Commit Graph

15 Commits

Author SHA1 Message Date
Lynix
c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
cbce6e6e64 Reunited Deferred Point Shader and Spot Shader
Former-commit-id: 0a77f57d8af98387690748102f6cdcea5d5514ed
2014-01-11 10:21:33 +01:00
Lynix
054cde1c8b Fixed SpotLight bounding volume computation
Former-commit-id: 72c87aa9cdb8f0e98ff2e82522d85643896884df
2013-12-09 14:45:21 +01:00
Lynix
1a561e42ff Added Light::SetLightType
Former-commit-id: 8f55cd7b3941496e97795ca920c7a657e555eeab
2013-09-23 09:49:03 +02:00
Lynix
96974a9d2b Fixed Light copy constructor/assignment operator
Former-commit-id: dadf40b2e3a58ed32d9f38b8fea8d60d2297b767
2013-09-23 09:44:43 +02:00
Lynix
f69d2f13e5 Changed light model
Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix
7fa8f3dafd Moved Model::EnableDraw to SceneNode::EnableDrawing
Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode


Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix
c8414a39d8 Big Graphics update
Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull


Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
13b505f91f SceneNode::VisiblityTest now use Camera instead of Frustum
Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
2013-08-09 19:04:29 +02:00
Lynix
4b783f6f6f Renamed Shader to ShaderProgram
Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
2013-08-02 18:39:20 +02:00
Lynix
4352083c4b Added ShaderManager (Experimental)
Former-commit-id: 327e373f2b932e31184e88c5f29bd5bd8fa3ba46
2013-07-15 00:23:04 +02:00
Lynix
588077396c Defaulted [Point|Spot]Light radius to 5 meters
Former-commit-id: 7faefa121b90dcd31c83ea6c5baaae264f1c0960
2013-07-09 00:55:18 +02:00
Lynix
fb839de33e Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume


Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix
5f36817209 Rewritted rendersystem
Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
2013-05-25 10:07:36 +02:00
Lynix
34dbd19385 Merged 2D and 3D modules into Graphics module
Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00