Commit Graph

56 Commits

Author SHA1 Message Date
Lynix
f406068c45 Utility: Rework cursors
-Rename WindowCursor to SystemCursor
-Merged Cursor class with SystemCursor enum
2017-01-16 00:32:59 +01:00
Lynix
1db3d60cea Utility/Enums: Change WindowStyleFlags to the new flags format 2016-11-27 02:28:39 +01:00
Jérôme Leclercq
ffe748b8c3 Window: Fix Threaded flag, seems to be working fine now 2016-11-07 10:51:23 +01:00
Jérôme Leclercq
cf2bf52701 Utility/Window: Replace NAZARA_UTILITY_THREADED_WINDOW by a runtime flag (WIP) 2016-11-07 02:01:09 +01:00
Jérôme Leclercq
6ebe29ceb4 Utility/Win32: Generate only one WindowEvent_Moved per movement
When not using threaded windows.
Fixed #105
2016-11-04 23:18:36 +01:00
Jérôme Leclercq
581cc989de Utility/Win32: Fix cached position never getting updated with threaded windows
Closes #104
2016-11-04 22:57:07 +01:00
Jérôme Leclercq
c4ad52235f Utility/Win32: Fix Window title when using NAZARA_UTILITY_THREADED_WINDOW 2016-11-04 22:24:56 +01:00
Lynix
819b46f5fc Fix a shitload of warnings in 64 bits mode
Former-commit-id: c7792a7d5b1f85ab934da25324831b9daa3f47ff [formerly 3469974c48432be1f65808bff0ea39d9e22f5b50]
Former-commit-id: 5080815e9e1a3aebe237ff9a291b908ce0292eca
2016-06-13 21:09:55 +02:00
Lynix
a31a969409 Replace useless reinterpret_cast by static_cast
Former-commit-id: f61d644d968d4fe9523a5cd122e11525a9c2765d
2016-04-07 04:20:18 +02:00
Lynix
df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
dea3fb4e39 Convert spaces to tabs
Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
2015-09-24 00:55:57 +02:00
Lynix
2fd3872099 Core: Remove NonCopyable
Former-commit-id: f8c6d10ad0b1abb4a32e3c867b7f24fd4bde68a4
2015-09-24 00:37:21 +02:00
Lynix
b16abf0d09 Merge branch 'master' into NDK
Conflicts:
	build/scripts/module/renderer.lua
	build/scripts/module/utility.lua
	include/Nazara/Renderer/OpenGL.hpp
	src/Nazara/Core/String.cpp

Former-commit-id: 0a8054be56f01b12c604c88b829cb10b490a9d6f
2015-09-20 23:41:21 +02:00
Youri Hubaut
e8cc3e357e First xcb implementation
Former-commit-id: 483522109b8b63fa80b9152b04bca79a65809d4d
2015-09-19 17:20:01 +02:00
Lynix
251e21f006 More VS fixes
Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
2015-06-13 19:42:07 +02:00
Lynix
5ab5e54242 (Windows) Improved window implementation
It no longer leaks if it fails to create a threaded window


Former-commit-id: 6df9bf1f62af8835d0824ab48fec0f4d80596da1
2015-03-18 13:24:59 +01:00
Lynix
371f899776 (Windows) Improved error message on window creation failure
Former-commit-id: b00a5bc1511505bce2f1c34f32be662bee47cbf9
2015-03-18 13:03:35 +01:00
Lynix
ee6ca790a5 Fixed missing includes and warnings under VS
Former-commit-id: c06756b62b616e7322aced01062966247bb7654f
2015-02-21 15:04:07 +01:00
Lynix
d3caf8bb1b Fixed potential crash (1500th commit, yay)
Also cleaned up one line of code.


Former-commit-id: 841dde3eb2ce8b1e3b4607931aa31d94fefedec2
2015-02-07 19:15:22 +01:00
Lynix
25dc252666 (String) Remade GetXBuffer, now called GetXString
And returns a standard string


Former-commit-id: 516735324a62cb6296e19d3be1960322073e5f3a
2015-02-03 21:16:17 +01:00
Lynix
ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
02643f9442 Improved Win32 code
Former-commit-id: cfaecc7d8df56fa4cb2a27570531ffbce3fdfe87
2014-12-17 13:52:40 +01:00
Lynix
53e5944b56 Fixed build error in debug mode
Former-commit-id: 8992ced076980cf0101eb2c62923521e1c975763
2014-06-27 21:18:51 +02:00
Lynix
81672a5ff6 Clarified source code
Former-commit-id: 669b6c52c05d87ff8e84d9c1148bc649431cc724
2014-06-18 17:39:16 +02:00
Lynix
5018787e3e Reworked InputImpl::IsMouseButtonPressed Windows code
Former-commit-id: 216192b459f4b0ce6dcceb06d954eb883ced2410
2014-03-01 12:23:17 +01:00
Lynix
86bdab9055 Big UberShader update
-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
3c96d8a1a1 Added Keyboard::Decimal key (Numpad .)
Former-commit-id: ae01476de199e22d080508e88f2625c2f0332002
2013-12-13 22:07:03 +01:00
Lynix
a410e8856a Improved Error system
Former-commit-id: ddd08841d30575713f4a28ac02566f92791e5539
2013-10-09 10:14:09 +02:00
Lynix
3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix
1e6fe40707 Optimized WindowImpl::Get[Height|Position|Size|Width]
Former-commit-id: e482fc04a632e5338601627f7dd7c6f0fe18d135
2013-08-21 18:46:29 +02:00
Lynix
c358e5ab6d Added option to disable menu keys under Windows
Former-commit-id: a596eb7ab2a24a7246d0bf08eeb00a3d746639d8
2013-08-03 00:20:48 +02:00
Lynix
c76c419867 Cleaned interface
And fixed some VS warnings


Former-commit-id: 8c89fa1d4dc92a362053e4cdeabe20537fcec2a6
2013-06-09 11:25:17 +02:00
Lynix
50e8ce3658 Fixed delete after new[] (induced by last commit)
Former-commit-id: 44a4af07d5c1e6b28b6351318f3ca919f940f2a9
2013-05-23 02:22:23 +02:00
Lynix
738788b4c3 Made use of smart pointers :)
Former-commit-id: 5380752e0da3f4b958a944e41fcde38722e3c4c2
2013-05-23 02:14:41 +02:00
Lynix
7908839785 Added Window::GetStyle()
Useful with external windows


Former-commit-id: 62974c8cdfb6919bc1e85507cc8adc8101daba1a
2013-05-01 01:36:13 +02:00
Lynix
32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix
b2318b5261 Tried to fix Windows unicode messages
Former-commit-id: bf4680a4507545d7d91171efd86e6265c07e7343
2013-03-13 17:49:13 +01:00
Lynix
c55a222324 Improved comments
Former-commit-id: b387e7eb487de22cc06a9a526ad974fc0625879d
2013-03-08 12:17:42 +01:00
Lynix
dca6b6d41f Added comment
Former-commit-id: 081cceccdcfeb491606c8d7f36810a7374e50ec9
2013-03-08 01:20:50 +01:00
Lynix
31a04abcaa Fixed potential bug with fullscreen window style
Former-commit-id: 005102ed9fb53aba36a074deaa3245da3d479d06
2012-12-28 21:33:50 +01:00
Lynix
c4a5d32f28 Fixed method alphabetic order
Former-commit-id: b37a42cb64fa729888ad50957fc8c73b17ef9620
2012-12-28 19:26:00 +01:00
Lynix
cbc98ce3f0 Made NzThread interface mimic std::thread one
Hopefully fixed the threaded window bug


Former-commit-id: 6dc3ca2a8bee1da591a9b97d202d4b73b10be8eb
2012-11-29 16:51:01 +01:00
Lynix
3a9e8850c0 Added Keyboard::GetKeyName (experimental)
Former-commit-id: a937b98ceeed3cb7c64bf6c1f544bb7021ad01bd
2012-10-26 14:09:09 +02:00
Lynix
5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix
b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix
d97e4a7f43 Fixed cursor change not showing immediatly
Fixed error message when failed to create icon
2012-06-24 15:06:17 +02:00
Lynix
bcf36e7a14 Added support for custom cursor/icon 2012-06-24 13:28:24 +02:00
Lynix
d851e35a56 Added NzWindow::SetCursor
Moved window flags to global scope (nzWindowStyle)
Removed NzWindow::ShowMouseCursor (superseded by SetCursor)
2012-06-23 15:02:17 +02:00
Lynix
be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00