Commit Graph

73 Commits

Author SHA1 Message Date
Jérôme Leclercq
0411271851 Utility/Mesh: Fix Recenter() method for other vertex layouts 2021-06-05 19:09:12 +02:00
Jérôme Leclercq
613b3b8627 DeferredShading: Update skybox 2021-06-05 19:08:38 +02:00
Jérôme Leclercq
e26c1f8e68 Graphics: Add ViewerInstance class 2021-06-05 19:06:02 +02:00
Jérôme Leclercq
743f8eeb24 Graphics/ModelInstance: Add UpdateWorldMatrix method 2021-06-05 19:05:06 +02:00
Jérôme Leclercq
1dc39cccfd Improve DeferredShading demo 2021-06-02 20:17:01 +02:00
Jérôme Leclercq
6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq
9ee3a0d6be DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
Jérôme Leclercq
7bbe879d2f DeferredShading: Fix light spawning 2021-06-01 18:15:29 +02:00
Jérôme Leclercq
4d74cef034 Math: Remove NAZARA_MATH_ANGLE_RADIAN and functions using it 2021-06-01 17:37:40 +02:00
Jérôme Leclercq
ad6028e0bd Fix last commit 2021-06-01 16:38:52 +02:00
Jérôme Leclercq
67f2ec635a DeferredShading demo: Add keys to disable forward pass/light animations 2021-06-01 16:38:31 +02:00
Jérôme Leclercq
56b8d83bab DeferredShading demo: Add a skybox 2021-06-01 16:29:24 +02:00
Jérôme Leclercq
453a75a37d DeferredShading: Improve lights 2021-05-30 16:45:16 +02:00
Jérôme Leclercq
109b2a156e OpenGLRenderer: Allow RenderPipeline without a fragment shader on OpenGL ES 2021-05-29 00:32:00 +02:00
Jérôme Leclercq
336e70f72e DeferredShading: Implement stencil optimization 2021-05-28 23:00:16 +02:00
Jérôme Leclercq
d2734d4f4b Examples/DeferredShading: Optimize rendering with light meshes 2021-05-26 22:23:00 +02:00
Jérôme Leclercq
68447ef0da Update main.cpp 2021-05-25 15:37:59 +02:00
Jérôme Leclercq
335bb82be1 Renderer/Texture: Add static helpers 2021-05-25 15:37:55 +02:00
Jérôme Leclercq
44c8e7a627 Upgrade example code 2021-05-25 10:40:07 +02:00
Jérôme Leclercq
f4bc104810 Improve DeferredShading demo 2021-05-22 13:38:41 +02:00
Jérôme Leclercq
8a6f0db034 Example: replace pointlights by spotlights 2021-05-19 21:16:55 +02:00
Lynix
13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq
131d5f7afb Add DeferredShading example 2021-05-15 15:26:53 +02:00