Commit Graph

25 Commits

Author SHA1 Message Date
Lynix 2d189dc85e Fix WindowHandles 2020-05-27 18:55:03 +02:00
Lynix b0c72a6101 Replace platform backends by SDL 2020-05-27 17:47:52 +02:00
Lynix c071f52d8f Platform/Mouse: Add SetRelativeMouseMode 2020-05-27 17:08:49 +02:00
Jérôme Leclercq 1425f99edf Merge branch 'master' into SDL2 2020-05-27 11:11:21 +02:00
Jérôme Leclercq 8d8f44f4b9 Make Windows implementation DPI-Aware (+ fix issue with window position) (#322)
* WindowImpl : Fix windows centering on desktop

* WindowImpl : Make nazara DPI aware

* Refactor dpi stuff

* Minor aesthetic stuff

* More minor stuff

Co-authored-by: HardCPP <hardcpp@gmail.com>
2020-05-18 17:04:52 +02:00
REMqb 96ea792656 ~ Formatting 2020-03-21 12:42:50 +01:00
REMqb ef791e2f3c ~ WIP input IME 2019-12-19 19:59:43 +01:00
Lynix 37c16dc202 Platform/Event: Add x/y mouse position to MouseWheelEvent 2019-07-05 22:17:22 +02:00
Lynix ab5188c57d Add scancode and virtual key and fix some sdl stuff on Windows 2019-05-19 16:34:29 +02:00
REMqb 848f05a420 ~ Initial SDL2 implementation
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix c05d39ed28 Fix some indentation shit 2019-03-26 19:09:46 +01:00
Lynix 4bf92457c5 Platform: Fix cursor disappearing on Windows in some cases 2019-03-10 15:56:42 +01:00
Lynix 23b2f0a48d Platform/Window: Make PushEvent public 2019-03-10 15:50:16 +01:00
Lynix ec3cb12451 Platform/Cursor: Fixed SystemCursor_Move on Windows 2019-03-10 15:12:20 +01:00
Lynix 8c91d6a77d Platform/Window: Fix SetCursor always changing cursor 2019-03-10 15:11:16 +01:00
Lynix 39c89c52f4 Platform/Window: Fix size event triggering key event on Windows 2018-02-15 21:08:38 +01:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
REMqb 4d195e0e08 ~ Fix widgets / events not working after the window defocused then focused again (#144) 2017-11-23 00:01:55 +01:00
Jérôme Leclercq 1b80ad5f02 Platform/Window: Revert wrong mouse position fix 2017-11-22 10:26:58 +01:00
REMqb ecadcabfa9 ~ Fix position of the mouse was set after the event callbacks were run. (#143) 2017-11-22 00:35:32 +01:00
Gawaboumga f991a9529e General bug fixes (#142)
* Core/Bitset: Fix TestAll method

* Fix documentation

* Fix color and their conversions

* Core/ByteStream: Fix return of Write

* Fix compiler warnings

* Math/Algorithm: Fix angle normalization

* Math/BoundingVolume: Fix lerp

* Math: Fix relation between Matrix4 and Quaternion

* More tests

* X11/Window: Fix mouse moved event generated when doing Mouse::SetPosition

* Update ChangeLog

* Should fix compilation on Windows

* Should fix compilation on Windows

Forgot to include array for Windows
2017-11-21 12:16:46 +01:00
Lynix d688cecbde Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
Utility: Removed Window::Get[Height|Width] methods
2017-10-28 23:26:22 +02:00
Lynix bf8ebbd046 Platform/WindowImpl: Fix threaded windows deadlock when using some methods 2017-10-28 00:52:26 +02:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Gawaboumga 5aa072cee3 New module: Platform - Split window management from Utility module (#128)
* New module: Platform - Split window management from Utility module

Final touch

* NDK/SDK: Bring back initialization of Utility
2017-08-30 10:22:50 +02:00