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NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp
Jérôme Leclercq ef737a8ecd Add basic EGL support
2020-09-01 18:46:35 +02:00

29 lines
598 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#include <Nazara/Prerequisites.hpp>
#include <memory>
#include <type_traits>
#include <windows.h>
namespace Nz::GL
{
struct WindowDeleter
{
void operator()(HWND handle) const
{
DestroyWindow(handle);
}
};
using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
}
#endif