Gawaboumga
bbac0838dd
Include-What-You-Use ( #137 )
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* IWYU Core
* IWYU Noise
* IWYU Utility
* IWYU Audio
* IWYU Platform
* IWYU Lua
* IWYU Network
* IWYU Physics2D
* IWYU Physics3D
* IWYU Renderer
* IWYU Graphics
* IWYU NDKServer
* IWYU Fix
* Try to fix compilation
* Other fixes
2017-10-01 11:17:09 +02:00
Lynix
dc158d06a8
Fix warnings reported by Clang
2017-02-17 00:21:28 +01:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
d62720d610
Utility/Buffer: Refactor Buffer classes
2016-12-09 08:56:46 +01:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
004b53c590
Renderer/Renderer: Replace listeners by signals
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Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
2015-06-07 16:52:19 +02:00
Lynix
0db92e671d
Added a static New method to RefCounted-derived classes
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Former-commit-id: efd9e68e050fb6cc7e0df7a7c222ca759c502dc5
2015-01-25 23:41:09 +01:00
Lynix
5f5be93992
Merge remote-tracking branch 'origin/master' into Resource-Update
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Conflicts:
include/Nazara/Audio/Music.hpp
include/Nazara/Audio/SoundBuffer.hpp
include/Nazara/Core/Resource.hpp
include/Nazara/Core/ResourceListener.hpp
include/Nazara/Graphics/Material.hpp
include/Nazara/Renderer/Context.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/Shader.hpp
include/Nazara/Renderer/Texture.hpp
include/Nazara/Renderer/UberShader.hpp
include/Nazara/Utility/Animation.hpp
include/Nazara/Utility/Buffer.hpp
include/Nazara/Utility/Image.hpp
include/Nazara/Utility/IndexBuffer.hpp
include/Nazara/Utility/Mesh.hpp
include/Nazara/Utility/SkeletalMesh.hpp
include/Nazara/Utility/Skeleton.hpp
include/Nazara/Utility/StaticMesh.hpp
include/Nazara/Utility/SubMesh.hpp
include/Nazara/Utility/VertexBuffer.hpp
include/Nazara/Utility/VertexDeclaration.hpp
src/Nazara/Core/Resource.cpp
src/Nazara/Core/ResourceListener.cpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/SkinningManager.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Utility/Mesh.cpp
Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
5cbdd8832c
Turned DataStorage enum into flags
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Allowing for example hybrid buffer implementation
Former-commit-id: 74af1ba5b11b945abdfa6b46d0c11d600eca6d7c
2015-01-06 13:36:58 +01:00
Lynix
b3d72ec094
Renamed BufferStorage enum to DataStorage
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Former-commit-id: 97eede03eb6bb85e506c640d40c9d6e7acb2e099
2015-01-04 18:16:31 +01:00
Lynix
34af3c9bc9
[Index|Vertex]Buffer constructor now throw an exception on error
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As it should do anyway
Former-commit-id: af4589424c0009dfc40ebf5ae57172fb5df77dc0
2014-08-18 15:40:54 +02:00
Lynix
df44d799c8
Added [Index|Vertex]Buffer easy constructor
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Former-commit-id: 4536af8c833c15b49876c773defd3475a561df4b
2014-08-18 15:39:44 +02:00
Lynix
f936dac6ad
Fixed a terrible mistake in [Index|Vertex]Buffer::Reset
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Former-commit-id: 97daa00a60615e88fb8d015bd02281713c61807b
2014-08-18 15:14:29 +02:00
Lynix
9e04e8a0e4
Separated reference counting from Resources
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Former-commit-id: 7380818cfee9e249c11fd15da9ff7883a6e76565
2014-07-15 00:59:02 +02:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
bed20692a6
Fixed OnResourceDestroy callback not called by the destructor
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Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix
3569ef531f
Added error detection
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Former-commit-id: f105f9bb1a31769844076a1053968a047cff89fc
2013-08-16 00:24:16 +02:00
Lynix
6507e1ed2d
Updated buffers interface
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Former-commit-id: 8c8d60b6b22cc844740dbc3320af65575cec4feb
2013-08-07 01:10:26 +02:00
Lynix
4abefc3e93
Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
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Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix
ccb6f5b729
Added indices optimisation algorithm
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Former-commit-id: 89086e814ca11a048949fe0fc6e20648824bbb36
2013-06-05 19:39:48 +02:00
Lynix
6a7eb137d7
[Index|Vertex]Buffer::Fill now takes discard arg
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Former-commit-id: 384ffdb12d82c1e960249abcaf407ccbfe0939cf
2013-03-20 15:40:37 +01:00
Lynix
6c2fb1eb89
Added ResourceRef (Automatic resource reference)
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Former-commit-id: 97a0b2732f4dc443b8e1676e68b33b1b53ddf4fb
2013-03-15 03:09:58 +01:00
Lynix
32b1d02cec
Updated copyright texts
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Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix
1e5c34d53a
Constant buffer mapping returns non-const pointer
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Former-commit-id: 37438d554d8733350fcecbbfc4ba0dad46256f73
2013-01-03 03:50:18 +01:00
Lynix
520643140c
Fixed last commit
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Former-commit-id: 5034392dbdab232be71f8537638ed75c1c81eab8
2013-01-02 13:41:26 +01:00
Lynix
6fefa3fdd2
Added read-only const access to buffers
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Former-commit-id: 555f079e277869bc8f32732f24dfee704e17f324
2012-12-31 11:12:45 +01:00
Lynix
b06acfcffd
Index buffer no longer permit 8 bits index size
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Modern graphics cards don't like 8 bits index size, so I introduced
"Large indices" option, it means 32 bits indices when used otherwise the
index size is 16 bits
Former-commit-id: 213902de6704ceef16c6ea311ba0c6c5d2f6e665
2012-12-02 17:01:02 +01:00
Jérôme Leclercq
7cc520be95
Random changes without any meaning
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Former-commit-id: bcae279b389ea9c33afc27ac7f6eded6305fa134
2012-11-08 14:24:00 +01:00
Lynix
5619ddb0b1
Changed all the files encoding to UTF-8
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Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix
06eda4eba9
Added Meshes and Animations (And many more)
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Added NzTexture::IsMipmappingSupported
Color::(FromTo)HSV now takes hue and saturation in degrees
Fixed Context::EnsureContext
Fixed COW thread-safety (String, Image, Matrix4)
Fixed Quatenion<T>::operator*(const Vector3<T>&)
Fixed ResourceLoader
Fixed String::Resize with a size of 0
Fixed Texture mipmapping crash
Fixed per-class thread-safety
IndexBuffer and VertexBuffer are now resources
It is now possible to use more than 8 texcoords per shader
Moved all enumerations into separate files (Core/Enums.hpp,
Utility/Enums.hpp, ..)
Removed NzContextParameters::defaultWindow
VertexDeclaration has been rewritten (New interface/COW)
2012-07-13 15:22:14 +02:00
Lynix
445d6d236d
Added NzBuffer::SetStorage
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Fixed (Index/Vertex)Buffer::(Fill/Map) not filling/mapping the entire
buffer when the third argument was zero
Fixed Renderer not accepting sequential index buffer
2012-06-21 16:37:28 +02:00
Lynix
ec9470ceb6
Moved buffers to Utility
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Fixed NzVector4::operator/
Replaced enumName_Count by enumName_Max
Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
2012-06-21 09:49:47 +02:00