44 lines
662 B
Plaintext
44 lines
662 B
Plaintext
[nzsl_version("1.0")]
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module Blit;
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external
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{
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[binding(0)] texture: sampler2D[f32]
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}
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struct VertIn
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{
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[location(0)] position: vec2[f32],
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[location(1)] uv: vec2[f32]
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}
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struct VertOut
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{
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[builtin(position)] position: vec4[f32],
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[location(0)] uv: vec2[f32]
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}
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[entry(vert)]
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fn main(vertIn: VertIn) -> VertOut
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{
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let output: VertOut;
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output.position = vec4[f32](vertIn.position, 0.0, 1.0);
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output.uv = vertIn.uv;
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return output;
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}
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struct FragOut
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{
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[location(0)] color: vec4[f32]
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}
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[entry(frag)]
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fn main(input: VertOut) -> FragOut
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{
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let output: FragOut;
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output.color = texture.Sample(input.uv);
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return output;
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}
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