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CommandBuffer.hpp
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Allocate command buffers from pools
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2020-08-27 18:31:26 +02:00 |
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CommandBuffer.inl
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Allocate command buffers from pools
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2020-08-27 18:31:26 +02:00 |
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CommandBufferBuilder.hpp
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Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods
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2021-08-19 18:47:11 +02:00 |
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CommandBufferBuilder.inl
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Renderer: Expose RenderTarget and framebuffers indices
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2021-07-03 13:52:29 +02:00 |
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CommandPool.hpp
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Allocate command buffers from pools
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2020-08-27 18:31:26 +02:00 |
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CommandPool.inl
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
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Config.hpp
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Increase instance buffer size
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2017-08-16 20:33:37 +02:00 |
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ConfigCheck.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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Debug.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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DebugDrawer.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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DebugOff.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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Enums.hpp
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Renderer/Framebuffer: Add GetType (and rework backend internals)
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2021-06-22 17:30:08 +02:00 |
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Framebuffer.hpp
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Renderer/Framebuffer: Add GetType (and rework backend internals)
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2021-06-22 17:30:08 +02:00 |
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Framebuffer.inl
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Renderer/Framebuffer: Add GetType (and rework backend internals)
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2021-06-22 17:30:08 +02:00 |
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GpuSwitch.hpp
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Renderer: Add NAZARA_REQUEST_DEDICATED_GPU macro
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2021-08-04 15:58:24 +02:00 |
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RenderBuffer.hpp
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Renderer: Replace unique_ptr by shared_ptr
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2020-09-20 15:56:58 +02:00 |
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RenderBuffer.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderBufferView.hpp
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
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RenderBufferView.inl
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Fix a lot of small errors/warnings
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2020-08-28 15:42:19 +02:00 |
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RenderDevice.hpp
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Renderer: Add pipeline and texture sampler info validation
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2021-07-09 12:34:38 +02:00 |
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RenderDevice.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderDeviceInfo.hpp
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Add support for depth clamping
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2021-07-09 00:22:08 +02:00 |
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RenderFrame.hpp
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Renderer: Expose RenderTarget and framebuffers indices
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2021-07-03 13:52:29 +02:00 |
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RenderFrame.inl
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Minor stuff
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2021-08-19 18:47:11 +02:00 |
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RenderImage.hpp
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Renderer: Increase allocation pool blocks size
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2021-06-20 14:08:38 +02:00 |
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RenderImage.inl
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Renderer: Add release queue to fix deletion while use
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2021-05-14 02:04:47 +02:00 |
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RenderPass.hpp
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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RenderPass.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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RenderPassCache.hpp
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Renderer: Add RenderPassCache
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2021-08-19 18:47:11 +02:00 |
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RenderPassCache.inl
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Renderer: Add RenderPassCache
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2021-08-19 18:47:11 +02:00 |
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RenderPipeline.hpp
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Add support for depth clamping
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2021-07-09 00:22:08 +02:00 |
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RenderPipeline.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderPipelineLayout.hpp
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Graphics: Make use of shader binding sets
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2021-06-16 16:50:00 +02:00 |
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RenderPipelineLayout.inl
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
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RenderStates.hpp
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Graphics: Add Material and made use of passes (WIP)
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2021-08-19 18:47:11 +02:00 |
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RenderStates.inl
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Add support for depth clamping
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2021-07-09 00:22:08 +02:00 |
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RenderSurface.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderSurface.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderTarget.hpp
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Renderer/RenderTarget: Add OnRenderTargetRelease signal
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2021-07-10 14:25:49 +02:00 |
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RenderTarget.inl
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Renderer: Expose RenderTarget and framebuffers indices
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2021-07-03 13:52:29 +02:00 |
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RenderWindow.hpp
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
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RenderWindow.inl
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Convert all remaining enums to enum classes (!)
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2021-05-25 10:40:07 +02:00 |
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RenderWindowImpl.hpp
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Renderer: Expose RenderTarget and framebuffers indices
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2021-07-03 13:52:29 +02:00 |
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RenderWindowParameters.hpp
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Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere)
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2021-06-02 20:16:43 +02:00 |
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Renderer.hpp
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Renderer: Add support for device-enabled features (anisotropic filtering)
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2021-06-05 19:51:48 +02:00 |
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Renderer.inl
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Rework modules
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2020-09-10 20:12:09 +02:00 |
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RendererImpl.hpp
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Renderer: Add support for device-enabled features (anisotropic filtering)
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2021-06-05 19:51:48 +02:00 |
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ShaderBinding.hpp
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Renderer/ShaderBinder: Make Update take a pointer and size
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2021-01-22 23:15:31 +01:00 |
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ShaderBinding.inl
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Renderer/ShaderBinder: Make Update take a pointer and size
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2021-01-22 23:15:31 +01:00 |
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ShaderModule.hpp
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Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
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2021-04-20 18:18:27 +02:00 |
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Texture.hpp
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Renderer: Add support for cubemaps
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2021-06-01 12:30:37 +02:00 |
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Texture.inl
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OpenGL: Implement textures
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2020-04-19 15:33:56 +02:00 |
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TextureSampler.hpp
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Renderer: Add pipeline and texture sampler info validation
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2021-07-09 12:34:38 +02:00 |
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TextureSampler.inl
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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UploadPool.hpp
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
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UploadPool.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |