NazaraEngine/tests/Nazara/Math
Gawaboumga 282bdf9864 Consequences of the plane change + change perspective
The perspective matrix now as in glm (because the near frustum plane was
wrong). So there is a factor "2" on the component w and the skybox must
be changed in consequence.


Former-commit-id: 09dd049c177532b9ace34a5a60b1b96014652297
2015-08-21 12:01:52 +02:00
..
Algorithm.cpp Fix NumberEquals with unsigned 2015-08-21 11:49:37 +02:00
BoundingVolume.cpp Fix operator== with infinite BoundingVolume 2015-08-21 11:52:05 +02:00
Box.cpp Test box 2015-08-21 11:52:44 +02:00
EulerAngles.cpp EulerAngles simplification 2015-08-21 11:53:16 +02:00
Frustum.cpp Consequences of the plane change + change perspective 2015-08-21 12:01:52 +02:00
Matrix4.cpp Consequences of the plane change + change perspective 2015-08-21 12:01:52 +02:00
Plane.cpp Planes are ax+by+cz=d 2015-08-21 11:57:56 +02:00
Plane.hpp Planes are ax+by+cz=d 2015-08-21 11:57:56 +02:00
Plane.inl Planes are ax+by+cz=d 2015-08-21 11:57:56 +02:00
Ray.cpp Consequences of the plane change + change perspective 2015-08-21 12:01:52 +02:00
Ray.hpp Consequences of the plane change + change perspective 2015-08-21 12:01:52 +02:00
Ray.inl Consequences of the plane change + change perspective 2015-08-21 12:01:52 +02:00