Commit Graph

11 Commits

Author SHA1 Message Date
Lynix af01e7242c Utility/MaterialData: Remove CustomDefined
Former-commit-id: 4c3c2012ae06bdc4679fed40ee6ad50027664a8f [formerly d0454f47bbecdbb2513d7afc629b00b53543f671] [formerly 07f50ad9e366215fc51280232c26cc8cdbf8236d [formerly 27fbbc6106dc22f72d3ddb382049672e82833cd8]]
Former-commit-id: e45fd2e87fcadbdf0a56c410d6c1ff36d9ea4b4a [formerly 0453e3ba57d326859fc78105b741cd7f1cb97bd6]
Former-commit-id: 9f7082ef9da8e8baefaef5c141e630ba99b32a83
2016-08-04 01:12:06 +02:00
Lynix acdabbc432 Examples: Fix MeshInfos since material update
Former-commit-id: fc8768a889c59e761983e20d9633dd0dee720a6a
2016-05-05 21:50:44 +02:00
Lynix f54eb0402f Examples: Fix MeshInfos
Former-commit-id: b6c5ea953f60d2b22eaa6aae06d1618efdb09bc1
2015-09-28 12:41:41 +02:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix f4c3ec51ed Final VS fixes
Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
2015-06-14 16:18:37 +02:00
Lynix 1dd25f4e73 Fixed MeshInfos not compiling
Former-commit-id: 3e3c840402eca5eb1e3fa5104a91e41d5d669139
2013-09-06 23:27:10 +02:00
Lynix c56c1b10dd Updated MeshInfos code
Former-commit-id: c0162cdec26d2dbc4a2ebe8e4595e3c6974c755d
2013-03-30 18:04:50 +01:00
Lynix 9b7a0ff4d7 Fixed MeshInfos
Former-commit-id: 1eeec63c065b2faf44703a500149e9c0dd58f10a
2013-03-06 01:06:36 +01:00
Lynix 3b5cf9c60b Fixed MeshInfos
Former-commit-id: 85ad82b3d70a3239cb76c6d7ff70f6c56942e952
2012-12-29 01:37:58 +01:00
Lynix ec50ab9fd4 Fixed Mesh Infos demo
Former-commit-id: 8fb5a452ea0dee650aaa37ed7ed4278ef6ba54b8
2012-12-09 18:39:44 +01:00
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00