00:19:05 +01:00
Lynix
6b2690ef30
Fixed files encoding not being UTF-8
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Also updated copyright texts for some files forgotten in the last commit
Former-commit-id: 79f158a7943c32f76a9a1e80fba109f15a3b7346
2013-03-14 00:14:16 +01:00
Lynix
32b1d02cec
Updated copyright texts
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Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix
9ee273f550
Added ignoreEvent boolean to Mouse::SetPosition
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Former-commit-id: 6dcb701a51c7bc58b105dd42f7ad44371fd0c92b
2013-03-13 22:41:47 +01:00
Lynix
b2318b5261
Tried to fix Windows unicode messages
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Former-commit-id: bf4680a4507545d7d91171efd86e6265c07e7343
2013-03-13 17:49:13 +01:00
Lynix
593fec134d
Added lights bounding box
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Former-commit-id: 9ab45181c8b0586e9d4040d48d756683e88dd8fe
2013-03-13 17:10:58 +01:00
Lynix
efd0f5eaf6
Fixed FBO extension not loading on old hardware
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Former-commit-id: 5353ce64e5c2508f7cbc624139e4c823c86bf0fc
2013-03-13 00:31:59 +01:00
Lynix
c67b0d709f
Added protection
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Former-commit-id: 1e5f0c1421fda868a3a1ef59a92cc0a2ca2e5c47
2013-03-12 23:35:59 +01:00
Lynix
5cc0ce4758
Fixed shader bug with old hardware
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Former-commit-id: c1d70b72de7a469b6cf29268d4351ee257dbae5b
2013-03-12 23:32:14 +01:00
Lynix
e2da6627d4
Fixed possible compile error (Thanks to MrFraggy)
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Former-commit-id: cc58636d84925229808da26436e41331e6ee8482
2013-03-09 14:16:24 +01:00
Lynix
c55a222324
Improved comments
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Former-commit-id: b387e7eb487de22cc06a9a526ad974fc0625879d
2013-03-08 12:17:42 +01:00
Lynix
dca6b6d41f
Added comment
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Former-commit-id: 081cceccdcfeb491606c8d7f36810a7374e50ec9
2013-03-08 01:20:50 +01:00
Lynix
5890f26291
Removed useless header
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Former-commit-id: 2672f3b9f7df3bb21973868e384d3f2d77b36d3b
2013-03-08 01:20:35 +01:00
Lynix
39e54474dd
Added Window::Close (soft way to close window)
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Former-commit-id: 9d47ed3ed38d62928f3cb6356fed07501b5e92d5
2013-03-08 01:20:26 +01:00
Lynix
9f780ef2bd
Optimized Buffer locking/filling
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Former-commit-id: 41cb66257f3eeef375086bf51f26230a06ca9eb8
2013-03-06 22:40:15 +01:00
Lynix
aa67a52e9c
Added glInvalidateBufferData loading
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Former-commit-id: faf3a0848548107302ab64f15808212da71d3e64
2013-03-06 22:39:39 +01:00
Lynix
11564191bc
Added missing Leaks.cpp in Audio module
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Former-commit-id: 08ca6828bd1161295c951b2afdf8e44cfae66f74
2013-03-06 13:42:09 +01:00
Lynix
2fe693f24d
Made scene propagation works with Node class
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Former-commit-id: b587ea907f70dc08cd741f64e4e6f3201cd1783e
2013-03-06 13:34:22 +01:00
Lynix
62afc9d5dc
Fixed missing Leaks.cpp in 2D/3D modules
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Former-commit-id: 2e059122d2ef7500638037ecec45af8fd66c5f3a
2013-03-06 12:57:15 +01:00
Lynix
619dd3e894
Added TODOs
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Former-commit-id: 6f8c5810232a204d9a00c66436d342a2cd126202
2013-03-06 00:57:05 +01:00
Lynix
f4a5ddc26b
Added reference of Camera::SetTarget
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Former-commit-id: 5a3d1f28de326325093d358e32991ce2c404ec84
2013-03-05 15:08:46 +01:00
Lynix
7e60bc2d81
Fixed missing RenderWindow::IsValid code
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Former-commit-id: bb2b8ae50755198fd0af9db1764eb01935ff1ee7
2013-03-05 13:34:30 +01:00
Lynix
0e49132cd9
Added visibility state to SceneNode
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Former-commit-id: 5325e268a4276d6e2e3e72648641ca03225ab4da
2013-03-05 12:09:51 +01:00
Lynix
e26728c424
Removed Keyframe animation type
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Former-commit-id: 807c81e9b738dbb443c3101026f7b5bdff32a931
2013-03-05 10:54:58 +01:00
Lynix
a97da928a2
Merged MeshParameters into ModelParameters
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Former-commit-id: 187541bd30255f64758d96b80e6280842699124d
2013-03-05 10:42:18 +01:00
Lynix
078e590f9b
Little optimisation to scenes
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Former-commit-id: 10401f5ef4a0233ef503747fb2422406245dd296
2013-03-05 10:40:50 +01:00
Lynix
cdda9706c3
Added target parameter to Camera
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Former-commit-id: a0f27d4a37aba8cfc9a2feba23866e95e7e90ea1
2013-03-02 19:09:46 +01:00
Lynix
cd48d70844
Made Context/RenderTarget usage constant
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Former-commit-id: 07a2655ea642664bc49ca335cf5147ebf9fb9f26
2013-03-02 19:09:13 +01:00
Lynix
2f85b258e9
Fixed normal lighting rotation
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Former-commit-id: 06c71dd9d5ee90fa9d3fbce8e87dcff6b8a455d9
2013-03-02 19:06:24 +01:00
Lynix
636b9d3f50
(Node) Added name getter/setter
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Former-commit-id: 56ec0721abfba836a12c8a2de7f7c909f58a6c37
2013-03-02 01:33:58 +01:00
Lynix
ab1fc99fcd
Big 3D update (WIP)
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Former-commit-id: 9f55dae0521bded91640a7ea2d223a49a378c97c
2013-03-02 01:29:44 +01:00
Lynix
8fa54c85a4
Optimized conversion
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Former-commit-id: f4c463c1dd42a5f8e90bc7796c88a175ceb2bbef
2013-03-02 00:28:39 +01:00
Lynix
eda1f5ebab
Added 2D module
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Former-commit-id: 4e1ad41928e04e9de4b4288b973f37b6eb0755db
2013-03-02 00:28:22 +01:00
Lynix
eca2ec3115
Stabilized TaskScheduler (Still buggy)
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Former-commit-id: a604c6616065342b21d2c11c27974ec11935a852
2013-03-02 00:26:48 +01:00
Lynix
b4d7e16749
Updated Renderer
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Former-commit-id: 74ad349814a5624cdf1c61bfb9e0123b82be06f2
2013-03-02 00:22:49 +01:00
Lynix
c3b2a0a03f
Fixed RenderTexture bug
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Former-commit-id: daedd6e95b7825389438585cbaff60ae07a07eef
2013-03-02 00:21:10 +01:00
Lynix
0df64e03ae
New mesh policy
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Former-commit-id: cc5854d55e1e4bb83e5e081434b87ec22fcb8bff
2013-03-02 00:17:40 +01:00
Lynix
347b267d43
Added shader flags
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Renamed ShaderBuilder enum to ShaderFlags
Former-commit-id: b3440bac5491f0a0a90cbd7f9ed8e396c16c0864
2013-03-01 21:54:41 +01:00
Lynix
d0a6a75f14
Fixed Skeleton AABB
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Former-commit-id: ac29bc9fd1bdf3d7c0d937460a7d12d61e242f65
2013-03-01 21:28:45 +01:00
Lynix
bb4c747e0b
Buffer::CopyContent takes now an const buffer
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Former-commit-id: c7a44c3198a24a60a26ab3cc04f75f4cea159979
2013-03-01 16:11:39 +01:00
Lynix
3b0751fb88
Added support for Instancing
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Former-commit-id: 62f5f3186423b01f7a0ac2762969dca12bea1327
2013-02-26 01:40:57 +01:00
Lynix
1b5215d4c2
Removed AxisAlignedBox (Replaced by BoundingBox)
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Former-commit-id: 931dd6710caf49aeaede51efe209d714f080c44b
2013-02-21 18:28:32 +01:00
Lynix
2828ced694
Fixed tangents/binormal not being normalized
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Former-commit-id: 1d2d90bc76ddc590cde07607ac4cf3189d4e365e
2013-02-21 02:43:10 +01:00
Lynix
add363a290
Moved AxisAlignedBox to mathematic module
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Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
2013-02-19 12:32:11 +01:00
Lynix
d56900fe01
Added DebugDrawer::Draw(Frustum)
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Former-commit-id: 595204759c54ccc1e7cec38fe3e26b6b3400e723
2013-02-19 01:24:46 +01:00
Lynix
8fff32e145
Changed comment
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Former-commit-id: 5d7f268bd8f49402f98c426c561d38a50ce4fa34
2013-02-18 04:03:05 +01:00
Lynix
8b192a8cae
Fixed AxisAlignedBox::ExtendTo warning
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Former-commit-id: 696ce9e1625df33857425e0d758ee135d53c5064
2013-02-18 04:02:54 +01:00
Lynix
857d2dd9ed
Replaced std::map with std::unordered_map
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Not possible yet with NzString-key map
Former-commit-id: faa628a1c9c10e7bc009bf5a67e112ad5f873bd8
2013-02-17 14:08:12 +01:00
Lynix
60d41f3c4b
Moved AxisAlignedBox::GetCorner to Cube
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Former-commit-id: 59509594e6cda19089b93efd8dc77ab7bd20250c
2013-02-17 00:51:16 +01:00
Lynix
f14a68fc04
Fixed ShaderBuilder bug
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Fixed: When GLSL 140 is supported and MRT is not (As reported by
Renderer), then the ShaderBuilder will write incorrect code
Former-commit-id: 38080a5685634b2da21eadbb1939a21e00cc48de
2013-02-17 00:36:00 +01:00
Lynix
3a4fb198e8
Fixed TaskScheduler leak
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Former-commit-id: 3c8a5217fdd89f4ad7acad86a184420a6abf9e2f
2013-02-15 13:41:52 +01:00
Lynix
f5cc6ba8fc
Added FIXME comments
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Former-commit-id: a26466fef726879d1e73f09aa1448711ffdcc0b0
2013-02-15 13:40:58 +01:00
Lynix
43b5e493f6
Added face culling boolean to materials
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Former-commit-id: ed651beb3545b85d5496bb5739c4caa9c81df8a3
2013-02-13 01:35:01 +01:00
Lynix
8134704d88
Refactored HardwareInfo code
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Former-commit-id: feafd33838718cc37843a599049af419e554951a
2013-02-13 01:34:20 +01:00
Lynix
9ce7903b63
Fixed core not initialized
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Former-commit-id: 8eaaeae007e92d419fa9ee4e84bcf94c2aa30492
2013-02-09 17:12:03 +01:00
Lynix
7970752a5b
Disabled lighting on default material
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Former-commit-id: 2e4f87bda64d2dbb8b76d3ca9fb165255484bd64
2013-02-04 01:42:23 +01:00
Lynix
e9615cc07b
Fixed AABB not invalidated by Interpolate()
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Former-commit-id: a688a7861bedbc3e49af92da8db78b12123276a2
2013-01-31 17:05:44 +01:00
Lynix
81f9f54688
Fixed Material not applying changes
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Former-commit-id: 6e2f9a428213195360516ffcd8efd11b325e08a4
2013-01-30 01:38:02 +01:00
Lynix
c87c63c685
Optimized multi-threaded Skinning
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Former-commit-id: f11c81767f5979ae834fd841be1cd75f79190940
2013-01-30 01:37:20 +01:00
Lynix
ff9c61735c
Fixed ShaderBuilder inserting unused varying
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Former-commit-id: bb61f7332c41440901560838f6cda8b071f7422b
2013-01-30 01:36:54 +01:00
Lynix
afddcd0804
Fixed MD2/MD5 meshs not having normals/tangents
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Former-commit-id: 9456620961fc7e75482b4fc29394934a3d695c5e
2013-01-29 02:02:35 +01:00
Lynix
fc5b1ade9b
Added missing const
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Former-commit-id: 354757698554c187792e92f1d471c65b870c74d4
2013-01-29 02:01:54 +01:00
Lynix
3409461c39
SkeletalMesh::Skin now use threads
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Former-commit-id: 4b26b3e1950548887f0a7d246864a968688ca0b4
2013-01-29 02:01:28 +01:00
Lynix
56e66673d9
Material::Apply now apply shader
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Former-commit-id: f0b221a29eb7a678b5544f20468d1956c7233f25
2013-01-29 01:59:40 +01:00
Lynix
ba9ad75f58
Model::Update no longer skin mesh
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Former-commit-id: 4179cdac6d14941c4e8c00eecb943779451246d1
2013-01-29 01:59:04 +01:00
Lynix
00d636fb1c
Changed module initialisation behavior
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Former-commit-id: f3901c7785ab89b113afd961d7a51b609db2e314
2013-01-29 01:57:51 +01:00
Lynix
861c1b6a38
Added Light::GetLightType
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Former-commit-id: 22739eaaed4daf0651860c34af30bbfad87f538f
2013-01-27 18:41:20 +01:00
Lynix
85c3224752
Added mesh generation of normals and tangents
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Former-commit-id: 42b29acf5701b19156d6966b402baf11c87f3476
2013-01-27 18:39:32 +01:00
Lynix
cf47081224
Optimized spot light shader
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Former-commit-id: e8e345dc7d02f605b0df80146e9ffe47b10a304d
2013-01-24 01:01:49 +01:00
Lynix
85ccf53557
Fixed PluginManager::AddDirectory
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Was not adding absolute path
Former-commit-id: 9eb89a3302fc82ced5c8c962f1cbb4cf41ffb072
2013-01-24 00:17:53 +01:00
Lynix
07f8f5d029
Added experimental PluginManager
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Former-commit-id: 717e0a6b8a729a4c7c3bf0f377a93028543a1e2d
2013-01-15 16:54:41 +01:00
Lynix
09e0ab898d
Relaxed constant access
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Former-commit-id: 885a7f065ccf9ff1fdbef23c88b852bb2e48fac7
2013-01-15 16:53:59 +01:00
Lynix
f338cc3609
Added Resource::GetResourceReferenceCount()
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Former-commit-id: 1e07449a9a28887f2fd6fbc211590b360ec16dc1
2013-01-12 18:53:44 +01:00
Lynix
4a28e42d4d
Improved Node interface
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Former-commit-id: cbc204748d8cf30771743f26270324dee6ada242
2013-01-12 01:38:58 +01:00
Lynix
a00d2d4c12
Increased source code reserved size
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Made ShaderBuilder slightly faster
Former-commit-id: 412b2cd6e6081d4ccf5d6497244f3fa1f9800d32
2013-01-11 23:16:17 +01:00
Lynix
507022db7c
Added light class
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Former-commit-id: e2969fe35720e1ea2f982a86197237a50bef1389
2013-01-11 14:40:02 +01:00
Lynix
38d2a08968
Fixed MD2 leaks
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Former-commit-id: 8bf46de1995fef13889c122c38dc59655bf8311f
2013-01-11 14:39:45 +01:00
Lynix
c108deb999
Fixed specular mapping
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Also made code clearer
Former-commit-id: f27a9214f356218fdf7e75003317a1678079fe2a
2013-01-11 14:37:50 +01:00
Lynix
f8aedb2df1
Fixed reference bug
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Former-commit-id: 9340098ca4eb052dabba384e9b7cee9130667104
2013-01-11 14:33:56 +01:00
Lynix
5a40e0d373
Fixed DebugDrawer color
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Former-commit-id: 08b654b1d3002c76634f8ca3b2aa57e66f33e7ae
2013-01-11 14:33:43 +01:00
Lynix
842890e12e
Added optional argument to Node::SetParent
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Also fixed Set[Rotation|Scale|Translation] within global coordinate
system
Former-commit-id: 7808de7c3044f7b9261b22b7db521aad00d63c9b
2013-01-11 14:28:00 +01:00
Lynix
e5731bee91
Added shader support to materials
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Also fixed a lot of bugs related to materials
Former-commit-id: 54086eb3aa36c1a7b31b55056967275e6c24a4c6
2013-01-09 20:15:42 +01:00
Lynix
e3293c6fe1
Added normal mapping
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Former-commit-id: 7e54b1f01de7d5cf99c42d08d13ba606f73c453d
2013-01-09 01:36:18 +01:00
Lynix
946754d7be
Added specular mapping
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Former-commit-id: 329bcfc6b3d92809538c9416578329f11c6ef56f
2013-01-09 00:34:39 +01:00
Lynix
81472079c4
Optimized lighting shader
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Former-commit-id: d8fb14c7ffe7dd4ec436661dc6b698f76ab900cb
2013-01-09 00:17:16 +01:00
Lynix
a6c109ca1d
Reverted back default GLSL version to 140
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If supported, 110 if not
Former-commit-id: 65ae51fa9fa9c437d17de2e8b3158b8c2897dc80
2013-01-09 00:08:36 +01:00
Lynix
abb806f27b
Updated ShaderBuilder to support lighting
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Compile into 150 core GLSL (or 110 if not supported)
When the ShaderBuild fails to build a shader, it returns the default
shader
Former-commit-id: ca04a6968bb104b9a63d40025d7eeba813a588b0
2013-01-08 18:38:00 +01:00
Lynix
093d0ab0b5
Changed default material ambient color
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Former-commit-id: ad2260abbe06940413ee2cdabd58176364b54365
2013-01-08 17:31:59 +01:00
Lynix
e6cef2ddbf
Added move constructor/operator to Shader
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Former-commit-id: b947e0ac0dcddcfe64c83b63cf89df0e0850cbd2
2013-01-08 17:31:42 +01:00
Lynix
e194d11374
Fixed color alpha not being sent
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Former-commit-id: 0f7d355b22790aa5487ff69b325c41613a94961e
2013-01-06 02:47:46 +01:00
Lynix
da341001ab
Made shader uniforms less verbose
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Former-commit-id: aa77b9be3f84cad30b13ebe5d47bb9febd17631e
2013-01-06 01:06:55 +01:00
Lynix
d177971810
Merged changes
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Former-commit-id: 3431062688bcc29574e7611391d8cd356d484e9b
2013-01-06 00:21:49 +01:00
Lynix
c93e8eb585
Updated shader convention
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Vertex input are now prefixed by "Vertex" (VertexPosition, VertexNormal,
..)
Same for Material input (MaterialAmbientColor, MaterialShininess, ...)
Former-commit-id: 1fbf8b8b32546a21ee23ff83714c860a9a8fce4f
2013-01-05 23:52:41 +01:00
Lynix
62d238d236
Fixed spaces
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Former-commit-id: 2045fa2b37d3f0cbcd9d9d9cdcadb962ea07ecd0
2013-01-05 19:51:40 +01:00
Lynix
e6198f6b3d
Fixed default value of shininess
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Former-commit-id: c640ed5b74cc56bf9b4acf8af4fad40be1c55e76
2013-01-05 19:51:28 +01:00
Lynix
07aa5d095c
Fixed matrices not being updated in the shader
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Former-commit-id: 8eb208b656bec0d63163d2a00768a4216979a8b0
2013-01-05 19:51:01 +01:00
Lynix
29755989fd
Fixed specular color not being applied
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Former-commit-id: ab41e431e2f9ec0f9b3cd81d032f6218c7114c5b
2013-01-05 01:54:14 +01:00
Alexandre Janniaux
c2e197bda5
Fix compilation errors for POSIX files and make premake4-linux executable.
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Former-commit-id: bb094585a678b983e25b55c4fab00665e66f64c5
2013-01-05 01:53:54 +01:00
Lynix
dba9470baf
Fixed POSIX DynLib implementation
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Former-commit-id: 17142fc657e5f6332f980ab9180c071e9de20280
2013-01-04 23:23:32 +01:00
Lynix
80d4159faa
Added DebugDrawer::DrawTangents
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Former-commit-id: 9116b5a878752ff193073ac6c156ddca54f8c501
2013-01-04 22:02:47 +01:00
Lynix
e00779ebe0
[Core] Added POSIX support (Experimental)
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Thanks to Danman
I don't think it actually compile although tried my best to correct
code.
Former-commit-id: c3366c2c924f7392f4d46824dafca63ecf7f1fea
2013-01-04 22:01:06 +01:00
Lynix
7785516f85
Fixed POSIX build
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Former-commit-id: 51c9eec6b1bff341d0e80971da26c05f4224ac60
2013-01-04 18:35:24 +01:00
Lynix
45bf5f1f43
Renamed VertexMapper::GetTotalVertexCount
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To GetVertexCount
Former-commit-id: fa876c5499664bce31d438ef596373d908c6977c
2013-01-04 16:33:26 +01:00
Lynix
5eac4de406
Added TriangleIterator::Unmap()
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Former-commit-id: 8ef858c5374c6701c087d0f4b1644bb6704e1131
2013-01-04 16:32:14 +01:00
Lynix
d4030f666b
Added TriangleIterator (experimental)
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Former-commit-id: b94f4d4a26a92f4acecf4c53291db80756feb289
2013-01-04 16:27:22 +01:00
Lynix
cd80905c0f
Removed resolved Fixme comment
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Former-commit-id: f65bcdeb368f3b3de6fef0f1d378945c108860aa
2013-01-04 02:38:53 +01:00
Lynix
be70e48118
Fixed Model::SetMesh bug with static meshs
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Former-commit-id: 5fcccf6ac485528bcdd4f1250a2ba948a50ca456
2013-01-04 02:36:03 +01:00
Lynix
24af375694
Fixed static MD2 mesh loader ( Close #4 )
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Former-commit-id: a894211c7222f64b47efc3d31cb90fc86f944683
2013-01-04 02:34:16 +01:00
Lynix
ef5f4617c8
Added IndexMapper::GetBuffer()
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Former-commit-id: 5b203ea56f2201f5ff3c6bbdbc7a6573ed59f136
2013-01-03 23:28:41 +01:00
Lynix
23edd637dd
Fixed IndexMapper const constructor
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Former-commit-id: c8f46bc8b29ff6bcfdbc7fa9b0a01eef68d07a7e
2013-01-03 22:21:15 +01:00
Lynix
ab93fb802b
Added support to sequential index buffers
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Former-commit-id: 68a566ab9bfe0490ba25aeb1c7486722b4a4ed01
2013-01-03 22:08:22 +01:00
Lynix
f43137dc4e
Made use of IndexMapper
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Former-commit-id: 6496ac4a5a5393363212ee6d452b2ba488aa3354
2013-01-03 21:28:54 +01:00
Lynix
9c76c78c0c
Added IndexMapper
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Former-commit-id: 994b30f41161855827d920b6c128a5bbd480929b
2013-01-03 21:26:51 +01:00
Lynix
6fb221b479
Added VertexMapper::Unmap
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Former-commit-id: b4210cfd864a527fb63ac0b1976acf2c3c198274
2013-01-03 21:25:29 +01:00
Lynix
16cec38f9c
Made use of BufferMapper
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Former-commit-id: 2b24f9d6cabf9fbf639b2c5e9319aaa304fe809a
2013-01-03 19:42:25 +01:00
Lynix
182c667603
Added DebugDrawer::DrawNormals(submesh)
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Former-commit-id: 9a2100f8df288b63d3b64c05871ae42c1fad97f6
2013-01-03 19:41:23 +01:00
Lynix
438d509130
Added VertexMapper
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Former-commit-id: 26765f92782b61443544744ac145ccd02a8ed2b0
2013-01-03 19:39:52 +01:00
Lynix
81e95ecddf
Improved KeyframeMesh AABB support
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When you use KeyframeMesh::SetPosition(frame, vertex, pos), it will now
invalidate the frame AABB.
Finish() method will now generate automatically invalid AABBs before
interpolating
Former-commit-id: aa4695cee635da73e4a3b70ce22e83b1c3f443f9
2013-01-03 15:10:06 +01:00
Lynix
c10a4eb94c
Fixed keyframe normal/tangent interpolation
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Former-commit-id: d4ee3e508945ff3ca85e435a24e520ccce1ebeb3
2013-01-03 12:31:01 +01:00
Lynix
844ab809d3
Fixed warning
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Former-commit-id: 93cbeb5f38e5663a0d8960b139c6cd5fc530e695
2013-01-03 03:50:30 +01:00
Lynix
1e5c34d53a
Constant buffer mapping returns non-const pointer
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Former-commit-id: 37438d554d8733350fcecbbfc4ba0dad46256f73
2013-01-03 03:50:18 +01:00
Lynix
27dcd15d26
Fixed ShaderBuilder requirement
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Former-commit-id: 39ddf1db5bec377afd478dcf557925d70925401c
2013-01-02 21:51:37 +01:00
Lynix
c998a5c457
Added KeyframeMesh::Get/Set vertex components
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Former-commit-id: ff51b02dfd5f0675c33c01f39418312834c5d8a9
2013-01-02 21:51:03 +01:00
Lynix
520643140c
Fixed last commit
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Former-commit-id: 5034392dbdab232be71f8537638ed75c1c81eab8
2013-01-02 13:41:26 +01:00
Lynix
02f5385eaf
Buffer::Unmap no longer return boolean
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Made no sense: What do you want to do when your buffer doesn't unmap ?
Tt now throw a warning by itself in case of failure
Former-commit-id: f776af16787316bbe1d55686a1db2c2e0f79d210
2012-12-31 11:30:19 +01:00
Lynix
c65f0e9f7e
Removed Keyframe mesh lock system (useless)
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Former-commit-id: b7e661274510836cb46eb98b6b9e7135d21a4820
2012-12-31 11:20:14 +01:00
Lynix
c73d10ab29
Added non-constant access to vertex buffer
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Former-commit-id: c0fea611caf6fb48bd0b2ed56897c173f7acad41
2012-12-31 11:14:40 +01:00
Lynix
6fefa3fdd2
Added read-only const access to buffers
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Former-commit-id: 555f079e277869bc8f32732f24dfee704e17f324
2012-12-31 11:12:45 +01:00
Lynix
11fccc4c4b
Fixed MD2 animation
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Former-commit-id: 3ba7d63f9518c64677e575e13d8a42b459c5151f
2012-12-29 01:37:44 +01:00
Lynix
15888b0f42
Fixed debug line width not applied
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Former-commit-id: 374173039602080e82e0e4ce0967caea90599155
2012-12-28 23:08:37 +01:00
Lynix
49f37e17ae
AxisAlignedBox::Transform now apply translation
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Added an optionnal argument to prevent translation from being applied
Updated demo
Former-commit-id: c56cb04733379eb6dda98b150931fb0e496ef889
2012-12-28 22:57:40 +01:00
Lynix
31a04abcaa
Fixed potential bug with fullscreen window style
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Former-commit-id: 005102ed9fb53aba36a074deaa3245da3d479d06
2012-12-28 21:33:50 +01:00
Lynix
c4a5d32f28
Fixed method alphabetic order
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Former-commit-id: b37a42cb64fa729888ad50957fc8c73b17ef9620
2012-12-28 19:26:00 +01:00
Lynix
7d02e5a330
Fixed Model::SetSequence not handling error
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Former-commit-id: 012dde1bd6b68723afc74ae1809804494d5eebb3
2012-12-27 22:24:52 +01:00
Lynix
e5650698d2
Added copy/move constructor/operator to Material
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Former-commit-id: a96676391754ee027bdd6c7b04118db3ea044eb3
2012-12-27 22:22:11 +01:00
Lynix
91b85589d9
Simplified code
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Former-commit-id: f80280c30dad6c0a2dd1b5ff36ace6825963fc4c
2012-12-27 02:36:39 +01:00
Lynix
0a11e82432
DebugDrawer now use ShaderBuilder
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Fixed demo not initializing debug drawer
Former-commit-id: a14612a374507501496f895ef6ba94886db98ec9
2012-12-25 12:29:19 +01:00
Lynix
c65e3d5def
It is now possible to use const shaders
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A non-constant shader is no longer required to bind or to send uniform
Former-commit-id: 8fd7c03b65a2d9fcea69516c023fee034299148c
2012-12-25 12:26:40 +01:00
Lynix
df7b11d1d2
Added ShaderBuilder
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Former-commit-id: 0eee75821b7bb4b2b69a020c8e79f3cbe18b522f
2012-12-25 12:14:57 +01:00
Lynix
a9e82f6014
Changed Shader conventions
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Uniform variable are now CamelCase
Former-commit-id: 7b08fb6b7d32f0f9a92b5086719f3e9981483e16
2012-12-25 12:14:32 +01:00
Lynix
ea1275e4f5
Fixed camelcase
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Former-commit-id: 1f94fefc2f0ce07720ff19538903b9795605795a
2012-12-25 12:02:16 +01:00
Lynix
c1751ae648
Fixed HybridMultiFractal*D code (missing "m_")
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Former-commit-id: de44ce541d0d040f484faf58c9a308c291d99cf4
2012-12-25 02:02:57 +01:00
Lynix
33a929c198
Fixd Abstract*DNoise destructor not being virtual
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Former-commit-id: 38af503709e79e0f13a63bd5da30072f11f1fa34
2012-12-25 02:01:41 +01:00
Lynix
1a4400facf
Fixed module initialisation failure bug
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If a module initialisation failed, then it resources may or may not be
freed.
This is fixed.
Former-commit-id: 029e0844e392685a31b3afc02c5bf772e015a372
2012-12-25 01:56:49 +01:00