NazaraEngine/include/Nazara/Renderer
Jérôme Leclercq f5dac32020 Minor stuff 2021-08-19 18:47:11 +02:00
..
CommandBuffer.hpp Allocate command buffers from pools 2020-08-27 18:31:26 +02:00
CommandBuffer.inl Allocate command buffers from pools 2020-08-27 18:31:26 +02:00
CommandBufferBuilder.hpp Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods 2021-08-19 18:47:11 +02:00
CommandBufferBuilder.inl Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
CommandPool.hpp Allocate command buffers from pools 2020-08-27 18:31:26 +02:00
CommandPool.inl Vulkan: Refactor command buffer and introduce command pool 2020-04-07 21:10:16 +02:00
Config.hpp Increase instance buffer size 2017-08-16 20:33:37 +02:00
ConfigCheck.hpp Copyright year update 2020-03-05 17:27:26 +01:00
Debug.hpp Copyright year update 2020-03-05 17:27:26 +01:00
DebugDrawer.hpp Copyright year update 2020-03-05 17:27:26 +01:00
DebugOff.hpp Copyright year update 2020-03-05 17:27:26 +01:00
Enums.hpp Renderer/Framebuffer: Add GetType (and rework backend internals) 2021-06-22 17:30:08 +02:00
Framebuffer.hpp Renderer/Framebuffer: Add GetType (and rework backend internals) 2021-06-22 17:30:08 +02:00
Framebuffer.inl Renderer/Framebuffer: Add GetType (and rework backend internals) 2021-06-22 17:30:08 +02:00
GpuSwitch.hpp Renderer: Add NAZARA_REQUEST_DEDICATED_GPU macro 2021-08-04 15:58:24 +02:00
RenderBuffer.hpp Renderer: Replace unique_ptr by shared_ptr 2020-09-20 15:56:58 +02:00
RenderBuffer.inl Copyright year update 2020-03-05 17:27:26 +01:00
RenderBufferView.hpp OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
RenderBufferView.inl Fix a lot of small errors/warnings 2020-08-28 15:42:19 +02:00
RenderDevice.hpp Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
RenderDevice.inl Copyright year update 2020-03-05 17:27:26 +01:00
RenderDeviceInfo.hpp Add support for depth clamping 2021-07-09 00:22:08 +02:00
RenderFrame.hpp Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
RenderFrame.inl Minor stuff 2021-08-19 18:47:11 +02:00
RenderImage.hpp Renderer: Increase allocation pool blocks size 2021-06-20 14:08:38 +02:00
RenderImage.inl Renderer: Add release queue to fix deletion while use 2021-05-14 02:04:47 +02:00
RenderPass.hpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
RenderPass.inl Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
RenderPassCache.hpp Renderer: Add RenderPassCache 2021-08-19 18:47:11 +02:00
RenderPassCache.inl Renderer: Add RenderPassCache 2021-08-19 18:47:11 +02:00
RenderPipeline.hpp Add support for depth clamping 2021-07-09 00:22:08 +02:00
RenderPipeline.inl Copyright year update 2020-03-05 17:27:26 +01:00
RenderPipelineLayout.hpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
RenderPipelineLayout.inl Add RenderPipelineLayout 2020-03-05 20:35:31 +01:00
RenderStates.hpp Graphics: Add Material and made use of passes (WIP) 2021-08-19 18:47:11 +02:00
RenderStates.inl Add support for depth clamping 2021-07-09 00:22:08 +02:00
RenderSurface.hpp Copyright year update 2020-03-05 17:27:26 +01:00
RenderSurface.inl Copyright year update 2020-03-05 17:27:26 +01:00
RenderTarget.hpp Renderer/RenderTarget: Add OnRenderTargetRelease signal 2021-07-10 14:25:49 +02:00
RenderTarget.inl Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
RenderWindow.hpp Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
RenderWindow.inl Convert all remaining enums to enum classes (!) 2021-05-25 10:40:07 +02:00
RenderWindowImpl.hpp Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
RenderWindowParameters.hpp Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Renderer.hpp Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
Renderer.inl Rework modules 2020-09-10 20:12:09 +02:00
RendererImpl.hpp Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
ShaderBinding.hpp Renderer/ShaderBinder: Make Update take a pointer and size 2021-01-22 23:15:31 +01:00
ShaderBinding.inl Renderer/ShaderBinder: Make Update take a pointer and size 2021-01-22 23:15:31 +01:00
ShaderModule.hpp Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Texture.hpp Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Texture.inl OpenGL: Implement textures 2020-04-19 15:33:56 +02:00
TextureSampler.hpp Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
TextureSampler.inl Graphics: Improve TextureSampler handling 2021-01-27 18:50:49 +01:00
UploadPool.hpp OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
UploadPool.inl Add command buffers (WIP) 2020-04-02 21:07:01 +02:00