Commit Graph

7 Commits

Author SHA1 Message Date
Lynix 6b2690ef30 Fixed files encoding not being UTF-8
Also updated copyright texts for some files forgotten in the last commit


Former-commit-id: 79f158a7943c32f76a9a1e80fba109f15a3b7346
2013-03-14 00:14:16 +01:00
Lynix cc132e271b Fixed typo
Former-commit-id: 1d4624f89201cb8ece46a699aabe1746ae42ec6a
2012-12-08 21:42:54 +01:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix 8e04e71c14 Added class template 2012-06-21 16:50:17 +02:00
Lynix 47cdbbcdb0 Updated module template 2012-05-16 09:33:14 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00