Commit Graph

3064 Commits

Author SHA1 Message Date
SirLynix 7fccfbb63e Minor fixes 2022-04-19 18:32:16 +02:00
SirLynix c209552f81 Math/Matrix4: Rework "transform matrix" support 2022-04-19 18:32:16 +02:00
SirLynix f9d4451b4a OCD fix 2022-04-19 18:32:16 +02:00
SirLynix 138f2b88b3 Fix buffering issues 2022-04-19 13:38:44 +02:00
SirLynix 22f58fdbf5 Add stream buffering (WIP) 2022-04-09 18:22:57 +02:00
SirLynix 2b66ea1e90 Core/Bitset: Fix doc 2022-04-09 18:21:16 +02:00
SirLynix 447cdfddc9 Shader: Error fixes 2022-04-06 09:06:02 +02:00
SirLynix 8784ec9b47 Add shader compiler (nzslc) and use it 2022-04-06 09:04:09 +02:00
SirLynix 262c82b9e1 Shader: Use constexpr maps for static data 2022-04-05 08:41:47 +02:00
SirLynix 18edd41048 Shader: Fix dependency check of modules 2022-04-05 08:35:12 +02:00
SirLynix 7f15c66f16 Shader/EliminateUnusedPassVisitor: Handle alias declarations 2022-04-04 19:23:20 +02:00
SirLynix 68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix 998bcde2e2 Fix compilation 2022-04-04 12:14:56 +02:00
SirLynix 9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
SirLynix 66ff6cfa81 Minor fixes 2022-04-04 08:17:03 +02:00
Lynix 83de0939bb Shader: Fix validation and cast from u32 to i32 2022-04-02 21:20:01 +02:00
Lynix 5cd9f6fdcd Minor fixes 2022-04-02 21:18:04 +02:00
SirLynix 71db80c374 Update global headers 2022-04-02 17:25:08 +02:00
SirLynix aa43db956c Shader: Fixes some errors and add unit tests 2022-04-02 16:07:13 +02:00
SirLynix 1c7a3a96e5 Shader/SourceLocation: Fix column index 2022-04-02 03:03:06 +02:00
SirLynix 81b1b9b473 Shader/DependencyCheckerVisitor: Handle aliases 2022-04-02 02:04:42 +02:00
SirLynix 7c640f5c00 Shader: Add types to error messages (and remove ID) 2022-04-01 18:19:50 +02:00
SirLynix 16cf75440b Shader: Turn every AstError into a proper compilation error (with source info) 2022-04-01 18:19:50 +02:00
SirLynix ac9e7207ac Shader: Add compiler and AST errors (WIP)
I'm so afraid to lose all this work
2022-04-01 18:19:50 +02:00
SirLynix 35f6240786 Shader: Fix some errors 2022-04-01 18:19:50 +02:00
SirLynix 78f4751967 Shader: Fill SourceLocation info to AST when parsing 2022-04-01 18:19:50 +02:00
SirLynix 8429411755 Shader: Improve attribute source location 2022-04-01 18:19:50 +02:00
SirLynix 960ab64d98 Shader: Add SourceLocation members
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
2022-04-01 18:19:50 +02:00
SirLynix ebad7b5e8c Shader: Add support for error messages (WIP) 2022-04-01 18:19:50 +02:00
SirLynix f14b10baf4 Graphics/ViewerInstance: fix typo 2022-03-31 13:35:08 +02:00
SirLynix 83deecd8f1 Shader: Fix SPIRV shaders terminating before function last statement 2022-03-25 12:55:32 +01:00
SirLynix 8146ec251a Shader: Add support for partial sanitization 2022-03-25 12:54:51 +01:00
Jérôme Leclercq a54f70fd24 Shader: Fix parsing of unary/dot/indices/and/or 2022-03-21 23:11:28 +01:00
Jérôme Leclercq f1af498710 Update Prerequisites.hpp 2022-03-20 19:09:45 +01:00
Alexandre Janniaux ccb36e2e4c Prerequisites: differentiate MacOS from iOS/tvOS
TargetConditionals.h is exposed on every Apple Darwin platforms and
provides defines to signal the kind of underlying device.
2022-03-20 19:09:45 +01:00
Jérôme Leclercq a541d44d03 MoltenVK fix 2022-03-20 15:30:19 +01:00
Jérôme Leclercq d86f61cd82 VulkanRenderer: Fix VK_EXT_debug_utils with MoltenVK 2022-03-20 14:54:38 +01:00
Jérôme Leclercq 48b87cc99b Core/DynLib: Fix extension handling 2022-03-20 13:42:41 +01:00
Jérôme Leclercq 63320fa205 macOS fixes (+ cache deps) 2022-03-20 11:29:39 +01:00
Jérôme Leclercq bd4cf8e264 macOS fixes 2022-03-20 10:52:19 +01:00
Jérôme Leclercq a6dce6861d macOS fixes 2022-03-20 10:02:31 +01:00
Jérôme Leclercq 04dfd25c74 CI: Try to build NazaraCore on macOS 2022-03-19 23:29:19 +01:00
Jérôme Leclercq 021fd9d031 macOS fix 2022-03-19 20:01:49 +01:00
Lynix cf5e4b72e1 Core/StringExt: Add overloads of EndsWith 2022-03-19 14:19:52 +01:00
Jérôme Leclercq 82641c6653 Audio: Add dummy device (in case OpenAL fails to load) and unifiate unit tests 2022-03-18 19:03:57 +01:00
Jérôme Leclercq 615509d1ba Add support for shader hotreloading 2022-03-17 21:36:36 +01:00
Jérôme Leclercq 667a4a0c08 Audio: Handle AudioBuffer compatibility
OpenAL buffers are shared between contextes
2022-03-17 18:15:53 +01:00
Jérôme Leclercq 01061380ee Audio/AudioDevice: Improve GetListenerRotation 2022-03-17 18:15:53 +01:00
Jérôme Leclercq 6165b3a101 Audio: Rewrite audio module 2022-03-17 18:15:53 +01:00
Jérôme Leclercq 19f6bdf7e0 Add Physics2D components and systems (WIP) 2022-03-16 08:24:57 +01:00
Jérôme Leclercq 06406fc20e Shader/FilesystemModuleResolver: Fix RegisterModuleDirectory 2022-03-15 13:20:17 +01:00
Jérôme Leclercq 0e92ef823d Graphics: Use module name to retrieve material shaders 2022-03-15 13:14:43 +01:00
Jérôme Leclercq 79a5716110 Revert "Try to fix GCC error"
This reverts commit 11d5eb7d6063e6cf1da276cc5981d2d57e13f05e.
2022-03-15 12:44:21 +01:00
Jérôme Leclercq 9b1d8b5fcf Try to fix GCC error 2022-03-15 12:44:21 +01:00
Jérôme Leclercq 6bd9f1a9e4 Add unity build support 2022-03-15 12:44:21 +01:00
Jérôme Leclercq bf44672354 Shader: Add support for exported functions 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 1c4ce75aa0 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq e9543b20a2 Shader: Fix function calls with OpenGL 2022-03-14 18:30:55 +01:00
Jérôme Leclercq e40e8eb204 Shader: Change module system (no longer based on path) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 80f9556f8c Shader/LangWriter: Make LangWriter able to output AST before sanitization as well 2022-03-14 18:30:55 +01:00
Jérôme Leclercq b92a9f8a1c Core/VirtualDirectory: Fix physical path traversal 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 5a9a55ee7e Shader/MultiStatement: Remove sectionName 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 3d4271706a Core/VirtualDirectory: Fix some bugs and add more tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq bfaa428b39 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq db98b86eaf Core: Rewrite VirtualDirectory class and add more tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq db0c1e6e8c Shader: Add module resolver + use modules for engine shaders 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 98bd04e35a Shader/SanitizeVisitor: Fix an issue when double-sanitizing
... with differents parameters (like reducing loops to while, which introduces new variables which would take over existing var indices)
2022-03-14 18:30:55 +01:00
Jérôme Leclercq bf7f06ac4c Shader: Fix shader serialization 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 39a2992791 Shader: Minor module fixes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 05cf98477e Shader: Add proper support for alias 2022-03-14 18:30:55 +01:00
Jérôme Leclercq ce93b61c91 Shader: Serialize cached expression type 2022-03-14 18:30:55 +01:00
Jérôme Leclercq d45ba6696f Shader: Rename VariableExpression to VariableValueExpression 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 3c290c1d0e Shader: Fix unit tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq be9bdc4705 Modules are workings \o/ 2022-03-14 18:30:55 +01:00
Lynix 83d26e209e WIP2 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 012712b8d0 WIP 2022-03-14 18:30:55 +01:00
Jérôme Leclercq d72ac9cc73 Core/Uuid: Add FromString builder method 2022-03-14 18:30:55 +01:00
Lynix 8dcce73738 Fix after rebase 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a7acf32886 Shader: Replace indices-based option keys by CRC32 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 505d996c88 Core: Add constexpr CRC32 function 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a4858d6793 Shader: Add comments to surround modules 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 4bded2182c Minor changes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 53728200ac Shader: Add module ID (UUID) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 43ac86e85c Shader/Modules: proof of concept 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 7dab1d735f Shader: Add AstExportVisitor 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 073f1dc434 Shader/DependencyCheckerVisitor: Update default config 2022-03-14 18:30:55 +01:00
Jérôme Leclercq b6cd85d6fe Shader: Add import statement (not doing anything for now) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq ca83f363a3 Shader: Add export attribute for structs ([export]) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a2f4f3c802 Shader: Many fixes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 1919bd3302 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 0c3607579e Shader/ShaderLangParser: small refactor 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 4a8ebf869b Minor fixes 2022-03-09 20:05:33 +01:00
Jérôme Leclercq acf1b30355 Shader/AstCompare: Fix missing ConditionalStatement compare 2022-03-06 13:19:19 +01:00
Jérôme Leclercq c741bad9a1 Utility/Font: Remove useless atlas release slot 2022-03-04 20:41:14 +01:00
Jérôme Leclercq 72b664f42c Core: Add Uuid class 2022-03-04 20:40:41 +01:00
Jérôme Leclercq 36aea2ca0c Shader/SanitizeVisitor: Fix sanitization of already sanitized AST with holes in indices
this happens when you sanitize an AST that went through a remove unused pass
2022-02-28 13:30:53 +01:00
Lynix 1e606f3043 Fix compilation after merge 2022-02-27 20:18:36 +01:00
Lynix 4c226eda0c Merge branch 'master' into nzsl-modules 2022-02-27 20:12:30 +01:00
Lynix 1c986b7431 Fix compilation 2022-02-27 20:04:52 +01:00