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Nazara Engine


Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors


Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install


Use the premake build system in the build directory then compile the engine for your platform.

How to use


You can find tutorials on installation, compilation and use on the official wiki

Contribute


Don't hesitate to contribute to Nazara Engine by:

Website
Wiki
Forum Mattermost

Thanks to:


  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the whole project by making the documentation, improving the code, and more.
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%