Lynix
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70ee053f3f
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Sdk: Integrate particles
Former-commit-id: fa4474b434340d15363ff2ffc91b58d2df3a62fc [formerly 8a52795fc49a847e7b558425fc03915b21139521]
Former-commit-id: ac159c0cf652699400f720ef6fdad0fbf649308f
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2016-07-30 15:51:46 +02:00 |
Lynix
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b6be16b3c3
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Build: Add server option, allows to compile only the server-side part of Nazara
Former-commit-id: 28347f372b3d4b0afef0fcf8f54ebf45589470a3 [formerly b432be7d6e4404bd1c5a10c4b0a7ef43fceed307]
Former-commit-id: 1622472689c5f87d5d77ffe391f1dde9cece815d
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2016-06-01 13:51:32 +02:00 |
Lynix
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37aa00b2e7
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Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
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2016-04-17 19:57:15 +02:00 |
Lynix
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c8dd28f75c
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Sdk/RenderSystem: Allow to change render technique
Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
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2016-04-16 18:40:58 +02:00 |
Lynix
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9cf5e4b68c
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Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
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2015-12-09 00:59:07 +01:00 |
Lynix
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df8da275c4
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Switch from Nz prefix to namespace Nz
What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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2015-09-25 19:20:05 +02:00 |
Lynix
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025d873228
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Merge branch 'NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: 2772ff703c9d68d536667c469aca85084be4b861
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2015-09-19 14:47:02 +02:00 |
Lynix
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859544eaa7
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Ndk: Add support for 2D rendering
Former-commit-id: bdf9257816c8f48b8c0679647978480785720053
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2015-09-18 12:34:05 +02:00 |
Lynix
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835da411c7
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Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug
Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
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2015-08-13 13:54:34 +02:00 |
Lynix
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0cb4726bf5
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Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
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2015-06-29 21:05:09 +02:00 |
Lynix
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0895a9273d
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Ndk/RenderSystem: Add backgrounds support
Former-commit-id: 3209be099cb65095f97f99f6ae1d7c44332ea924
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2015-06-24 00:26:46 +02:00 |
Lynix
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ea3fdaba26
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Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: 0a72e838de272bff91f0b8c8a3637db94fdd7820
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2015-06-22 13:31:23 +02:00 |
Lynix
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90363406a6
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Sdk: Add automatic system update
Former-commit-id: ce129cc945e7373ac5b9f48960894712d66b097a
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2015-06-22 00:58:46 +02:00 |
Lynix
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ebbaaf7ff2
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Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
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2015-06-17 14:32:05 +02:00 |
Lynix
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974df4288f
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First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
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2015-06-16 14:21:20 +02:00 |
Lynix
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6d953d9e93
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Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
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2015-06-16 00:31:04 +02:00 |
Lynix
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80ed8c48bd
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Ndk/RenderSystem: Finish first implementation
Huge WIP, but I have a first render with it
Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
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2015-06-04 00:20:51 +02:00 |
Lynix
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d369f6d583
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Ndk/RenderSystem: Add Entity Removed event
Former-commit-id: 88b08f81e38f7dc4166f19b431288a212ccd8e75
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2015-05-22 17:59:20 +02:00 |
Lynix
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9aacbe158c
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Ndk: Add RenderSystem (experimental)
Former-commit-id: 23b11c6e9a21a4f26df6bde3d161578101cb2b29
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2015-05-19 01:03:11 +02:00 |