SirLynix
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5130a2ff84
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Remove Config.hpp options and refactor headers
- Rename Config.hpp to Export.hpp
- Remove Debug.hpp and DebugOff.hpp (not used anymore)
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2024-02-19 15:11:34 +01:00 |
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SirLynix
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e64c2b036e
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Remove Utility module and move its content to Core and TextRenderer modules
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2024-02-11 22:48:38 +01:00 |
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SirLynix
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8c41ac30c9
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Physics3D: Rename Physics3DBody to PhysBody3D
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2024-02-10 14:20:47 +01:00 |
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Lynix
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e336c8a514
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Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]
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2024-02-09 22:24:15 +01:00 |
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SirLynix
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bd4c2d6ee7
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Rename Physics3D to BulletPhysics3D
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2023-04-10 17:12:23 +02:00 |
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SirLynix
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522315dbca
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Physics3D: Add raycast support
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2023-04-10 17:12:23 +02:00 |
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SirLynix
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bf0aac320d
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Physics3DSystem: Fix initial position
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2023-03-10 13:28:05 +01:00 |
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SirLynix
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f98cbcd00a
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Jérôme Leclercq
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dd421a6385
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Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
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2022-12-29 21:31:46 +01:00 |
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SirLynix
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50ed8b4028
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Add initial support for skeletal entities / components
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2022-08-27 03:07:48 +02:00 |
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SirLynix
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1b678defae
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Add system graph (wip)
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2022-07-02 19:45:50 +02:00 |
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SirLynix
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89c7bbf197
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
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Jérôme Leclercq
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8582b94c44
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Minor stuff
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2021-11-30 18:18:11 +01:00 |
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Jérôme Leclercq
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f289d13101
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Physics3D: Ensure RigidBody are destroyed on world destruction
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2021-11-30 18:17:53 +01:00 |
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Jérôme Leclercq
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ed7ab31933
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Apply copyright fix to all files
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2021-10-26 14:31:35 +02:00 |
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Jérôme Leclercq
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fca8c8d01d
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Physics3D/Physics3DSystem: Don't update sleeping rigid bodies
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2021-07-06 11:04:51 +02:00 |
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Jérôme Leclercq
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c1a9a22177
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Add initial ECS support
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2021-06-20 14:06:28 +02:00 |
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