Commit Graph

24 Commits

Author SHA1 Message Date
Lynix 48b348135e Refactor EntityList and prevent World to invalidate its own handles between updates 2017-04-20 23:42:45 +02:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Lynix 416441bd3e Sdk/RenderSystem: Regenerate renderqueue only when needed
Former-commit-id: 8883c832e1ea34172cf7b21e949f931f188542cf [formerly 3e5d67644e985fd6b5dc0d24bd431e575b9192b7] [formerly 9240e84ee3e77f9b4fa525c5e614ee32c4a59501 [formerly 4f5f4c5d6f366619e888feb8e7fcc8379cf0fabd]]
Former-commit-id: ebc0908d6be73e8509e322450bfe6c2cfcc89ae8 [formerly b621f6434040e1c78841d51e905eda23fdad9b62]
Former-commit-id: 382e99294b674b9740dc9c9b5f5e6dd39b103c52
2016-09-15 14:21:06 +02:00
Lynix 01330dcfdf Graphics: Add frustum culling
Former-commit-id: 2741c465f9acb4a190de0a29db4a3853700461fd [formerly be67ee144fe577767a11be40f79f3f2e85d030c0] [formerly 302a6d2c8a3222401890d217f01c24a03db9ebc8 [formerly 762367a1144c340b84b61eee9d7577dcdaf717c6]]
Former-commit-id: 6504b78e4ce04d8eea0c10e7ce27bdda4b95f2dc [formerly 8d0fba6c2dde5dcc43cbea0e6e5fd2980af4b801]
Former-commit-id: 75d1deaf21035eb1b630705017462b9e059149a9
2016-09-06 13:30:05 +02:00
Lynix 89a0911cd0 Sdk/RenderSystem: Make ChangeRenderTechnique return a reference to the render technique
Former-commit-id: b491fa7480d8eda1602f23b3bb0a08b6c09d28f8 [formerly 1ac08e917aaed955f46b16f5d29b6c2ef5797ea6] [formerly 0b3796950799529a3e617835549fddcae98e18c8 [formerly f75af99a07fadfe5f9d45f3937678d1d8bf355e1]]
Former-commit-id: 49e03a24eae8c76cbf8c00309dccce87c8c70546 [formerly 977a6167a3dd4081e2820eb4b2de497775b63796]
Former-commit-id: db6c41ed94022aeda37a44fd039b4c98613c2d8f
2016-08-10 14:09:48 +02:00
Lynix 654b52bb0c Sdk: Integrate particles
Former-commit-id: 48dac6b378c45130c43f5b8214a7b13a35cf06d1 [formerly c874b77869e750df33a1e77fdb40747b543b2efa]
Former-commit-id: a2c06e5f2b0fe3dd1c74ce2835436a7219260bf8
2016-07-30 15:51:46 +02:00
Lynix 7626f9c5e3 Build: Add server option, allows to compile only the server-side part of Nazara
Former-commit-id: 60be2c3eb2835984714192a55faebf8c769fd127 [formerly f3dcb15e44dfab997d4c10c97aa34270f5c884bf]
Former-commit-id: 6f11439b3e53a812c5adf28413ea084fb2964f21
2016-06-01 13:51:32 +02:00
Lynix 37aa00b2e7 Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
2016-04-17 19:57:15 +02:00
Lynix c8dd28f75c Sdk/RenderSystem: Allow to change render technique
Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
2016-04-16 18:40:58 +02:00
Lynix 9cf5e4b68c Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
2015-12-09 00:59:07 +01:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix 025d873228 Merge branch 'NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: 2772ff703c9d68d536667c469aca85084be4b861
2015-09-19 14:47:02 +02:00
Lynix 859544eaa7 Ndk: Add support for 2D rendering
Former-commit-id: bdf9257816c8f48b8c0679647978480785720053
2015-09-18 12:34:05 +02:00
Lynix 835da411c7 Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug


Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
2015-08-13 13:54:34 +02:00
Lynix 0cb4726bf5 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
2015-06-29 21:05:09 +02:00
Lynix 0895a9273d Ndk/RenderSystem: Add backgrounds support
Former-commit-id: 3209be099cb65095f97f99f6ae1d7c44332ea924
2015-06-24 00:26:46 +02:00
Lynix ea3fdaba26 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: 0a72e838de272bff91f0b8c8a3637db94fdd7820
2015-06-22 13:31:23 +02:00
Lynix 90363406a6 Sdk: Add automatic system update
Former-commit-id: ce129cc945e7373ac5b9f48960894712d66b097a
2015-06-22 00:58:46 +02:00
Lynix ebbaaf7ff2 Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix 974df4288f First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
2015-06-16 14:21:20 +02:00
Lynix 6d953d9e93 Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00
Lynix 80ed8c48bd Ndk/RenderSystem: Finish first implementation
Huge WIP, but I have a first render with it


Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
2015-06-04 00:20:51 +02:00
Lynix d369f6d583 Ndk/RenderSystem: Add Entity Removed event
Former-commit-id: 88b08f81e38f7dc4166f19b431288a212ccd8e75
2015-05-22 17:59:20 +02:00
Lynix 9aacbe158c Ndk: Add RenderSystem (experimental)
Former-commit-id: 23b11c6e9a21a4f26df6bde3d161578101cb2b29
2015-05-19 01:03:11 +02:00