Commit Graph

9 Commits

Author SHA1 Message Date
SirLynix
09f282f2fe JoltPhysics3D/JoltCharacter: Fix IsOnGround returning true when touching walls 2023-08-09 19:38:07 +02:00
SirLynix
c081811760 JoltPhysics3D: Allow to construct components without using the system 2023-07-23 13:05:33 +02:00
SirLynix
d914f41404 JoltPhysics3D/JoltCharacter: Fix crash after move 2023-05-21 14:58:55 +02:00
SirLynix
6f15400d01 JoltPhysics3D: Rework Character class 2023-05-15 19:03:28 +02:00
SirLynix
670389d268 xmake check-files -f 2023-04-10 17:12:23 +02:00
SirLynix
d610baf920 JoltPhysics3D: Rework RigidBody wrapper
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab JoltPhysics3D: Add some methods to JoltCharacter 2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115 JoltPhysics3D:: Improve characters 2023-04-10 17:12:23 +02:00
SirLynix
021801f02e Continue Jolt integration 2023-04-10 17:12:23 +02:00