Files
NazaraEngine/src/Nazara/OpenGLRenderer/Utils_OpenGLRenderer.cpp
2022-01-01 15:30:09 +01:00

37 lines
2.4 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - OpenGL renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Utils.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz
{
std::string TranslateOpenGLError(GLenum code)
{
switch (code)
{
// OpenGL/OpenGL ES error codes
case GL_INVALID_ENUM: return "GL_INVALID_ENUM: an unacceptable value is specified for an enumerated argument";
case GL_INVALID_VALUE: return "GL_INVALID_VALUE: a numeric argument is out of range";
case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION: the specified operation is not allowed in the current state";
case GL_INVALID_FRAMEBUFFER_OPERATION: return "GL_INVALID_FRAMEBUFFER_OPERATION: the framebuffer object is not complete";
case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY: there is not enough memory left to execute the command";
// OpenGL error codes
case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW: an attempt has been made to perform an operation that would cause an internal stack to underflow";
case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW: an attempt has been made to perform an operation that would cause an internal stack to overflow";
// Framebuffer error codes
case GL_FRAMEBUFFER_UNDEFINED: return "GL_FRAMEBUFFER_UNDEFINED: default framebuffer does not exist";
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: some framebuffer attachment points are incomplete";
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: framebuffer has no image attached to it";
case GL_FRAMEBUFFER_UNSUPPORTED: return "GL_FRAMEBUFFER_UNSUPPORTED: framebuffer internal formats violates an implementation-dependent set of restrictions";
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: return "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: framebuffer mixes multiple samples size for attachements";
case GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: return "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: a framebuffer attachment is layered and a populated attachment is not (or color attachements are not from textures of the same target)";
}
return "Unknown OpenGL error (0x" + NumberToString(code, 16) + ')';
}
}