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EGL
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OpenGLRenderer: Use a single context with WebGL
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2023-02-02 20:34:25 +01:00 |
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Linux
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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WGL
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OpenGLRenderer: Use a single context with WebGL
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2023-02-02 20:34:25 +01:00 |
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Web
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xmake check-files -f
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2023-03-03 13:16:13 +01:00 |
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Win32
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Buffer.hpp
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2023-01-22 17:41:18 +01:00 |
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Buffer.inl
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Context.hpp
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OpenGLRenderer: Fix FboFramebuffer making context switches
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2023-02-26 13:43:21 +01:00 |
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Context.inl
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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ContextObject.hpp
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2023-01-22 17:41:18 +01:00 |
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ContextObject.inl
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2023-01-22 17:41:18 +01:00 |
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CoreFunctions.hpp
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Last changes
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2023-02-02 20:34:25 +01:00 |
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DeviceObject.hpp
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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DeviceObject.inl
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2023-01-22 17:41:18 +01:00 |
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Framebuffer.hpp
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2023-01-22 17:41:18 +01:00 |
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Framebuffer.inl
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2023-01-22 17:41:18 +01:00 |
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Loader.hpp
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OpenGLRenderer: Use a single context with WebGL
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2023-02-02 20:34:25 +01:00 |
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Loader.inl
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Program.hpp
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2023-01-22 17:41:18 +01:00 |
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Program.inl
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2023-01-22 17:41:18 +01:00 |
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Sampler.hpp
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2023-01-22 17:41:18 +01:00 |
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Sampler.inl
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2023-01-22 17:41:18 +01:00 |
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Shader.hpp
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Shader.inl
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OpenGLRenderer: Use a single context with WebGL
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2023-02-02 20:34:25 +01:00 |
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Texture.hpp
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Texture.inl
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2023-01-22 17:41:18 +01:00 |
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VertexArray.hpp
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2023-01-22 17:41:18 +01:00 |
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VertexArray.inl
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Copyright year update
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2023-01-22 17:41:18 +01:00 |