NazaraEngine/include/Nazara/Shader/ShaderAstUtils.hpp

55 lines
1.8 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADERASTUTILS_HPP
#define NAZARA_SHADERASTUTILS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderEnums.hpp>
#include <Nazara/Shader/ShaderAstVisitorExcept.hpp>
#include <vector>
namespace Nz
{
class ShaderAst;
class NAZARA_SHADER_API ShaderAstValueCategory final : public ShaderAstVisitorExcept
{
public:
ShaderAstValueCategory() = default;
ShaderAstValueCategory(const ShaderAstValueCategory&) = delete;
ShaderAstValueCategory(ShaderAstValueCategory&&) = delete;
~ShaderAstValueCategory() = default;
ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression);
ShaderAstValueCategory& operator=(const ShaderAstValueCategory&) = delete;
ShaderAstValueCategory& operator=(ShaderAstValueCategory&&) = delete;
private:
using ShaderAstVisitorExcept::Visit;
void Visit(ShaderNodes::AccessMember& node) override;
void Visit(ShaderNodes::AssignOp& node) override;
void Visit(ShaderNodes::BinaryOp& node) override;
void Visit(ShaderNodes::Cast& node) override;
void Visit(ShaderNodes::ConditionalExpression& node) override;
void Visit(ShaderNodes::Constant& node) override;
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;
ShaderNodes::ExpressionCategory m_expressionCategory;
};
inline ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression);
}
#include <Nazara/Shader/ShaderAstUtils.inl>
#endif