Lynix
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ba6c562367
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Sdk/GraphicsComponent: Allows to setup an offset to renderables
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2016-09-04 20:02:23 +02:00 |
Lynix
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e0071b196a
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Sdk/GraphicsComponent: Add Detach method
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Former-commit-id: 54f77c634ce1f9bfc93a00d9a14567bd25a06b26
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2016-06-20 13:11:31 +02:00 |
Gawaboumga
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96b958d655
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Documentation for module: Graphics
Former-commit-id: 5e3ee3c61779fbdd1a083117f537a45e1bad820b
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2016-05-30 14:21:36 +02:00 |
Lynix
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0a0e6d00f7
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Graphics: Add render order
Former-commit-id: 881ae69c214e024846dc0165f3476f76f5bcc0b5
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2015-11-27 23:38:54 +01:00 |
Lynix
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ed961f5ba8
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Core: Merge InputStream and OutputStream to Stream
Remove serialization support from Stream
Former-commit-id: 7a761e4fcd07cab561f13e4709c4492ed18da88a
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2015-11-20 13:52:49 +01:00 |
Lynix
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df8da275c4
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Switch from Nz prefix to namespace Nz
What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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2015-09-25 19:20:05 +02:00 |
Lynix
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a4bd84a6e3
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Graphics: Remove deprecated scene interface
Former-commit-id: 6b5d3c22827912d664c4f8c9c4051c824180bb51
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2015-06-24 13:55:35 +02:00 |
Lynix
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48a54dfa5c
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Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
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2015-06-11 14:14:11 +02:00 |
Lynix
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436f5002b2
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Graphics/SkeletalModel: Fix crash
Former-commit-id: 75114644bb37796860854102fbd547aa1c50f51a
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2015-05-31 22:19:30 +02:00 |
Lynix
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0f7948ea4c
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Merge branch 'NDK' of https://github.com/DigitalPulseSoftware/NazaraEngine into NDK
Conflicts:
include/Nazara/Graphics/SkeletalModel.hpp
src/Nazara/Graphics/SkeletalModel.cpp
Former-commit-id: 7dba08bc594d501adbc5a81c4ec1a70021eaa5b6
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2015-05-31 22:18:09 +02:00 |
Lynix
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8f8eca1d70
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Graphics/SkeletalModel: Update to new code
Former-commit-id: 74b17bf06b3c7c22477ee3a098301e70b093f890
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2015-05-31 22:12:46 +02:00 |
Lynix
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962c1f2362
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Graphics/SkeletalModel: Begin update to Renderable
Former-commit-id: c05e8a85bf3f0227fe2e75480df12045c8384124
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2015-05-28 14:37:40 +02:00 |
Lynix
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d3caf8bb1b
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Fixed potential crash (1500th commit, yay)
Also cleaned up one line of code.
Former-commit-id: 841dde3eb2ce8b1e3b4607931aa31d94fefedec2
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2015-02-07 19:15:22 +01:00 |
Lynix
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a185f03abc
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Merge remote-tracking branch 'origin/Scene-Update'
Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
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2015-01-25 16:35:18 +01:00 |
Lynix
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722622ded1
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Fixed SkeletalModel registering itself for update multiple times
Former-commit-id: 9c7ff03a70b65c2ace3b7929b78f486621797dd4
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2015-01-24 17:50:48 +01:00 |
Lynix
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9ebd023848
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(SkeletalModel) Added virtual constructor implementation
Former-commit-id: 4a7f356e14f629a728a77f94db7e26c6c4af3b72
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2015-01-24 16:42:49 +01:00 |
Lynix
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1f043b61df
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(Scene) Removed useless Pimpl idiom
Former-commit-id: ffbca2a6b6e16792f58e77195a08911368f64f57
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2015-01-23 14:35:26 +01:00 |
Lynix
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ea8d683624
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Updated copyright year
(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
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2015-01-21 20:53:01 +01:00 |
Lynix
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8a3c410d60
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Made bounding volume handing part of SceneNodes
Former-commit-id: d09d06ac4515ce09aa16fd92dd045c2a06730a99
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2015-01-20 20:35:16 +01:00 |
Lynix
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e55c521e96
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Added support for skeletal models (WIP)
Former-commit-id: 6a6c2d9f2c68267df79dc48fa56450d2a563e323
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2014-12-17 13:56:33 +01:00 |