Jérôme Leclercq
|
ac08afe9f1
|
Shader: Add missing ! and != parsing
|
2021-08-19 18:47:11 +02:00 |
Jérôme Leclercq
|
d3e0d8a39f
|
Shader: Replace select_opt by const_select
|
2021-07-08 10:53:11 +02:00 |
Jérôme Leclercq
|
1f6937ab1b
|
Shader: Implement const if and const values
|
2021-07-07 22:38:24 +02:00 |
Jérôme Leclercq
|
72edff30c7
|
Shader: Add support for logical and/or
|
2021-07-07 22:38:24 +02:00 |
Jérôme Leclercq
|
f9b453bd2b
|
Shader: Add support for branching and discard statements
|
2021-07-03 19:13:22 +02:00 |
Jérôme Leclercq
|
87ce2edc6e
|
Shader: Add initial support for options (WIP)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
0bb9c37a38
|
Shader/Lang: [[attribute]] => [attribute]
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
c1d1838336
|
ShaderLang: Proof of concept (add support for a lot of things)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
8135f22b2f
|
Shader: Add attribute and square bracket tokens (first step for attribute support)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
fed7370e77
|
Rework shader AST (WIP)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
b320b5b44e
|
Shader: Add function parameters and return handling
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
9a0f201433
|
Initial shaderlang commit
|
2021-04-20 18:18:27 +02:00 |