Jérôme Leclercq
8b0b5295f7
Upgrade Physics2D and Physics3D
2021-05-25 10:40:07 +02:00
Lynix
00ca0248c6
Fix unit tests (WIP)
2019-03-26 19:05:41 +01:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
9cc83aafda
Math/Angle: Add FromDegrees and FromRadians builders
2018-10-10 22:59:57 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Jérôme Leclercq
97cdb110ae
Unit test fixes
2018-09-05 15:15:26 +02:00
Jérôme Leclercq
46e3de90ed
Fix units tests :derp:
2018-08-02 15:49:29 +02:00
Lynix
9bfcd02730
Fix unit tests
2018-02-12 20:18:51 +01:00
Gawaboumga
dfd28160a0
Lua tests ( #158 )
...
* Fix float comparison in tests
* Lua tests
2018-01-31 15:27:23 +01:00
Lynix
234aa90f51
Fix unit tests
2018-01-07 03:50:35 +01:00
Jérôme Leclercq
3153af485c
Physics2D: Handle kinematic objects properly
2017-09-07 16:16:11 +02:00
Gawaboumga
41a1b5d493
Physics2D tests ( #129 )
...
* Quaternion: Fix singularity on Z axis when converting to euler angles
* CollisionComponent2D: Add method to retrieve AABB
* Collider2D: Fix constructor for Box with Vector2
* Physics2D: Fix rotation (Chipmunk works with radian and Nazara degrees) and copy constructor of RigidBody2D
* Colider2D: Add New for convex and tests for the new classes
2017-08-20 21:47:23 +02:00