NazaraEngine/include/Nazara/Renderer/RenderWindowParameters.hpp

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERWINDOWPARAMETERS_HPP
#define NAZARA_RENDERWINDOWPARAMETERS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <vector>
namespace Nz
{
struct RenderWindowParameters
{
std::vector<PixelFormat> depthFormats = {Nz::PixelFormat::Depth24Stencil8, Nz::PixelFormat::Depth32FStencil8, Nz::PixelFormat::Depth16Stencil8, Nz::PixelFormat::Depth32F, Nz::PixelFormat::Depth24}; //< By order of preference
bool verticalSync = false;
};
}
#endif // NAZARA_RENDERWINDOWPARAMETERS_HPP