Files
NazaraEngine/build/scripts/module/renderer.lua
Lynix e2a38b3790 First part of render texture commit
Added NzContext::EnsureContext and NzContext::GetThreadContext
Added NzCube
Added NzRect::GetCenter
Added methods to send vectors to shaders
Added NzRenderer::SetViewport
Fixed NzRect::ExtendTo calculations
Fixed NzImage::Update checks with level > 0
No longer use glTexStorage when creating a texture to prevent a bug
NzBuffer's Lock and Unlock operations renamed to Map and Unmap
NzVector2/3/4 can now cast implicitly to a pointer
Optimized compilation time of String.hpp
Optimized normalisaton of quaternions
Optimized passing uniforms to shaders
Quaternion now automaticaly Normalize h
Removed macro definition of NAZARA_RENDERER_OPENGL from Renderer
Removed implicit cast from NzVector2/3/4 to NzString
Renamed nzBufferLock to nzBufferAccess
Renamed NzRenderTarget::CanActivate to IsValid
2012-06-13 07:40:31 +02:00

39 lines
855 B
Lua

project "NazaraRenderer"
links "gdi32"
links "opengl32"
links "winmm"
files
{
"../include/Nazara/Renderer/**.hpp",
"../include/Nazara/Renderer/**.inl",
"../src/Nazara/Renderer/**.hpp",
"../src/Nazara/Renderer/**.cpp"
}
if (os.is("windows")) then
excludes { "../src/Nazara/Renderer/Posix/*.hpp", "../src/Nazara/Renderer/Posix/*.cpp" }
else
excludes { "../src/Nazara/Renderer/Win32/*.hpp", "../src/Nazara/Renderer/Win32/*.cpp" }
end
configuration "DebugStatic"
links "NazaraCored-s"
links "NazaraUtilityd-s"
targetname "NazaraRendererd"
configuration "ReleaseStatic"
links "NazaraCore-s"
links "NazaraUtility-s"
targetname "NazaraRenderer"
configuration "DebugDLL"
links "NazaraCored"
links "NazaraUtilityd"
targetname "NazaraRendererd"
configuration "ReleaseDLL"
links "NazaraCore"
links "NazaraUtility"
targetname "NazaraRenderer"