Commit Graph

10 Commits

Author SHA1 Message Date
Lynix 87b5047b14 Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
This allows much more efficient batching, along with pipeline reusage and preparation for the Vulkan API


Former-commit-id: 4ed2f66567f7da6b6b6ee073e4d855b9a935000d [formerly b540f468fc700a16d5136d4dbb8632e23882fd3d] [formerly 37fff624ec65cc387130875410b6ea35c1a5bcfb [formerly ab9a88f514f46f6596499e285981fa6da588bb03]]
Former-commit-id: a2e8859196c0f72b7d7ffd8764a887e6c8173743 [formerly c886cdade14769db243ff993a1741f6052a2eb2a]
Former-commit-id: e1d02662fb1ac165c7e888380afee7601350060f
2016-08-05 22:11:13 +02:00
Lynix ceaac9be13 Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
Former-commit-id: 8839ceda70dfa0384e8da43205a208c89f1eb7bf [formerly f5434c9c44a52e02fdc6970e443cd7d3e9e99e6b]
Former-commit-id: 6a4846a2e2c8b60160598812ebd02da17a2f6947
2016-07-21 23:00:09 +02:00
Lynix 9e3b99bb5a Make mesh able to carry material informations
- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code


Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00
Lynix eaf1bb3601 Merge branch 'NDK-Refactor' into NDK
Conflicts:
	examples/HardwareInfo/main.cpp
	include/Nazara/Renderer/Enums.hpp
	include/Nazara/Renderer/GpuQuery.hpp
	include/Nazara/Renderer/OpenGL.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/RenderTexture.hpp
	include/Nazara/Renderer/Texture.hpp
	src/Nazara/Graphics/AbstractRenderTechnique.cpp
	src/Nazara/Graphics/DeferredRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/SkyboxBackground.cpp
	src/Nazara/Renderer/GpuQuery.cpp
	src/Nazara/Renderer/OpenGL.cpp
	src/Nazara/Renderer/RenderBuffer.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Renderer/Shader.cpp
	src/Nazara/Renderer/ShaderStage.cpp
	src/Nazara/Renderer/Texture.cpp

Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix d4abb8fc49 Made stencil per face side
Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix e92f388c65 Renamed FaceCulling enum to FaceSide
Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix 7a45ff4884 Added RenderStates
Former-commit-id: c742cf2fc1cac807b9e2bcbd88c2b3d77327c106
2013-06-17 23:58:45 +02:00