* Rename all Constraint by [name]Constraint3D
* Create Refs and Libraries for Constraint2D
* Remove ref to PhysWorld in Constraints ctors
* Update Constraint2d ctor to have RigiBodies first
* Add New static function for all constraints and fix an oopsie
* Add Contraint Library and remove all library useless aliases
* Add ConstraintComponent2D
* remove useless definition of Constraint2D library
* Fix : getting the world of the constraint before having created it
* Make the GetStaticBody function return a ref
* Remove : Useless AddJoint Fonction and Update CreateJoint function
* Update PhysicsSystem3D because GetStaticBody return now a ref
* Oops
* Having done something with the 3D and i was needing 2D
* Add ConstraintComponent as friend of Collision and PhysicsComponent
* Update all the Get[Static/Rigid]Body function so they return a pointer
* fix the bugs caused by the commit before
* update : CreateConstraint lambda for the nullptr case
* remove the useless use of const pointer
* Update : CreateConstraint function
* Update ChangeLog.md
* Started Checkbox Widget (buggy)
* Added features
* Added enabling feature
* Almost finished Checkbox
* Bugfix
* Bugfixes
* Use a better name
* Optimizations
* Added explicit colors
* ...
* changed lots of things
* Almost finished CheckboxWidget
* Almost almost finished
* Use better UTF8 box
* Edited encode resources script to encode SDK resources
* Finished checkbox widget
* Forgot to delete old function
* Forgot to delete todo comment
* Fix Travis compilation
* Fix Travis compilation a second time
* Fix Travis Compilation a third time
* Fix indentation
* Fix Files encoding
* Moved CheckboxState enum in (new) Enum.hpp
* Probably looks like more generated now
* Reorder CheckboxWidget members
* Reorder checkbox state members
* Reorder members 2...
* Oops
* Reorder members functions
* Fix encoding
* Fix files encoding
* Forgot to fix one file encoding
* Fix SDK Server
* Fix encoding again -_-
* Oops
* Optimize Checkbox Widget
* Fix .gitignore
* Removed .vs in gitignore
* Moved Enums into Widgets folder
* Bugfix
* Fix Encode Resources script
* Remove double line feeds
* Rename SetNextState to SwitchToNextState
Components and systems just can't be initialized at startup, so we need
some kind of explicit initialisation. I followed the same layout as the
others modules by adding a core class (Ndk::Sdk) which will initialize
components and systems, and Nazara's modules.
This is starting to get serious, I like it.
Former-commit-id: 263500e8d16db70ef7f92047b8a7e3235c08bcd0