Lynix
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e336c8a514
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Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]
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2024-02-09 22:24:15 +01:00 |
SirLynix
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bd4c2d6ee7
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Rename Physics3D to BulletPhysics3D
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2023-04-10 17:12:23 +02:00 |
SirLynix
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522315dbca
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Physics3D: Add raycast support
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2023-04-10 17:12:23 +02:00 |
SirLynix
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9b4d297c04
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Update includes for new NazaraUtils version
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2023-03-19 13:01:56 +01:00 |
SirLynix
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f98cbcd00a
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
Jérôme Leclercq
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dd421a6385
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Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
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2022-12-29 21:31:46 +01:00 |
SirLynix
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50ed8b4028
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Add initial support for skeletal entities / components
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2022-08-27 03:07:48 +02:00 |
SirLynix
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1b678defae
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Add system graph (wip)
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2022-07-02 19:45:50 +02:00 |
Jérôme Leclercq
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f466a7494b
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Update for EnTT 3.9
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2022-02-08 20:05:14 +01:00 |
SirLynix
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89c7bbf197
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
Jérôme Leclercq
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f289d13101
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Physics3D: Ensure RigidBody are destroyed on world destruction
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2021-11-30 18:17:53 +01:00 |
Jérôme Leclercq
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93ec196dc4
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Apply header guard check
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2021-10-26 15:52:46 +02:00 |
Jérôme Leclercq
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ed7ab31933
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Apply copyright fix to all files
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2021-10-26 14:31:35 +02:00 |
Jérôme Leclercq
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c1a9a22177
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Add initial ECS support
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2021-06-20 14:06:28 +02:00 |